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vlib/math: Add a pure V backend for vlib/math (#11267)
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105
vlib/math/floor.v
Normal file
105
vlib/math/floor.v
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module math
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// floor returns the greatest integer value less than or equal to x.
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//
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// special cases are:
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// floor(±0) = ±0
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// floor(±inf) = ±inf
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// floor(nan) = nan
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pub fn floor(x f64) f64 {
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if x == 0 || is_nan(x) || is_inf(x, 0) {
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return x
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}
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if x < 0 {
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mut d, fract := modf(-x)
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if fract != 0.0 {
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d = d + 1
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}
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return -d
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}
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d, _ := modf(x)
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return d
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}
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// ceil returns the least integer value greater than or equal to x.
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//
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// special cases are:
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// ceil(±0) = ±0
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// ceil(±inf) = ±inf
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// ceil(nan) = nan
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pub fn ceil(x f64) f64 {
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return -floor(-x)
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}
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// trunc returns the integer value of x.
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//
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// special cases are:
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// trunc(±0) = ±0
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// trunc(±inf) = ±inf
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// trunc(nan) = nan
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pub fn trunc(x f64) f64 {
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if x == 0 || is_nan(x) || is_inf(x, 0) {
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return x
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}
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d, _ := modf(x)
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return d
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}
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// round returns the nearest integer, rounding half away from zero.
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//
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// special cases are:
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// round(±0) = ±0
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// round(±inf) = ±inf
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// round(nan) = nan
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pub fn round(x f64) f64 {
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if x == 0 || is_nan(x) || is_inf(x, 0) {
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return x
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}
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// Largest integer <= x
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mut y := floor(x) // Fractional part
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mut r := x - y // Round up to nearest.
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if r > 0.5 {
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unsafe {
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goto rndup
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}
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}
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// Round to even
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if r == 0.5 {
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r = y - 2.0 * floor(0.5 * y)
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if r == 1.0 {
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rndup:
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y += 1.0
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}
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}
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// Else round down.
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return y
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}
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// round_to_even returns the nearest integer, rounding ties to even.
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//
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// special cases are:
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// round_to_even(±0) = ±0
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// round_to_even(±inf) = ±inf
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// round_to_even(nan) = nan
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pub fn round_to_even(x f64) f64 {
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mut bits := f64_bits(x)
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mut e_ := (bits >> shift) & mask
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if e_ >= bias {
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// round abs(x) >= 1.
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// - Large numbers without fractional components, infinity, and nan are unchanged.
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// - Add 0.499.. or 0.5 before truncating depending on whether the truncated
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// number is even or odd (respectively).
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half_minus_ulp := u64(u64(1) << (shift - 1)) - 1
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e_ -= u64(bias)
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bits += (half_minus_ulp + (bits >> (shift - e_)) & 1) >> e_
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bits &= frac_mask >> e_
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bits ^= frac_mask >> e_
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} else if e_ == bias - 1 && bits & frac_mask != 0 {
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// round 0.5 < abs(x) < 1.
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bits = bits & sign_mask | uvone // +-1
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} else {
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// round abs(x) <= 0.5 including denormals.
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bits &= sign_mask // +-0
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}
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return f64_from_bits(bits)
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}
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