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gg: window_size_real_pixels that for 3D without dpi scaling (#9004)
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@@ -268,7 +268,7 @@ fn cube_field(app App) {
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}
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fn frame(mut app App) {
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ws := gg.window_size()
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ws := gg.window_size_real_pixels()
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ratio := f32(ws.width) / ws.height
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dw := ws.width
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dh := ws.height
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