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math: add powf and other float32 functions
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@ -4,97 +4,46 @@
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module math
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module math
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#include <math.h>
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#include <math.h>
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fn C.acos(x f64) f64
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fn C.acos(x f64) f64
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fn C.asin(x f64) f64
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fn C.asin(x f64) f64
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fn C.atan(x f64) f64
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fn C.atan(x f64) f64
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fn C.atan2(y f64, x f64) f64
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fn C.atan2(y f64, x f64) f64
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fn C.cbrt(x f64) f64
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fn C.cbrt(x f64) f64
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fn C.ceil(x f64) f64
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fn C.ceil(x f64) f64
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fn C.cos(x f64) f64
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fn C.cos(x f64) f64
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fn C.cosf(x f32) f32
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fn C.cosh(x f64) f64
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fn C.cosh(x f64) f64
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fn C.erf(x f64) f64
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fn C.erf(x f64) f64
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fn C.erfc(x f64) f64
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fn C.erfc(x f64) f64
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fn C.exp(x f64) f64
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fn C.exp(x f64) f64
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fn C.exp2(x f64) f64
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fn C.exp2(x f64) f64
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fn C.fabs(x f64) f64
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fn C.fabs(x f64) f64
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fn C.floor(x f64) f64
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fn C.floor(x f64) f64
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fn C.fmod(x f64, y f64) f64
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fn C.fmod(x f64, y f64) f64
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fn C.hypot(x f64, y f64) f64
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fn C.hypot(x f64, y f64) f64
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fn C.log(x f64) f64
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fn C.log(x f64) f64
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fn C.log2(x f64) f64
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fn C.log2(x f64) f64
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fn C.log10(x f64) f64
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fn C.log10(x f64) f64
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fn C.lgamma(x f64) f64
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fn C.lgamma(x f64) f64
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fn C.pow(x f64, y f64) f64
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fn C.pow(x f64, y f64) f64
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fn C.powf(x f32, y f32) f32
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fn C.round(x f64) f64
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fn C.round(x f64) f64
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fn C.sin(x f64) f64
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fn C.sin(x f64) f64
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fn C.sinf(x f32) f32
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fn C.sinh(x f64) f64
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fn C.sinh(x f64) f64
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fn C.sqrt(x f64) f64
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fn C.sqrt(x f64) f64
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fn C.sqrtf(x f32) f32
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fn C.sqrtf(x f32) f32
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fn C.tgamma(x f64) f64
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fn C.tgamma(x f64) f64
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fn C.tan(x f64) f64
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fn C.tan(x f64) f64
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fn C.tanf(x f32) f32
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fn C.tanh(x f64) f64
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fn C.tanh(x f64) f64
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fn C.trunc(x f64) f64
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fn C.trunc(x f64) f64
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// NOTE
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// NOTE
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// When adding a new function, please make sure it's in the right place.
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// When adding a new function, please make sure it's in the right place.
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// All functions are sorted alphabetically.
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// All functions are sorted alphabetically.
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// Returns the absolute value.
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// Returns the absolute value.
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pub fn abs(a f64) f64 {
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pub fn abs(a f64) f64 {
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return C.fabs(a)
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return C.fabs(a)
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@ -135,6 +84,11 @@ pub fn cos(a f64) f64 {
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return C.cos(a)
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return C.cos(a)
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}
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}
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// cosf calculates cosine. (float32)
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pub fn cosf(a f32) f32 {
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return C.cosf(a)
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}
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// cosh calculates hyperbolic cosine.
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// cosh calculates hyperbolic cosine.
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pub fn cosh(a f64) f64 {
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pub fn cosh(a f64) f64 {
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return C.cosh(a)
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return C.cosh(a)
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@ -282,6 +236,11 @@ pub fn pow(a, b f64) f64 {
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return C.pow(a, b)
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return C.pow(a, b)
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}
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}
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// powf returns base raised to the provided power. (float32)
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pub fn powf(a, b f32) f32 {
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return C.powf(a, b)
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}
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// radians convert from radians to degrees.
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// radians convert from radians to degrees.
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pub fn radians(degrees f64) f64 {
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pub fn radians(degrees f64) f64 {
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return degrees * (pi / 180.0)
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return degrees * (pi / 180.0)
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@ -297,6 +256,11 @@ pub fn sin(a f64) f64 {
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return C.sin(a)
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return C.sin(a)
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}
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}
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// sinf calculates sine. (float32)
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pub fn sinf(a f32) f32 {
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return C.sinf(a)
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}
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// sinh calculates hyperbolic sine.
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// sinh calculates hyperbolic sine.
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pub fn sinh(a f64) f64 {
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pub fn sinh(a f64) f64 {
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return C.sinh(a)
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return C.sinh(a)
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@ -307,7 +271,7 @@ pub fn sqrt(a f64) f64 {
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return C.sqrt(a)
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return C.sqrt(a)
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}
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}
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// sqrtf calculates square-root of the provided float32 value.
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// sqrtf calculates square-root of the provided value. (float32)
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pub fn sqrtf(a f32) f32 {
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pub fn sqrtf(a f32) f32 {
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return C.sqrtf(a)
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return C.sqrtf(a)
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}
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}
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@ -317,6 +281,11 @@ pub fn tan(a f64) f64 {
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return C.tan(a)
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return C.tan(a)
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}
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}
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// tanf calculates tangent. (float32)
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pub fn tanf(a f32) f32 {
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return C.tanf(a)
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}
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// tanh calculates hyperbolic tangent.
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// tanh calculates hyperbolic tangent.
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pub fn tanh(a f64) f64 {
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pub fn tanh(a f64) f64 {
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return C.tanh(a)
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return C.tanh(a)
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