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mysql: make the struct public & update some code
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@ -3,36 +3,31 @@ module mysql
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#flag -lmysqlclient
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#flag -lmysqlclient
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#include <mysql.h>
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#include <mysql.h>
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struct DB {
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pub struct DB {
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conn *C.MYSQL
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conn &C.MYSQL
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}
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}
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struct Result {
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pub struct Result {
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result *C.MYSQL_RES
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result &C.MYSQL_RES
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}
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}
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struct Row {
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pub struct Row {
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pub mut:
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pub mut:
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vals []string
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vals []string
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}
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}
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// C
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struct C.MYSQL
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struct C.MYSQL_RES
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struct C.MYSQL { }
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struct C.MYSQL_RES { }
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fn C.mysql_init(mysql *C.MYSQL) *C.MYSQL
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fn C.mysql_real_connect(mysql *C.MYSQL, host byteptr, user byteptr, passwd byteptr, db byteptr, port u32, unix_socket byteptr, clientflag u64) *C.MYSQL
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fn C.mysql_query(mysql *C.MYSQL, q byteptr) int
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fn C.mysql_error(mysql *C.MYSQL) byteptr
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fn C.mysql_num_fields(res *C.MYSQL_RES) int
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fn C.mysql_store_result(mysql *C.MYSQL) *C.MYSQL_RES
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fn C.mysql_fetch_row(res *C.MYSQL_RES) &byteptr
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fn C.mysql_free_result(res *C.MYSQL_RES)
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fn C.mysql_close(sock *C.MYSQL)
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// V
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fn C.mysql_init(mysql &C.MYSQL) &C.MYSQL
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fn C.mysql_real_connect(mysql &C.MYSQL, host byteptr, user byteptr, passwd byteptr, db byteptr, port u32, unix_socket byteptr, clientflag u64) &C.MYSQL
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fn C.mysql_query(mysql &C.MYSQL, q byteptr) int
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fn C.mysql_error(mysql &C.MYSQL) byteptr
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fn C.mysql_num_fields(res &C.MYSQL_RES) int
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fn C.mysql_store_result(mysql &C.MYSQL) &C.MYSQL_RES
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fn C.mysql_fetch_row(res &C.MYSQL_RES) &byteptr
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fn C.mysql_free_result(res &C.MYSQL_RES)
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fn C.mysql_close(sock &C.MYSQL)
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pub fn connect(server, user, passwd, dbname string) DB {
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pub fn connect(server, user, passwd, dbname string) DB {
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conn := C.mysql_init(0)
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conn := C.mysql_init(0)
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