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update variable name
updates the variable name that was changed due to being a duplicate of the module name. `obj_part` a nicer name which already used inside of the module for the ObjPart struct.
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parent
d6c567b03b
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@ -138,7 +138,7 @@ fn (mut m ObjPart) parse_floats(row string, start_index int) m4.Vec4 {
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}
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// read and manage all the faes from an .obj file data
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fn (mut p Part) parse_faces(row string, start_index int, obj_ ObjPart) {
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fn (mut p Part) parse_faces(row string, start_index int, obj_part ObjPart) {
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mut i := start_index + 1
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mut res := [][3]int{}
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mut v := 0
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@ -171,15 +171,15 @@ fn (mut p Part) parse_faces(row string, start_index int, obj_ ObjPart) {
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// manage negative indexes
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// NOTE: not well suporeted now
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if v < 0 {
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// println("${obj_.v.len} ${obj_.v.len-c}")
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v = obj_.v.len - v + 1
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// println("${obj_part.v.len} ${obj_part.v.len-c}")
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v = obj_part.v.len - v + 1
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// exit(0)
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}
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if n < 0 {
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n = obj_.vn.len - n + 1
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n = obj_part.vn.len - n + 1
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}
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if t < 0 {
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t = obj_.vt.len - t + 1
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t = obj_part.vt.len - t + 1
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}
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res << [v - 1, n - 1, t - 1]!
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}
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