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gg: add draw_arc_empty (#12887)

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Benjamin Stigsen 2021-12-18 11:39:14 +01:00 committed by GitHub
parent 80995f3a2d
commit 3a504480d9
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2 changed files with 80 additions and 0 deletions

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@ -781,6 +781,64 @@ pub fn (ctx &Context) draw_arc(x f32, y f32, inner_r f32, outer_r f32, start_ang
sgl.end()
}
// Draws the outline of an arc
pub fn (ctx &Context) draw_arc_empty(x f32, y f32, inner_r f32, outer_r f32, start_angle f32, end_angle f32, segments int, c gx.Color) {
if start_angle == end_angle || outer_r <= 0.0 {
return
}
mut r1 := inner_r
mut r2 := outer_r
mut a1 := start_angle
mut a2 := end_angle
if outer_r < inner_r {
r1, r2 = r2, r1
if r2 <= 0.0 {
r2 = 0.1
}
}
if a2 < a1 {
a1, a2 = a2, a1
}
if r1 <= 0.0 {
ctx.draw_empty_slice(x, y, int(r2), a1, a2, segments, c)
return
}
mut step_length := (a2 - a1) / f32(segments)
mut angle := a1
sgl.begin_line_strip()
sgl.c4b(c.r, c.g, c.b, c.a)
// Outer circle
for _ in 0 .. segments {
sgl.v2f(x + f32(math.sin(angle)) * r2, y + f32(math.cos(angle) * r2))
sgl.v2f(x + f32(math.sin(angle + step_length)) * r2, y + f32(math.cos(angle +
step_length) * r2))
angle += step_length
}
// Inner circle
for _ in 0 .. segments {
sgl.v2f(x + f32(math.sin(angle)) * r1, y + f32(math.cos(angle) * r1))
sgl.v2f(x + f32(math.sin(angle - step_length)) * r1, y +
f32(math.cos(angle - step_length) * r1))
angle -= step_length
}
// Closing end
sgl.v2f(x + f32(math.sin(angle)) * r1, y + f32(math.cos(angle) * r1))
sgl.v2f(x + f32(math.sin(angle)) * r2, y + f32(math.cos(angle) * r2))
sgl.end()
}
// Draws a filled rounded rectangle
pub fn (ctx &Context) draw_rounded_rect(x f32, y f32, w f32, h f32, radius f32, c gx.Color) {
sgl.c4b(c.r, c.g, c.b, c.a)

22
vlib/gg/testdata/draw_arcs.vv vendored Normal file
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@ -0,0 +1,22 @@
module main
import math
import gg
import gx
fn main() {
mut context := gg.new_context(
width: 200
height: 200
window_title: 'Arcs'
frame_fn: frame
)
context.run()
}
fn frame(mut ctx gg.Context) {
ctx.begin()
ctx.draw_arc(100, 100, 35, 45, 0, f32(math.radians(290)), 30, gx.red)
ctx.draw_arc_empty(100, 100, 30, 50, 0, f32(math.radians(290)), 30, gx.white)
ctx.end()
}