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glm: matrix multiplication; docs: toc

This commit is contained in:
Louis Schmieder
2020-05-10 16:49:29 +02:00
committed by GitHub
parent 72dfe11fa5
commit 3ec2608d6b
5 changed files with 148 additions and 5 deletions

View File

@ -179,7 +179,6 @@ pub fn (s Shader) use() {
gl.use_program(s.program_id)
}
fn C.glGetUniformLocation() int
fn C.glUniformMatrix4fv()
fn C.glUniform1i()
fn C.glUniform3f()