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windows: do not link gdi32/shell32 to console applications

* read os.args from argv when we have console
* dynamically load CommandLineToArgvW when we are GUI app
* link gdi32/shell32 in glfw module
This commit is contained in:
vitalyster
2019-12-27 11:27:19 +03:00
committed by Alexander Medvednikov
parent 55dbb8b81c
commit 3f0f8bac49
8 changed files with 65 additions and 22 deletions

View File

@ -263,6 +263,9 @@ fn (v mut V) cc() {
if v.os == .mac {
a << '-mmacosx-version-min=10.7'
}
if v.os == .windows {
a << '-municode'
}
cflags := v.get_os_cflags()
// add .o files
a << cflags.c_options_only_object_files()

View File

@ -557,10 +557,42 @@ pub fn (v mut V) generate_main() {
}
pub fn (v mut V) gen_main_start(add_os_args bool) {
v.cgen.genln('int main(int argc, char** argv) { ')
if (v.os == .windows) {
if 'glfw' in v.table.imports {
v.cgen.genln('#ifdef V_BOOTSTRAP')
v.cgen.genln('int main(int argc, char** argv) { ')
v.cgen.genln('#else')
// GUI application
v.cgen.genln('int WINAPI wWinMain(HINSTANCE instance, HINSTANCE prev_instance, LPWSTR cmd_line, int show_cmd) { ')
v.cgen.genln(' typedef LPWSTR*(WINAPI *cmd_line_to_argv)(LPCWSTR, int*);')
v.cgen.genln(' HMODULE shell32_module = LoadLibrary(L"shell32.dll");')
v.cgen.genln(' cmd_line_to_argv CommandLineToArgvW = (cmd_line_to_argv)GetProcAddress(shell32_module, "CommandLineToArgvW");')
v.cgen.genln(' int argc;')
v.cgen.genln(' wchar_t** argv = CommandLineToArgvW(cmd_line, &argc);')
v.cgen.genln(' os__args = os__init_os_args_wide(argc, argv);')
v.cgen.genln('#endif')
} else {
v.cgen.genln('#ifdef V_BOOTSTRAP')
v.cgen.genln('int main(int argc, char** argv) { ')
v.cgen.genln('#else')
// Console application
v.cgen.genln('int wmain(int argc, wchar_t* argv[], wchar_t* envp[]) { ')
v.cgen.genln('#endif')
}
} else {
v.cgen.genln('int main(int argc, char** argv) { ')
}
v.cgen.genln(' init();')
if add_os_args && 'os' in v.table.imports {
v.cgen.genln(' os__args = os__init_os_args(argc, (byteptr*)argv);')
if v.os == .windows {
v.cgen.genln('#ifdef V_BOOTSTRAP')
v.cgen.genln(' os__args = os__init_os_args(argc, (byteptr*)argv);')
v.cgen.genln('#else')
v.cgen.genln(' os__args = os__init_os_args_wide(argc, argv);')
v.cgen.genln('#endif')
} else {
v.cgen.genln(' os__args = os__init_os_args(argc, (byteptr*)argv);')
}
}
v.generate_hotcode_reloading_main_caller()
v.cgen.genln('')

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@ -246,7 +246,7 @@ pub fn (v mut V) cc_msvc() {
// Emily:
// Not all of these are needed (but the compiler should discard them if they are not used)
// these are the defaults used by msbuild and visual studio
mut real_libs := ['kernel32.lib', 'user32.lib', 'gdi32.lib', 'winspool.lib', 'comdlg32.lib', 'advapi32.lib', 'shell32.lib', 'ole32.lib', 'oleaut32.lib', 'uuid.lib', 'odbc32.lib', 'odbccp32.lib']
mut real_libs := ['kernel32.lib', 'user32.lib', 'advapi32.lib']
sflags := v.get_os_cflags().msvc_string_flags()
real_libs << sflags.real_libs
inc_paths := sflags.inc_paths