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examples: use app.gg.quit() instead of exit(0)

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Delyan Angelov 2021-11-11 17:45:22 +02:00
parent 9cb378bb6b
commit 4728b975e3
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3 changed files with 3 additions and 3 deletions

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@ -788,7 +788,7 @@ fn (mut app App) on_key_down(key gg.KeyCode) {
// these keys are independent from the game state: // these keys are independent from the game state:
match key { match key {
.a { app.is_ai_mode = !app.is_ai_mode } .a { app.is_ai_mode = !app.is_ai_mode }
.escape { exit(0) } .escape { app.gg.quit() }
.n, .r { app.new_game() } .n, .r { app.new_game() }
.backspace { app.undo() } .backspace { app.undo() }
.enter { app.next_tile_format() } .enter { app.next_tile_format() }

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@ -274,7 +274,7 @@ fn (mut app App) key_down(key gg.KeyCode) {
// global keys // global keys
match key { match key {
.escape { .escape {
exit(0) app.gg.quit()
} }
._0 { ._0 {
app.timer_period_ms = 0 app.timer_period_ms = 0

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@ -459,7 +459,7 @@ fn (mut game Game) key_down(key gg.KeyCode) {
// global keys // global keys
match key { match key {
.escape { .escape {
exit(0) game.gg.quit()
} }
.space { .space {
if game.state == .running { if game.state == .running {