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bitfield: add [inline] for very commonly used simple methods
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@ -114,6 +114,7 @@ pub fn (instance &BitField) free() {
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}
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// get_bit returns the value (0 or 1) of bit number 'bit_nr' (count from 0).
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[inline]
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pub fn (instance BitField) get_bit(bitnr int) int {
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if bitnr >= instance.size {
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return 0
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@ -122,6 +123,7 @@ pub fn (instance BitField) get_bit(bitnr int) int {
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}
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// set_bit sets bit number 'bit_nr' to 1 (count from 0).
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[inline]
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pub fn (mut instance BitField) set_bit(bitnr int) {
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if bitnr >= instance.size {
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return
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@ -130,6 +132,7 @@ pub fn (mut instance BitField) set_bit(bitnr int) {
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}
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// clear_bit clears (sets to zero) bit number 'bit_nr' (count from 0).
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[inline]
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pub fn (mut instance BitField) clear_bit(bitnr int) {
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if bitnr >= instance.size {
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return
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@ -209,7 +212,7 @@ pub fn (mut instance BitField) insert_lowest_bits_first[T](start int, len int, _
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// set_all sets all bits in the array to 1.
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pub fn (mut instance BitField) set_all() {
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for i in 0 .. zbitnslots(instance.size) {
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instance.field[i] = u32(-1)
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instance.field[i] = u32(0xFFFF_FFFF)
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}
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instance.clear_tail()
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}
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@ -223,6 +226,7 @@ pub fn (mut instance BitField) clear_all() {
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// toggle_bit changes the value (from 0 to 1 or from 1 to 0) of bit
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// number 'bit_nr'.
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[inline]
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pub fn (mut instance BitField) toggle_bit(bitnr int) {
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if bitnr >= instance.size {
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return
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@ -324,6 +328,7 @@ pub fn join(input1 BitField, input2 BitField) BitField {
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}
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// get_size returns the number of bits the array can hold.
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[inline]
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pub fn (instance BitField) get_size() int {
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return instance.size
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}
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@ -373,6 +378,7 @@ pub fn (instance BitField) pop_count() int {
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}
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// hamming computes the Hamming distance between two bit arrays.
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[inline]
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pub fn hamming(input1 BitField, input2 BitField) int {
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input_xored := bf_xor(input1, input2)
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return input_xored.pop_count()
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@ -519,6 +525,7 @@ pub fn (instance BitField) rotate(offset int) BitField {
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// Internal functions
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// clear_tail clears the extra bits that are not part of the bitfield, but yet are allocated
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[inline]
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fn (mut instance BitField) clear_tail() {
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tail := instance.size % bitfield.slot_size
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if tail != 0 {
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@ -530,16 +537,19 @@ fn (mut instance BitField) clear_tail() {
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}
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// bitmask is the bitmask needed to access a particular bit at offset bitnr
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[inline]
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fn bitmask(bitnr int) u32 {
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return u32(u32(1) << u32(bitnr % bitfield.slot_size))
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}
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// bitslot is the slot index (i.e. the integer) where a particular bit is located
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[inline]
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fn bitslot(size int) int {
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return size / bitfield.slot_size
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}
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// min returns the minimum of 2 integers; it is here to avoid importing math just for that
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[inline]
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fn min(input1 int, input2 int) int {
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if input1 < input2 {
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return input1
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@ -549,6 +559,7 @@ fn min(input1 int, input2 int) int {
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}
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// zbitnslots returns the minimum number of whole integers, needed to represent a bitfield of size length
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[inline]
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fn zbitnslots(length int) int {
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return (length - 1) / bitfield.slot_size + 1
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}
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