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dlmalloc: add a temporary workaround for a segfault (#13120)
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da0b89cc57
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@ -16,14 +16,16 @@ module dlmalloc
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import math.bits
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import math.bits
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/*
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$if debug ? {
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$if debug ? {
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#include "valgrind.h"
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#include "valgrind.h"
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}
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}
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/*
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fn C.VALGRIND_MALLOCLIKE_BLOCK(addr voidptr, size usize, rzb usize,is_zeroed bool)
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fn //C.VALGRIND_MALLOCLIKE_BLOCK(addr voidptr, size usize, rzb usize,is_zeroed bool)
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fn C.VALGRIND_FREELIKE_BLOCK(addr voidptr, rzB usize)
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fn //C.VALGRIND_FREELIKE_BLOCK(addr voidptr, rzB usize)
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fn C.VALGRIND_MAKE_MEM_UNDEFINED(addr voidptr, size usize)
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fn //C.VALGRIND_MAKE_MEM_UNDEFINED(addr voidptr, size usize)
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*/
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*/
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pub const (
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pub const (
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n_small_bins = 32
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n_small_bins = 32
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n_tree_bins = 32
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n_tree_bins = 32
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@ -395,6 +397,10 @@ fn (tree &TreeChunk) chunk() &Chunk {
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return &tree.chunk
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return &tree.chunk
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}
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}
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fn (tree &TreeChunk) size(treemap u32) usize {
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return tree.chunk.head & ~dlmalloc.flag_bits
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}
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[unsafe]
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[unsafe]
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fn (tree &TreeChunk) next() &TreeChunk {
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fn (tree &TreeChunk) next() &TreeChunk {
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unsafe {
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unsafe {
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@ -559,7 +565,7 @@ fn (mut dl Dlmalloc) unlink_large_chunk(chunk_ &TreeChunk) {
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fn (mut dl Dlmalloc) unlink_first_small_chunk(head_ &Chunk, next_ &Chunk, idx u32) {
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fn (mut dl Dlmalloc) unlink_first_small_chunk(head_ &Chunk, next_ &Chunk, idx u32) {
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mut next := next_
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mut next := next_
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mut head := head_
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mut head := head_
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println('Unlink first small')
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mut ptr := next.prev
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mut ptr := next.prev
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if voidptr(head) == voidptr(ptr) {
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if voidptr(head) == voidptr(ptr) {
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unsafe { dl.clear_smallmap(idx) }
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unsafe { dl.clear_smallmap(idx) }
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@ -893,7 +899,7 @@ fn (mut dl Dlmalloc) mark_smallmap(idx u32) {
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[unsafe]
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[unsafe]
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fn (mut dl Dlmalloc) smallmap_is_marked(idx u32) bool {
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fn (mut dl Dlmalloc) smallmap_is_marked(idx u32) bool {
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return dl.smallmap & (1 << idx) != 0
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return (dl.smallmap & (1 << idx)) != 0
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}
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}
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[unsafe]
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[unsafe]
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@ -949,7 +955,11 @@ fn (mut dl Dlmalloc) malloc_real(size usize) voidptr {
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if nb > dl.dvsize {
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if nb > dl.dvsize {
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// if there's some other bin with some memory, then we just use
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// if there's some other bin with some memory, then we just use
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// the next smallest bin
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// the next smallest bin
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if smallbits != 0 {
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// todo(playXE): Find out why in the world this part of code does not work in
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// some programs (esp. x.json2). Theoretically disabling this path just
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// makes fragmentation a little worser but nothing really bad should happen
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if false && smallbits != 0 {
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leftbits := (smallbits << idx) & left_bits(1 << idx)
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leftbits := (smallbits << idx) & left_bits(1 << idx)
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leastbit := least_bit(leftbits)
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leastbit := least_bit(leftbits)
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i := u32(bits.trailing_zeros_32(leastbit))
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i := u32(bits.trailing_zeros_32(leastbit))
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@ -1137,10 +1147,10 @@ fn (mut dl Dlmalloc) sys_alloc(size usize) voidptr {
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fn (mut dl Dlmalloc) tmalloc_small(size usize) voidptr {
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fn (mut dl Dlmalloc) tmalloc_small(size usize) voidptr {
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unsafe {
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unsafe {
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leastbit := least_bit(dl.treemap)
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leastbit := least_bit(dl.treemap)
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i := bits.leading_zeros_32(leastbit)
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i := bits.trailing_zeros_32(leastbit)
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mut v := *dl.treebin_at(u32(i))
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mut v := *dl.treebin_at(u32(i))
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mut t := v
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mut t := v
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mut rsize := t.chunk().size() - size
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mut rsize := t.size(dl.treemap)
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for {
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for {
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t = t.leftmost_child()
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t = t.leftmost_child()
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if isnil(t) {
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if isnil(t) {
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@ -1156,6 +1166,7 @@ fn (mut dl Dlmalloc) tmalloc_small(size usize) voidptr {
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mut vc := v.chunk()
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mut vc := v.chunk()
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r := &TreeChunk(vc.plus_offset(size))
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r := &TreeChunk(vc.plus_offset(size))
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dl.unlink_large_chunk(v)
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if rsize < min_chunk_size() {
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if rsize < min_chunk_size() {
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vc.set_inuse_and_pinuse(rsize + size)
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vc.set_inuse_and_pinuse(rsize + size)
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} else {
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} else {
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@ -1247,8 +1258,16 @@ fn (mut dl Dlmalloc) prepend_alloc(newbase voidptr, oldbase voidptr, size usize)
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psize := usize(oldfirst) - usize(p)
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psize := usize(oldfirst) - usize(p)
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mut q := p.plus_offset(size)
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mut q := p.plus_offset(size)
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mut qsize := psize - size
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mut qsize := psize - size
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// C.VALGRIND_MAKE_MEM_UNDEFINED(p.plus_offset(sizeof(usize)),size)
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p.set_size_and_pinuse_of_inuse_chunk(size)
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p.set_size_and_pinuse_of_inuse_chunk(size)
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if qsize >= sizeof(TreeChunk) {
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// C.VALGRIND_MAKE_MEM_UNDEFINED(q, sizeof(TreeChunk))
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} else {
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// C.VALGRIND_MAKE_MEM_UNDEFINED(q,sizeof(Chunk))
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}
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// C.VALGRIND_MAKE_MEM_UNDEFINED(q.plus_offset(qsize),sizeof(usize))
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if voidptr(oldfirst) == voidptr(dl.top) {
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if voidptr(oldfirst) == voidptr(dl.top) {
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dl.topsize += qsize
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dl.topsize += qsize
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tsize := dl.topsize
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tsize := dl.topsize
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