1
0
mirror of https://github.com/vlang/v.git synced 2023-08-10 21:13:21 +03:00

thirdparty: update sokol (#6561)

This commit is contained in:
Lukas Neubert 2020-10-05 05:20:25 +02:00 committed by GitHub
parent 35a83464d0
commit 7a29240b00
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
5 changed files with 2230 additions and 430 deletions

1807
thirdparty/sokol/sokol_app.h vendored Executable file → Normal file

File diff suppressed because it is too large Load Diff

View File

@ -62,8 +62,8 @@
callback function running in a separate thread, for such cases Sokol Audio
provides the push-model as a convenience.
SOKOL AUDIO AND SOLOUD
======================
SOKOL AUDIO, SOLOUD AND MINIAUDIO
=================================
The WASAPI, ALSA, OpenSLES and CoreAudio backend code has been taken from the
SoLoud library (with some modifications, so any bugs in there are most
likely my fault). If you need a more fully-featured audio solution, check
@ -71,6 +71,11 @@
https://github.com/jarikomppa/soloud
Another alternative which feature-wise is somewhere inbetween SoLoud and
sokol-audio might be MiniAudio:
https://github.com/mackron/miniaudio
GLOSSARY
========
- stream buffer:
@ -480,8 +485,16 @@ inline void saudio_setup(const saudio_desc& desc) { return saudio_setup(&desc);
#endif
#include <windows.h>
#include <synchapi.h>
#pragma comment (lib, "kernel32.lib")
#pragma comment (lib, "ole32.lib")
#if (defined(WINAPI_FAMILY_PARTITION) && !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP))
#define SOKOL_WIN32_NO_MMDEVICE
#pragma comment (lib, "WindowsApp.lib")
#else
#pragma comment (lib, "kernel32.lib")
#pragma comment (lib, "ole32.lib")
#if defined(SOKOL_WIN32_NO_MMDEVICE)
#pragma comment (lib, "mmdevapi.lib")
#endif
#endif
#endif
#if defined(SOKOL_DUMMY_BACKEND)
@ -509,6 +522,8 @@ inline void saudio_setup(const saudio_desc& desc) { return saudio_setup(&desc);
static const IID _saudio_IID_IMMDeviceEnumerator = { 0xa95664d2, 0x9614, 0x4f35, { 0xa7, 0x46, 0xde, 0x8d, 0xb6, 0x36, 0x17, 0xe6 } };
static const CLSID _saudio_CLSID_IMMDeviceEnumerator = { 0xbcde0395, 0xe52f, 0x467c, { 0x8e, 0x3d, 0xc4, 0x57, 0x92, 0x91, 0x69, 0x2e } };
static const IID _saudio_IID_IAudioRenderClient = { 0xf294acfc, 0x3146, 0x4483,{ 0xa7, 0xbf, 0xad, 0xdc, 0xa7, 0xc2, 0x60, 0xe2 } };
static const IID _saudio_IID_Devinterface_Audio_Render = { 0xe6327cad, 0xdcec, 0x4949, {0xae, 0x8a, 0x99, 0x1e, 0x97, 0x6a, 0x79, 0xd2 } };
static const IID _saudio_IID_IActivateAudioInterface_Completion_Handler = { 0x94ea2b94, 0xe9cc, 0x49e0, {0xc0, 0xff, 0xee, 0x64, 0xca, 0x8f, 0x5b, 0x90} };
#if defined(__cplusplus)
#define _SOKOL_AUDIO_WIN32COM_ID(x) (x)
#else
@ -634,8 +649,15 @@ typedef struct {
} _saudio_wasapi_thread_data_t;
typedef struct {
#if defined(SOKOL_WIN32_NO_MMDEVICE)
LPOLESTR interface_activation_audio_interface_uid_string;
IActivateAudioInterfaceAsyncOperation* interface_activation_operation;
BOOL interface_activation_success;
HANDLE interface_activation_mutex;
#else
IMMDeviceEnumerator* device_enumerator;
IMMDevice* device;
#endif
IAudioClient* audio_client;
IAudioRenderClient* render_client;
int si16_bytes_per_frame;
@ -1099,6 +1121,48 @@ _SOKOL_PRIVATE void _saudio_backend_shutdown(void) {
/*=== WASAPI BACKEND IMPLEMENTATION ==========================================*/
#elif defined(_WIN32)
#if defined(SOKOL_WIN32_NO_MMDEVICE)
/* Minimal implementation of an IActivateAudioInterfaceCompletionHandler COM object in plain C.
Meant to be a static singleton (always one reference when add/remove reference)
and implements IUnknown and IActivateAudioInterfaceCompletionHandler when queryinterface'd
Do not know why but IActivateAudioInterfaceCompletionHandler's GUID is not the one system queries for,
so I'm advertising the one actually requested.
*/
_SOKOL_PRIVATE HRESULT STDMETHODCALLTYPE _saudio_interface_completion_handler_queryinterface(IActivateAudioInterfaceCompletionHandler* instance, REFIID riid, void** ppvObject) {
if (!ppvObject) {
return E_POINTER;
}
if (IsEqualIID(riid, _SOKOL_AUDIO_WIN32COM_ID(_saudio_IID_IActivateAudioInterface_Completion_Handler)) || IsEqualIID(riid, _SOKOL_AUDIO_WIN32COM_ID(IID_IUnknown)))
{
*ppvObject = (void*)instance;
return S_OK;
}
*ppvObject = NULL;
return E_NOINTERFACE;
}
_SOKOL_PRIVATE ULONG STDMETHODCALLTYPE _saudio_interface_completion_handler_addref_release(IActivateAudioInterfaceCompletionHandler* instance) {
_SOKOL_UNUSED(instance);
return 1;
}
_SOKOL_PRIVATE HRESULT STDMETHODCALLTYPE _saudio_backend_activate_audio_interface_cb(IActivateAudioInterfaceCompletionHandler* instance, IActivateAudioInterfaceAsyncOperation* activateOperation) {
_SOKOL_UNUSED(instance);
WaitForSingleObject(_saudio.backend.interface_activation_mutex, INFINITE);
_saudio.backend.interface_activation_success = TRUE;
HRESULT activation_result;
if (FAILED(activateOperation->lpVtbl->GetActivateResult(activateOperation, &activation_result, (IUnknown**)(&_saudio.backend.audio_client))) || FAILED(activation_result)) {
_saudio.backend.interface_activation_success = FALSE;
}
ReleaseMutex(_saudio.backend.interface_activation_mutex);
return S_OK;
}
#endif
/* fill intermediate buffer with new data and reset buffer_pos */
_SOKOL_PRIVATE void _saudio_wasapi_fill_buffer(void) {
if (_saudio_has_callback()) {
@ -1172,6 +1236,16 @@ _SOKOL_PRIVATE void _saudio_wasapi_release(void) {
IAudioClient_Release(_saudio.backend.audio_client);
_saudio.backend.audio_client = 0;
}
#if defined(SOKOL_WIN32_NO_MMDEVICE)
if (_saudio.backend.interface_activation_audio_interface_uid_string) {
CoTaskMemFree(_saudio.backend.interface_activation_audio_interface_uid_string);
_saudio.backend.interface_activation_audio_interface_uid_string = 0;
}
if (_saudio.backend.interface_activation_operation) {
IActivateAudioInterfaceAsyncOperation_Release(_saudio.backend.interface_activation_operation);
_saudio.backend.interface_activation_operation = 0;
}
#else
if (_saudio.backend.device) {
IMMDevice_Release(_saudio.backend.device);
_saudio.backend.device = 0;
@ -1180,6 +1254,7 @@ _SOKOL_PRIVATE void _saudio_wasapi_release(void) {
IMMDeviceEnumerator_Release(_saudio.backend.device_enumerator);
_saudio.backend.device_enumerator = 0;
}
#endif
if (0 != _saudio.backend.thread.buffer_end_event) {
CloseHandle(_saudio.backend.thread.buffer_end_event);
_saudio.backend.thread.buffer_end_event = 0;
@ -1188,15 +1263,57 @@ _SOKOL_PRIVATE void _saudio_wasapi_release(void) {
_SOKOL_PRIVATE bool _saudio_backend_init(void) {
REFERENCE_TIME dur;
if (FAILED(CoInitializeEx(0, COINIT_MULTITHREADED))) {
SOKOL_LOG("sokol_audio wasapi: CoInitializeEx failed");
return false;
}
/* UWP Threads are CoInitialized by default with a different threading model, and this call fails
See https://github.com/Microsoft/cppwinrt/issues/6#issuecomment-253930637 */
#if (defined(WINAPI_FAMILY_PARTITION) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP))
/* CoInitializeEx could have been called elsewhere already, in which
case the function returns with S_FALSE (thus it doesn't make much
sense to check the result)
*/
HRESULT hr = CoInitializeEx(0, COINIT_MULTITHREADED);
_SOKOL_UNUSED(hr);
#endif
_saudio.backend.thread.buffer_end_event = CreateEvent(0, FALSE, FALSE, 0);
if (0 == _saudio.backend.thread.buffer_end_event) {
SOKOL_LOG("sokol_audio wasapi: failed to create buffer_end_event");
goto error;
}
#if defined(SOKOL_WIN32_NO_MMDEVICE)
_saudio.backend.interface_activation_mutex = CreateMutexA(NULL, FALSE, "interface_activation_mutex");
if (_saudio.backend.interface_activation_mutex == NULL) {
SOKOL_LOG("sokol_audio wasapi: failed to create interface activation mutex");
goto error;
}
if (FAILED(StringFromIID(_SOKOL_AUDIO_WIN32COM_ID(_saudio_IID_Devinterface_Audio_Render), &_saudio.backend.interface_activation_audio_interface_uid_string))) {
SOKOL_LOG("sokol_audio wasapi: failed to get default audio device ID string");
goto error;
}
/* static instance of the fake COM object */
static IActivateAudioInterfaceCompletionHandlerVtbl completion_handler_interface_vtable = {
_saudio_interface_completion_handler_queryinterface,
_saudio_interface_completion_handler_addref_release,
_saudio_interface_completion_handler_addref_release,
_saudio_backend_activate_audio_interface_cb
};
static IActivateAudioInterfaceCompletionHandler completion_handler_interface = { &completion_handler_interface_vtable };
if (FAILED(ActivateAudioInterfaceAsync(_saudio.backend.interface_activation_audio_interface_uid_string, _SOKOL_AUDIO_WIN32COM_ID(_saudio_IID_IAudioClient), NULL, &completion_handler_interface, &_saudio.backend.interface_activation_operation))) {
SOKOL_LOG("sokol_audio wasapi: failed to get default audio device ID string");
goto error;
}
while (!(_saudio.backend.audio_client)) {
if (WaitForSingleObject(_saudio.backend.interface_activation_mutex, 10) != WAIT_TIMEOUT) {
ReleaseMutex(_saudio.backend.interface_activation_mutex);
}
}
if (!(_saudio.backend.interface_activation_success)) {
SOKOL_LOG("sokol_audio wasapi: interface activation failed. Unable to get audio client");
goto error;
}
#else
if (FAILED(CoCreateInstance(_SOKOL_AUDIO_WIN32COM_ID(_saudio_CLSID_IMMDeviceEnumerator),
0, CLSCTX_ALL,
_SOKOL_AUDIO_WIN32COM_ID(_saudio_IID_IMMDeviceEnumerator),
@ -1220,6 +1337,7 @@ _SOKOL_PRIVATE bool _saudio_backend_init(void) {
SOKOL_LOG("sokol_audio wasapi: device activate failed");
goto error;
}
#endif
WAVEFORMATEX fmt;
memset(&fmt, 0, sizeof(fmt));
fmt.nChannels = (WORD) _saudio.num_channels;
@ -1286,7 +1404,10 @@ _SOKOL_PRIVATE void _saudio_backend_shutdown(void) {
IAudioClient_Stop(_saudio.backend.audio_client);
}
_saudio_wasapi_release();
#if (defined(WINAPI_FAMILY_PARTITION) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP))
CoUninitialize();
#endif
}
/*=== EMSCRIPTEN BACKEND IMPLEMENTATION ======================================*/

698
thirdparty/sokol/sokol_gfx.h vendored Executable file → Normal file

File diff suppressed because it is too large Load Diff

14
thirdparty/sokol/util/sokol_fontstash.h vendored Executable file → Normal file
View File

@ -1729,6 +1729,16 @@ static void _sfons_render_delete(void* user_ptr) {
SOKOL_FREE(sfons);
}
// NOTE clang analyzer will report a potential memory leak for the call
// to SOKOL_MALLOC in the sfons_create() function, this is a false positive
// (the freeing happens in _sfons_render_delete()). The following macro
// silences the false positive when compilation happens with the analyzer active
#if __clang_analyzer__
#define _SFONS_CLANG_ANALYZER_SILENCE_POTENTIAL_LEAK_FALSE_POSITIVE(x) SOKOL_FREE(x)
#else
#define _SFONS_CLANG_ANALYZER_SILENCE_POTENTIAL_LEAK_FALSE_POSITIVE(x)
#endif
SOKOL_API_IMPL FONScontext* sfons_create(int width, int height, int flags) {
SOKOL_ASSERT((width > 0) && (height > 0));
FONSparams params;
@ -1744,7 +1754,9 @@ SOKOL_API_IMPL FONScontext* sfons_create(int width, int height, int flags) {
params.renderDraw = _sfons_render_draw;
params.renderDelete = _sfons_render_delete;
params.userPtr = sfons;
return fonsCreateInternal(&params);
FONScontext* ctx = fonsCreateInternal(&params);
_SFONS_CLANG_ANALYZER_SILENCE_POTENTIAL_LEAK_FALSE_POSITIVE(sfons);
return ctx;
}
SOKOL_API_IMPL void sfons_destroy(FONScontext* ctx) {

4
thirdparty/sokol/util/sokol_gl.h vendored Executable file → Normal file
View File

@ -2011,8 +2011,8 @@ typedef struct {
#define _SGL_INVALID_SLOT_INDEX (0)
#define _SGL_MAX_STACK_DEPTH (64)
#define _SGL_DEFAULT_PIPELINE_POOL_SIZE (64)
#define _SGL_DEFAULT_MAX_VERTICES (1<<17)
#define _SGL_DEFAULT_MAX_COMMANDS (1<<15)
#define _SGL_DEFAULT_MAX_VERTICES (1<<16)
#define _SGL_DEFAULT_MAX_COMMANDS (1<<14)
#define _SGL_SLOT_SHIFT (16)
#define _SGL_MAX_POOL_SIZE (1<<_SGL_SLOT_SHIFT)
#define _SGL_SLOT_MASK (_SGL_MAX_POOL_SIZE-1)