mirror of
https://github.com/vlang/v.git
synced 2023-08-10 21:13:21 +03:00
http: fix response headers and status code; clean up ft and gg
This commit is contained in:
parent
ff730b4eb0
commit
7a7b5040e2
@ -1059,7 +1059,7 @@ fn (p mut Parser) close_scope() {
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// println('breaking. "$v.name" v.scope_level=$v.scope_level')
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// println('breaking. "$v.name" v.scope_level=$v.scope_level')
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break
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break
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}
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}
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if !p.building_v && !v.is_mut && v.is_alloc {
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if false && !p.building_v && !v.is_mut && v.is_alloc {
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if v.typ.starts_with('array_') {
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if v.typ.starts_with('array_') {
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p.genln('v_array_free($v.name); // close_scope free')
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p.genln('v_array_free($v.name); // close_scope free')
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}
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}
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@ -1729,16 +1729,16 @@ fn (p mut Parser) dot(str_typ string, method_ph int) string {
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opt_type := typ.name.right(7)
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opt_type := typ.name.right(7)
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p.error('unhandled option type: $opt_type?')
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p.error('unhandled option type: $opt_type?')
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}
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}
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println('error in dot():')
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//println('error in dot():')
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println('fields:')
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//println('fields:')
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for field in typ.fields {
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//for field in typ.fields {
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println(field.name)
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//println(field.name)
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}
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//}
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println('methods:')
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//println('methods:')
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for field in typ.methods {
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//for field in typ.methods {
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println(field.name)
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//println(field.name)
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}
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//}
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println('str_typ=="$str_typ"')
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//println('str_typ=="$str_typ"')
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p.error('type `$typ.name` has no field or method `$field_name`')
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p.error('type `$typ.name` has no field or method `$field_name`')
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}
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}
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mut dot := '.'
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mut dot := '.'
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@ -1,6 +1,19 @@
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fn test_mut() {
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fn foo(a mut []int) {
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a := 1
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a[0] = 7
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mut b := &a
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a << 4
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*b = 10
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}
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println(a)
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fn test_mut() {
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mut a := [1,2,3]
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foo(mut a)
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assert a.len == 4
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assert a[0] == 7
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assert a[3] == 4
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n := 1
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mut b := &n
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*b = 10
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//mut b := mut a
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//b = 10
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}
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}
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@ -12,7 +12,6 @@ pub mut:
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}
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}
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fn main() {
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fn main() {
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println('Running vweb test on http://localhost:$Port')
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vweb.run<App>(Port)
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vweb.run<App>(Port)
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}
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}
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@ -27,3 +26,4 @@ pub fn (app mut App) json_endpoint() {
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pub fn (app mut App) index() {
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pub fn (app mut App) index() {
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app.vweb.text('hello world')
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app.vweb.text('hello world')
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}
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}
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@ -248,7 +248,6 @@ pub fn (m map_string) str() string {
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if m.size == 0 {
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if m.size == 0 {
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return '{}'
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return '{}'
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}
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}
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// TODO use bytes buffer
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mut sb := strings.new_builder(50)
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mut sb := strings.new_builder(50)
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sb.writeln('{')
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sb.writeln('{')
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for key, val in m {
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for key, val in m {
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@ -5,8 +5,8 @@
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module builtin
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module builtin
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struct string {
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struct string {
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mut:
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//mut:
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hash_cache int
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//hash_cache int
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pub:
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pub:
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str byteptr
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str byteptr
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len int
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len int
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@ -864,7 +864,8 @@ pub fn (c byte) is_white() bool {
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pub fn (s string) hash() int {
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pub fn (s string) hash() int {
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mut h := s.hash_cache
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//mut h := s.hash_cache
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mut h := 0
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if h == 0 && s.len > 0 {
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if h == 0 && s.len > 0 {
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for c in s {
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for c in s {
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h = h * 31 + int(c)
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h = h * 31 + int(c)
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90
vlib/ft/ft.v
90
vlib/ft/ft.v
@ -4,13 +4,21 @@
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module ft
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module ft
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import stbi
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import (
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import glm
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os
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import gl
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gx
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gg
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stbi
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glm
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gl
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)
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#flag -I @VROOT/thirdparty/freetype
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#flag darwin -I/usr/local/Cellar/freetype/2.10.0/include/freetype2
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#flag -lfreetype
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#flag @VROOT/thirdparty/freetype/libfreetype.a
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//#flag -I @VROOT/thirdparty/freetype
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//#flag @VROOT/thirdparty/freetype/libfreetype.a
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#flag darwin -lpng -lbz2 -lz
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#flag darwin -lpng -lbz2 -lz
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@ -21,32 +29,54 @@ import gl
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#include "ft2build.h"
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#include "ft2build.h"
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#include FT_FREETYPE_H
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#include FT_FREETYPE_H
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const (
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DEFAULT_FONT_SIZE = 12
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)
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struct Character {
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texture_id u32
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size gg.Vec2
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bearing gg.Vec2
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advance u32
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}
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struct Face {
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cobj voidptr
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}
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struct GG {
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struct GG {
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shader gl.Shader
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shader gl.Shader
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// use_ortho bool
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// use_ortho bool
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width int
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width int
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height int
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height int
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VAO u32
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vao u32
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rect_vao u32
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rect_vao u32
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rect_vbo u32
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rect_vbo u32
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line_vao u32
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line_vao u32
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line_vbo u32
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line_vbo u32
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VBO u32
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vbo u32
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chars []gg.Character
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chars []Character
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utf_runes []string
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utf_runes []string
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utf_chars []gg.Character
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utf_chars []Character
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text_ctx *GG
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text_ctx *GG
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face Face
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face Face
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scale int // retina = 2 , normal = 1
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scale int // retina = 2 , normal = 1
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}
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}
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struct Character {
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struct Cfg {
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texture_id u32
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width int
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size Vec2
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height int
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bearing Vec2
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use_ortho bool
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advance u32
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retina bool
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font_size int
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create_window bool
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window_user_ptr voidptr
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window_title string
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always_on_top bool
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}
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}
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// jfn ft_load_char(face FT_Face, code FT_ULong) Character {
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// jfn ft_load_char(face FT_Face, code FT_ULong) Character {
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// fn ft_load_char(_face voidptr, _code voidptr) Character {
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// fn ft_load_char(_face voidptr, _code voidptr) Character {
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fn ft_load_char(_face Face, code i64) Character {
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fn ft_load_char(_face Face, code i64) Character {
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@ -86,7 +116,7 @@ fn ft_load_char(_face Face, code i64) Character {
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return ch
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return ch
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}
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}
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pub fn new_context_text(cfg Cfg, scale int) *GG {
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pub fn new_context(cfg gg.Cfg, scale int) *GG {
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// Can only have text in ortho mode
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// Can only have text in ortho mode
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if !cfg.use_ortho {
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if !cfg.use_ortho {
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return &GG{text_ctx: 0}
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return &GG{text_ctx: 0}
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@ -106,7 +136,7 @@ pub fn new_context_text(cfg Cfg, scale int) *GG {
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*/
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*/
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// gl.enable(GL_CULL_FACE) // TODO NEED CULL?
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// gl.enable(GL_CULL_FACE) // TODO NEED CULL?
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gl.enable(GL_BLEND)
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gl.enable(GL_BLEND)
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return &GG{}
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//return &GG{}
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// return &GG{}
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// return &GG{}
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# glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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# glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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shader := gl.new_shader('text')
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shader := gl.new_shader('text')
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@ -124,10 +154,10 @@ return &GG{}
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// face := FT_Face{}
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// face := FT_Face{}
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mut font_path := 'RobotoMono-Regular.ttf'
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mut font_path := 'RobotoMono-Regular.ttf'
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if !os.file_exists(font_path) {
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if !os.file_exists(font_path) {
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exePath := os.getexepath()
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exe_path := os.executable()
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exeDir := os.basedir(exePath)
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exe_dir := os.basedir(exe_path)
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println('Trying to load from $exeDir')
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println('Trying to load from $exe_dir')
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font_path = '${exeDir}/RobotoMono-Regular.ttf'
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font_path = '$exe_dir/RobotoMono-Regular.ttf'
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}
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}
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if !os.file_exists(font_path) {
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if !os.file_exists(font_path) {
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println('failed to load RobotoMono-Regular.ttf')
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println('failed to load RobotoMono-Regular.ttf')
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@ -147,7 +177,7 @@ return &GG{}
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# glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
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# glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
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// Gen texture
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// Gen texture
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// Load first 128 characters of ASCII set
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// Load first 128 characters of ASCII set
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mut chars := []gg.Character{}
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mut chars := []Character{}
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f := Face {
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f := Face {
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cobj: 0
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cobj: 0
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}
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}
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@ -175,11 +205,11 @@ return &GG{}
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// # ch = gg__ft_load_char(f, 128169);
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// # ch = gg__ft_load_char(f, 128169);
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// chars.push(ch)
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// chars.push(ch)
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// Configure VAO
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// Configure VAO
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VAO := gl.gen_vertex_array()
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vao := gl.gen_vertex_array()
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println('new gg text context VAO=$VAO')
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println('new gg text context vao=$vao')
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VBO := gl.gen_buffer()
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vbo := gl.gen_buffer()
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gl.bind_vao(VAO)
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gl.bind_vao(vao)
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gl.bind_buffer(GL_ARRAY_BUFFER, VBO)
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gl.bind_buffer(GL_ARRAY_BUFFER, vbo)
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// # glBufferData(GL_ARRAY_BUFFER, sizeof(GLf32) * 6 * 4, NULL, GL_DYNAMIC_DRAW);
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// # glBufferData(GL_ARRAY_BUFFER, sizeof(GLf32) * 6 * 4, NULL, GL_DYNAMIC_DRAW);
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gl.enable_vertex_attrib_array(0)
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gl.enable_vertex_attrib_array(0)
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gl.vertex_attrib_pointer(0, 4, GL_FLOAT, false, 4, 0)
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gl.vertex_attrib_pointer(0, 4, GL_FLOAT, false, 4, 0)
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@ -191,8 +221,8 @@ return &GG{}
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width: width,
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width: width,
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height: height,
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height: height,
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scale: scale
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scale: scale
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VAO: VAO,
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vao: vao,
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VBO: VBO,
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vbo: vbo,
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chars: chars,
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chars: chars,
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face: f
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face: f
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text_ctx: 0
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text_ctx: 0
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@ -271,7 +301,7 @@ fn (ctx &GG) _draw_text(_x, _y int, utext ustring, cfg gx.TextCfg) {
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ctx.shader.use()
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ctx.shader.use()
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ctx.shader.set_color('textColor', color)
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ctx.shader.set_color('textColor', color)
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# glActiveTexture(GL_TEXTURE0);
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# glActiveTexture(GL_TEXTURE0);
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gl.bind_vao(ctx.VAO)
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gl.bind_vao(ctx.vao)
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// Iterate through all characters
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// Iterate through all characters
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// utext := text.ustring()
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// utext := text.ustring()
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for i := 0; i < utext.len; i++ {
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for i := 0; i < utext.len; i++ {
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@ -323,7 +353,7 @@ fn (ctx &GG) _draw_text(_x, _y int, utext ustring, cfg gx.TextCfg) {
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// t1 := glfw.get_time()
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// t1 := glfw.get_time()
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# glBindTexture(GL_TEXTURE_2D, ch.texture_id);
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# glBindTexture(GL_TEXTURE_2D, ch.texture_id);
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// Update content of VBO memory
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// Update content of VBO memory
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gl.bind_buffer(GL_ARRAY_BUFFER, ctx.VBO)
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gl.bind_buffer(GL_ARRAY_BUFFER, ctx.vbo)
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// t2 := glfw.get_time()
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// t2 := glfw.get_time()
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// # glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(vertices), vertices); // Be sure to use glBufferSubData and not glBufferData
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// # glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(vertices), vertices); // Be sure to use glBufferSubData and not glBufferData
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# glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_DYNAMIC_DRAW);
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# glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_DYNAMIC_DRAW);
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39
vlib/gg/gg.v
39
vlib/gg/gg.v
@ -12,6 +12,7 @@ import os
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import glfw
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import glfw
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struct Vec2 {
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struct Vec2 {
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pub:
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x int
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x int
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y int
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y int
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}
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}
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@ -24,10 +25,6 @@ import const (
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GL_INT
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GL_INT
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)
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)
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const (
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DEFAULT_FONT_SIZE = 12
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)
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pub fn vec2(x, y int) Vec2 {
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pub fn vec2(x, y int) Vec2 {
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res := Vec2 {
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res := Vec2 {
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x: x,
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x: x,
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@ -42,11 +39,9 @@ pub fn init() {
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gl.init_glad()
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gl.init_glad()
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}
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}
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struct Face {
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cobj voidptr
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}
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struct Cfg {
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struct Cfg {
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pub:
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width int
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width int
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height int
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height int
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use_ortho bool
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use_ortho bool
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@ -95,32 +90,6 @@ pub fn new_context(cfg Cfg) *GG {
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shader.use()
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shader.use()
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if cfg.use_ortho {
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if cfg.use_ortho {
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projection := glm.ortho(0, cfg.width, cfg.height, 0)
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projection := glm.ortho(0, cfg.width, cfg.height, 0)
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/*
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// for debugging broken tetris in gg.o
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# projection.data[0]=0.010000;
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# projection.data[1]=0.000000;
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# projection.data[2]=0.000000;
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# projection.data[3]=0.000000;
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# projection.data[4]=0.000000;
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# projection.data[5]=-0.005000;
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# projection.data[6]=0.000000;
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# projection.data[7]=0.000000;
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# projection.data[8]=0.000000;
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# projection.data[9]=0.000000;
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# projection.data[10]=1.000000;
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# projection.data[11]=0.000000;
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# projection.data[12]=-1.000000;
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# projection.data[13]=1.000000;
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# projection.data[14]=0.000000;
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# projection.data[15]=1.000000;
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*/
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// projection_new := ortho(0, width, height, 0)
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// println('\nORTHO OLD=')
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//# for (int i=0;i<16;i++) printf("%d=%f ",i, projection.data[i]);
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// println('\n\n!ORTHO NEW=')
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// # for (int i=0;i<16;i++) printf("%d=%f ",i, projection_new[i]);
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// println('\n\n')
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//println('setting o')
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shader.set_mat4('projection', projection)
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shader.set_mat4('projection', projection)
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}
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}
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else {
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else {
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@ -342,6 +311,10 @@ fn (c GG) fill_color(color gx.Color) {
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fn (c GG) fill() {
|
fn (c GG) fill() {
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}
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}
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pub fn (ctx &GG) draw_text(_x, _y int, text string, cfg gx.TextCfg) {
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//pub fn (c &GG) draw_text(x, y int) {
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}
|
||||||
|
|
||||||
fn (c GG) move_to(x, y int) {
|
fn (c GG) move_to(x, y int) {
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -30,6 +30,26 @@ fn test_ortho() {
|
|||||||
assert cmp(projection.data[14], 0.000000)
|
assert cmp(projection.data[14], 0.000000)
|
||||||
assert cmp(projection.data[15], 1.000000)
|
assert cmp(projection.data[15], 1.000000)
|
||||||
// f := gg.ortho(1,2,3,4)
|
// f := gg.ortho(1,2,3,4)
|
||||||
|
|
||||||
|
/*
|
||||||
|
// for debugging broken tetris in gg.o
|
||||||
|
# projection.data[0]=0.010000;
|
||||||
|
# projection.data[1]=0.000000;
|
||||||
|
# projection.data[2]=0.000000;
|
||||||
|
# projection.data[3]=0.000000;
|
||||||
|
# projection.data[4]=0.000000;
|
||||||
|
# projection.data[5]=-0.005000;
|
||||||
|
# projection.data[6]=0.000000;
|
||||||
|
# projection.data[7]=0.000000;
|
||||||
|
# projection.data[8]=0.000000;
|
||||||
|
# projection.data[9]=0.000000;
|
||||||
|
# projection.data[10]=1.000000;
|
||||||
|
# projection.data[11]=0.000000;
|
||||||
|
# projection.data[12]=-1.000000;
|
||||||
|
# projection.data[13]=1.000000;
|
||||||
|
# projection.data[14]=0.000000;
|
||||||
|
# projection.data[15]=1.000000;
|
||||||
|
*/
|
||||||
}
|
}
|
||||||
|
|
||||||
fn test_rotate() {
|
fn test_rotate() {
|
||||||
|
@ -50,7 +50,8 @@ fn write_fn(contents byteptr, size, nmemb int, _mem *MemoryStruct) int {
|
|||||||
mut mem := _mem
|
mut mem := _mem
|
||||||
// # printf("size =%d nmemb=%d contents=%s\n", size, nmemb, contents);
|
// # printf("size =%d nmemb=%d contents=%s\n", size, nmemb, contents);
|
||||||
realsize := size * nmemb// TODO size_t ?
|
realsize := size * nmemb// TODO size_t ?
|
||||||
if !isnil(mem.ws_func) {
|
/*
|
||||||
|
if false && !isnil(mem.ws_func) {
|
||||||
//C.printf('\n\nhttp_mac.m: GOT WS FUNC. size=%d\n', realsize)
|
//C.printf('\n\nhttp_mac.m: GOT WS FUNC. size=%d\n', realsize)
|
||||||
// Skip negative and 0 junk chars in the WS string
|
// Skip negative and 0 junk chars in the WS string
|
||||||
mut start := 0
|
mut start := 0
|
||||||
@ -62,12 +63,13 @@ fn write_fn(contents byteptr, size, nmemb int, _mem *MemoryStruct) int {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
contents += start + 1
|
contents += start + 1
|
||||||
// printf("GOOD CONTEnTS=%s\n", contents);
|
C.printf('GOOD CONTEnTS=%s\n', contents)
|
||||||
s := string(contents)
|
s := string(contents)
|
||||||
f := mem.ws_func
|
f := mem.ws_func
|
||||||
f(s, mem.user_ptr)
|
f(s, mem.user_ptr)
|
||||||
//# mem->ws_func(s, mem->user_ptr);
|
//# mem->ws_func(s, mem->user_ptr);
|
||||||
}
|
}
|
||||||
|
*/
|
||||||
mut c := string(contents)
|
mut c := string(contents)
|
||||||
c = c.trim_space()
|
c = c.trim_space()
|
||||||
// Need to clone because libcurl reuses this memory
|
// Need to clone because libcurl reuses this memory
|
||||||
@ -169,22 +171,18 @@ pub fn (req &Request) do() Response {
|
|||||||
continue
|
continue
|
||||||
}
|
}
|
||||||
key := h.left(pos)
|
key := h.left(pos)
|
||||||
val := h.right(pos + 1)
|
val := h.right(pos + 2)
|
||||||
// println('"$key" *** "$val"')
|
//println('"$h" "$key" *** "$val"')
|
||||||
// val2 := val.trim_space()
|
// val2 := val.trim_space()
|
||||||
// println('val2="$val2"')
|
// println('val2="$val2"')
|
||||||
headers[key] = val// val.trim_space()
|
headers[key] = val// val.trim_space()
|
||||||
}
|
}
|
||||||
// println('done')
|
|
||||||
// j.println(resp.status_code)
|
|
||||||
// println('body=')
|
|
||||||
// j.println(resp.body)
|
|
||||||
// j.println('headers=')
|
|
||||||
// j.println(hchunk.strings)
|
|
||||||
C.curl_easy_cleanup(curl)
|
C.curl_easy_cleanup(curl)
|
||||||
//println('end of req.do() url="$req.url"')
|
//println('end of req.do() url="$req.url"')
|
||||||
return Response {
|
return Response {
|
||||||
text: body
|
text: body
|
||||||
|
status_code: status_code
|
||||||
|
headers: headers
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -7,3 +7,4 @@ fn test_escape_unescape() {
|
|||||||
unescaped := http.unescape_url(escaped)
|
unescaped := http.unescape_url(escaped)
|
||||||
assert unescaped == original
|
assert unescaped == original
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -31,7 +31,7 @@ pub fn (b mut Builder) writeln(s string) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
pub fn (b Builder) str() string {
|
pub fn (b Builder) str() string {
|
||||||
return tos(b.buf.data, b.len)
|
return string(b.buf, b.len)
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn (b Builder) cut(n int) {
|
pub fn (b Builder) cut(n int) {
|
||||||
|
Loading…
Reference in New Issue
Block a user