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x.websocket: docs and cleanup (#7078)

This commit is contained in:
Tomas Hellström 2020-12-02 04:02:53 +01:00 committed by GitHub
parent 953a51bec8
commit 7c394b9d58
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10 changed files with 217 additions and 234 deletions

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@ -1,27 +1,30 @@
module websocket
// All this plumbing will go awauy when we can do EventHandler<T> properly
// Represents a callback on a new message
struct MessageEventHandler {
handler SocketMessageFn
handler2 SocketMessageFn2
is_ref bool
ref voidptr
handler SocketMessageFn // Callback function
handler2 SocketMessageFn2 // Callback function with reference
is_ref bool // Has a reference object
ref voidptr // The referenced object
}
// Represents a callback on error
struct ErrorEventHandler {
handler SocketErrorFn
handler2 SocketErrorFn2
is_ref bool
ref voidptr
handler SocketErrorFn // Callback function
handler2 SocketErrorFn2 // Callback function with reference
is_ref bool // Has a reference object
ref voidptr // The referenced object
}
// Represents a callback when connection is opened
struct OpenEventHandler {
handler SocketOpenFn
handler2 SocketOpenFn2
is_ref bool
ref voidptr
handler SocketOpenFn // Callback function
handler2 SocketOpenFn2 // Callback function with reference
is_ref bool // Has a reference object
ref voidptr // The referenced object
}
// Represents a callback on a closing event
struct CloseEventHandler {
handler SocketCloseFn
handler2 SocketCloseFn2
@ -47,6 +50,7 @@ pub type SocketCloseFn = fn (mut c Client, code int, reason string) ?
pub type SocketCloseFn2 = fn (mut c Client, code int, reason string, v voidptr) ?
// on_connect register callback when client connects to the server
pub fn (mut s Server) on_connect(fun AcceptClientFn) ? {
if s.accept_client_callbacks.len > 0 {
return error('only one callback can be registered for accept client')
@ -54,16 +58,6 @@ pub fn (mut s Server) on_connect(fun AcceptClientFn) ? {
s.accept_client_callbacks << fun
}
fn (mut s Server) send_connect_event(mut c ServerClient) ?bool {
if s.accept_client_callbacks.len == 0 {
// If no callback all client will be accepted
return true
}
fun := s.accept_client_callbacks[0]
res := fun(mut c)?
return res
}
// on_message, register a callback on new messages
pub fn (mut s Server) on_message(fun SocketMessageFn) {
s.message_callbacks << MessageEventHandler{
@ -160,6 +154,18 @@ pub fn (mut ws Client) on_close_ref(fun SocketCloseFn2, ref voidptr) {
}
}
// send_connect_event, invokes the on_connect callback
fn (mut s Server) send_connect_event(mut c ServerClient) ?bool {
if s.accept_client_callbacks.len == 0 {
// If no callback all client will be accepted
return true
}
fun := s.accept_client_callbacks[0]
res := fun(mut c) ?
return res
}
// send_message_event invokes the on_message callback
fn (mut ws Client) send_message_event(msg &Message) {
ws.debug_log('sending on_message event')
for ev_handler in ws.message_callbacks {
@ -171,6 +177,7 @@ fn (mut ws Client) send_message_event(msg &Message) {
}
}
// send_error_event invokes the on_error callback
fn (mut ws Client) send_error_event(err string) {
ws.debug_log('sending on_error event')
for ev_handler in ws.error_callbacks {
@ -182,6 +189,7 @@ fn (mut ws Client) send_error_event(err string) {
}
}
// send_close_event invokes the on_close callback
fn (mut ws Client) send_close_event(code int, reason string) {
ws.debug_log('sending on_close event')
for ev_handler in ws.close_callbacks {
@ -193,6 +201,7 @@ fn (mut ws Client) send_close_event(code int, reason string) {
}
}
// send_open_event invokes the on_open callback
fn (mut ws Client) send_open_event() {
ws.debug_log('sending on_open event')
for ev_handler in ws.open_callbacks {

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@ -3,7 +3,7 @@ module websocket
import encoding.base64
import strings
// handshake manage the handshake part of connecting
// handshake manage the websocket handshake process
fn (mut ws Client) handshake() ? {
nonce := get_nonce(ws.nonce_size)
seckey := base64.encode(nonce)
@ -24,7 +24,6 @@ fn (mut ws Client) handshake() ? {
sb.write('Sec-WebSocket-Key: ')
sb.write(seckey)
sb.write('\r\nSec-WebSocket-Version: 13\r\n\r\n')
// handshake := 'GET $ws.uri.resource$ws.uri.querystring HTTP/1.1\r\nHost: $ws.uri.hostname:$ws.uri.port\r\nUpgrade: websocket\r\nConnection: Upgrade\r\nSec-WebSocket-Key: $seckey\r\nSec-WebSocket-Version: 13\r\n\r\n'
handshake := sb.str()
defer {
handshake.free()
@ -36,7 +35,7 @@ fn (mut ws Client) handshake() ? {
unsafe {handshake_bytes.free()}
}
// handshake manage the handshake part of connecting
// handle_server_handshake manage websocket server handshake
fn (mut s Server) handle_server_handshake(mut c Client) ?(string, &ServerClient) {
msg := c.read_handshake_str() ?
handshake_response, client := s.parse_client_handshake(msg, mut c) ?
@ -44,6 +43,7 @@ fn (mut s Server) handle_server_handshake(mut c Client) ?(string, &ServerClient)
return handshake_response, client
}
// parse_client_handshake parses handshake result
fn (mut s Server) parse_client_handshake(client_handshake string, mut c Client) ?(string, &ServerClient) {
s.logger.debug('server-> client handshake:\n$client_handshake')
lines := client_handshake.split_into_lines()
@ -52,12 +52,13 @@ fn (mut s Server) parse_client_handshake(client_handshake string, mut c Client)
return error_with_code('unexpected get operation, $get_tokens', 1)
}
if get_tokens[0].trim_space() != 'GET' {
return error_with_code("unexpected request '${get_tokens[0]}', expected 'GET'", 2)
return error_with_code("unexpected request '${get_tokens[0]}', expected 'GET'",
2)
}
if get_tokens[2].trim_space() != 'HTTP/1.1' {
return error_with_code("unexpected request $get_tokens, expected 'HTTP/1.1'", 3)
return error_with_code("unexpected request $get_tokens, expected 'HTTP/1.1'",
3)
}
// path := get_tokens[1].trim_space()
mut seckey := ''
mut flags := []Flag{}
mut key := ''
@ -106,6 +107,7 @@ fn (mut s Server) parse_client_handshake(client_handshake string, mut c Client)
return server_handshake, server_client
}
// / read_handshake_str returns the handshake response
fn (mut ws Client) read_handshake_str() ?string {
mut total_bytes_read := 0
mut msg := [1024]byte{}
@ -133,12 +135,15 @@ fn (mut ws Client) read_handshake(seckey string) ? {
unsafe {msg.free()}
}
// check_handshake_response checks the response from handshake and returns
// the response and secure key
fn (mut ws Client) check_handshake_response(handshake_response string, seckey string) ? {
ws.debug_log('handshake response:\n$handshake_response')
lines := handshake_response.split_into_lines()
header := lines[0]
if !header.starts_with('HTTP/1.1 101') && !header.starts_with('HTTP/1.0 101') {
return error_with_code('handshake_handler: invalid HTTP status response code, $header', 6)
return error_with_code('handshake_handler: invalid HTTP status response code, $header',
6)
}
for i in 1 .. lines.len {
if lines[i].len <= 0 || lines[i] == '\r\n' {
@ -157,7 +162,8 @@ fn (mut ws Client) check_handshake_response(handshake_response string, seckey st
challenge := create_key_challenge_response(seckey) ?
ws.debug_log('challenge: $challenge, response: ${keys[1]}')
if keys[1].trim_space() != challenge {
return error_with_code('handshake_handler: Sec-WebSocket-Accept header does not match computed sha1/base64 response.', 7)
return error_with_code('handshake_handler: Sec-WebSocket-Accept header does not match computed sha1/base64 response.',
7)
}
ws.flags << .has_accept
unsafe {challenge.free()}

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@ -2,11 +2,7 @@ module websocket
import net
import time
interface WebsocketIO {
socket_read(mut buffer []byte) ?int
socket_write(bytes []byte) ?
}
import sync
// socket_read reads into the provided buffer with its length
fn (mut ws Client) socket_read(mut buffer []byte) ?int {
@ -31,12 +27,12 @@ fn (mut ws Client) socket_read(mut buffer []byte) ?int {
}
}
// socket_read reads into the provided byte pointer and length
fn (mut ws Client) socket_read_ptr(buf_ptr byteptr, len int) ?int {
lock {
if ws.state in [.closed, .closing] || ws.conn.sock.handle <= 1 {
return error('socket_read_ptr: trying to read a closed socket')
}
if ws.is_ssl {
r := ws.ssl_conn.socket_read_into_ptr(buf_ptr, len) ?
return r
@ -77,7 +73,7 @@ fn (mut ws Client) socket_write(bytes []byte) ? {
}
}
// shutdown_socket, proper shutdown make PR in Emeliy repo
// shutdown_socket, shut down socket properly closing the connection
fn (mut ws Client) shutdown_socket() ? {
ws.debug_log('shutting down socket')
if ws.is_ssl {

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@ -3,33 +3,37 @@ module websocket
import encoding.utf8
const (
header_len_offset = 2
buffer_size = 256
extended_payload16_end_byte = 4
extended_payload64_end_byte = 10
header_len_offset = 2 // Offset for lenghtpart of websocket header
buffer_size = 256 // Default buffer size
extended_payload16_end_byte = 4 // Offset for extended lenght 16 bit of websocket header
extended_payload64_end_byte = 10 // Offset for extended lenght 64 bit of websocket header
)
// A websocket data fragment
struct Fragment {
data []byte
opcode OPCode
data []byte // The included data payload data in a fragment
opcode OPCode // Defines the interpretation of the payload data
}
// Represents a data frame header
struct Frame {
mut:
header_len int = 2
// Lenght of the websocket header part
frame_size int = 2
fin bool
rsv1 bool
rsv2 bool
rsv3 bool
opcode OPCode
has_mask bool
payload_len int
masking_key [4]byte
// Size of the total frame
fin bool // Indicates if final fragment of message
rsv1 bool // Reserved for future use in websocket RFC
rsv2 bool // Reserved for future use in websocket RFC
rsv3 bool // Reserved for future use in websocket RFC
opcode OPCode // Defines the interpretation of the payload data
has_mask bool // Defines whether the payload data is masked.
payload_len int // Payload lenght
masking_key [4]byte // All frames from client to server is masked with this key
}
const (
invalid_close_codes = [999, 1004, 1005, 1006, 1014, 1015, 1016, 1100, 2000, 2999, 5000, 65536]
invalid_close_codes = [999, 1004, 1005, 1006, 1014, 1015, 1016, 1100, 2000, 2999, 5000, 65536] // List of invalid close codes
)
// validate_client, validate client frame rules from RFC6455
@ -66,22 +70,21 @@ pub fn (mut ws Client) validate_frame(frame &Frame) ? {
}
}
[inline]
// is_control_frame returns true if the fram is a control frame
fn is_control_frame(opcode OPCode) bool {
return opcode !in [.text_frame, .binary_frame, .continuation]
}
[inline]
// is_data_frame returns true if the fram is a control frame
fn is_data_frame(opcode OPCode) bool {
return opcode in [.text_frame, .binary_frame]
}
// read_payload, reads the payload from socket
// read_payload, reads the payload from the socket
fn (mut ws Client) read_payload(frame &Frame) ?[]byte {
if frame.payload_len == 0 {
return []byte{}
}
// TODO: make a dynamic reusable memory pool here
mut buffer := []byte{cap: frame.payload_len}
mut read_buf := [1]byte{}
mut bytes_read := 0
@ -104,8 +107,8 @@ fn (mut ws Client) read_payload(frame &Frame) ?[]byte {
return buffer
}
// validate_utf_8, validates payload for valid utf encoding
// todo: support fail fast utf errors for strict autobahn conformance
// validate_utf_8, validates payload for valid utf8 encoding
// - Future implementation needs to support fail fast utf errors for strict autobahn conformance
fn (mut ws Client) validate_utf_8(opcode OPCode, payload []byte) ? {
if opcode in [.text_frame, .close] && !utf8.validate(payload.data, payload.len) {
ws.logger.error('malformed utf8 payload, payload len: ($payload.len)')
@ -130,9 +133,7 @@ pub fn (mut ws Client) read_next_message() ?Message {
opcode: OPCode(frame.opcode)
payload: frame_payload.clone()
}
unsafe {
frame_payload.free()
}
unsafe {frame_payload.free()}
return msg
}
// If the message is fragmented we just put it on fragments
@ -142,9 +143,7 @@ pub fn (mut ws Client) read_next_message() ?Message {
data: frame_payload.clone()
opcode: frame.opcode
}
unsafe {
frame_payload.free()
}
unsafe {frame_payload.free()}
continue
}
if ws.fragments.len == 0 {
@ -157,9 +156,7 @@ pub fn (mut ws Client) read_next_message() ?Message {
opcode: OPCode(frame.opcode)
payload: frame_payload.clone()
}
unsafe {
frame_payload.free()
}
unsafe {frame_payload.free()}
return msg
}
defer {
@ -206,23 +203,19 @@ fn (ws Client) payload_from_fragments(fin_payload []byte) ?[]byte {
return total_buffer
}
// opcode_from_fragments, returns the opcode for message from the first fragment sent
// opcode_from_fragments returns the opcode for message from the first fragment sent
fn (ws Client) opcode_from_fragments() OPCode {
return OPCode(ws.fragments[0].opcode)
}
// parse_frame_header parses next message by decoding the incoming frames
pub fn (mut ws Client) parse_frame_header() ?Frame {
// TODO: make a dynamic reusable memory pool here
// mut buffer := []byte{cap: buffer_size}
mut buffer := [256]byte{}
mut bytes_read := 0
mut frame := Frame{}
mut rbuff := [1]byte{}
mut mask_end_byte := 0
for ws.state == .open {
// Todo: different error scenarios to make sure we close correctly on error
// reader.read_into(mut rbuff) ?
read_bytes := ws.socket_read_ptr(byteptr(rbuff), 1) ?
if read_bytes == 0 {
// This is probably a timeout or close
@ -268,7 +261,7 @@ pub fn (mut ws Client) parse_frame_header() ?Frame {
}
}
if frame.payload_len == 127 && bytes_read == u64(extended_payload64_end_byte) {
frame.header_len += 8 // TODO Not sure...
frame.header_len += 8
frame.payload_len = 0
frame.payload_len |= buffer[2] << 56
frame.payload_len |= buffer[3] << 48

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@ -1,14 +1,16 @@
module websocket
// Represents an Uri for websocket connections
struct Uri {
mut:
url string
hostname string
port string
resource string
querystring string
url string // The url to the websocket endpoint
hostname string // The hostname to the websocket endpoint
port string // The port to the websocket endpoint
resource string // The resource used on the websocket endpoint
querystring string // The query string on the websocket endpoint
}
// str returns the string representation of the Uri
pub fn (u Uri) str() string {
return u.url
}

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@ -4,6 +4,7 @@ import rand
import crypto.sha1
import encoding.base64
// htonl64 converts payload lenght to header bits
fn htonl64(payload_len u64) []byte {
mut ret := []byte{len: 8}
ret[0] = byte(((payload_len & (u64(0xff) << 56)) >> 56) & 0xff)
@ -17,15 +18,15 @@ fn htonl64(payload_len u64) []byte {
return ret
}
// create_masking_key returs a new masking key byte array
fn create_masking_key() []byte {
mask_bit := byte(rand.intn(255))
buf := []byte{len: 4, init: `0`}
unsafe {
C.memcpy(buf.data, &mask_bit, 4)
}
unsafe {C.memcpy(buf.data, &mask_bit, 4)}
return buf
}
// create_key_challenge_response creates a key challange response from security key
fn create_key_challenge_response(seckey string) ?string {
if seckey.len == 0 {
return error('unexpected seckey lengt zero')
@ -42,6 +43,7 @@ fn create_key_challenge_response(seckey string) ?string {
return b64
}
// get_nonce, returns a randomized array used in handshake process
fn get_nonce(nonce_size int) string {
mut nonce := []byte{len: nonce_size, cap: nonce_size}
alphanum := '0123456789ABCDEFGHIJKLMNOPQRSTUVXYZabcdefghijklmnopqrstuvwxyz'

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@ -23,27 +23,29 @@ const (
pub struct Client {
is_server bool
mut:
ssl_conn &openssl.SSLConn
flags []Flag
fragments []Fragment
message_callbacks []MessageEventHandler
error_callbacks []ErrorEventHandler
open_callbacks []OpenEventHandler
close_callbacks []CloseEventHandler
ssl_conn &openssl.SSLConn // Secure connection used when wss is used
flags []Flag // Flags
fragments []Fragment // Current fragments
message_callbacks []MessageEventHandler // All callbacks on_message
error_callbacks []ErrorEventHandler // All callbacks on_error
open_callbacks []OpenEventHandler // All callbacks on_open
close_callbacks []CloseEventHandler // All callbacks on_close
pub:
is_ssl bool
uri Uri
id string
is_ssl bool // True if secure socket is used
uri Uri // Uri of current connection
id string // Unique id of client
pub mut:
conn net.TcpConn
nonce_size int = 16 // you can try 18 too
panic_on_callback bool
state State
logger &log.Log
resource_name string
last_pong_ut u64
conn net.TcpConn // Underlying TCP connection
nonce_size int = 16
// you can try 18 too
panic_on_callback bool // Set to true of callbacks can panic
state State // Current state of connection
logger &log.Log // Logger used to log messages
resource_name string // Name of current resource
last_pong_ut u64 // Last time in unix time we got a pong message
}
// Flag of websocket handshake
enum Flag {
has_accept
has_connection
@ -133,16 +135,12 @@ pub fn (mut ws Client) listen() ? {
.text_frame {
ws.debug_log('read: text')
ws.send_message_event(msg)
unsafe {
msg.free()
}
unsafe {msg.free()}
}
.binary_frame {
ws.debug_log('read: binary')
ws.send_message_event(msg)
unsafe {
msg.free()
}
unsafe {msg.free()}
}
.ping {
ws.debug_log('read: ping, sending pong')
@ -155,9 +153,7 @@ pub fn (mut ws Client) listen() ? {
continue
}
if msg.payload.len > 0 {
unsafe {
msg.free()
}
unsafe {msg.free()}
}
}
.pong {
@ -165,9 +161,7 @@ pub fn (mut ws Client) listen() ? {
ws.last_pong_ut = time.now().unix
ws.send_message_event(msg)
if msg.payload.len > 0 {
unsafe {
msg.free()
}
unsafe {msg.free()}
}
}
.close {
@ -195,18 +189,14 @@ pub fn (mut ws Client) listen() ? {
r := reason.bytestr()
ws.close(code, r) ?
}
unsafe {
msg.free()
}
unsafe {msg.free()}
} else {
if ws.state !in [.closing, .closed] {
ws.debug_log('close with reason, no code')
// sending close back according to spec
ws.close(1000, 'normal') ?
}
unsafe {
msg.free()
}
unsafe {msg.free()}
}
return
}
@ -220,7 +210,7 @@ pub fn (mut ws Client) listen() ? {
}
}
// this function was needed for defer
// manage_clean_close closes connection in a clean way
fn (mut ws Client) manage_clean_close() {
ws.send_close_event(1000, 'closed by client')
}
@ -231,7 +221,7 @@ pub fn (mut ws Client) ping() ? {
ws.send_control_frame(.ping, 'PING', []) ?
}
// pong, sends pog message to server,
// pong, sends pong message to server,
// pongs are normally automatically sent back to server
pub fn (mut ws Client) pong() ? {
ws.send_control_frame(.pong, 'PONG', []) ?
@ -265,18 +255,11 @@ pub fn (mut ws Client) write_ptr(bytes byteptr, payload_len int, code OPCode) ?
} else if payload_len > 125 && payload_len <= 0xffff {
len16 := C.htons(payload_len)
header[1] = 126
// 0x80
// todo: fix v style copy instead
unsafe {
C.memcpy(&header[2], &len16, 2)
}
unsafe {C.memcpy(&header[2], &len16, 2)}
} else if payload_len > 0xffff && payload_len <= 0xffffffffffffffff {
len_bytes := htonl64(u64(payload_len))
header[1] = 127 // 0x80
// todo: fix v style copy instead
unsafe {
C.memcpy(&header[2], len_bytes.data, 8)
}
unsafe {C.memcpy(&header[2], len_bytes.data, 8)}
}
} else {
if payload_len <= 125 {
@ -288,10 +271,7 @@ pub fn (mut ws Client) write_ptr(bytes byteptr, payload_len int, code OPCode) ?
} else if payload_len > 125 && payload_len <= 0xffff {
len16 := C.htons(payload_len)
header[1] = (126 | 0x80)
// todo: fix v style copy instead
unsafe {
C.memcpy(&header[2], &len16, 2)
}
unsafe {C.memcpy(&header[2], &len16, 2)}
header[4] = masking_key[0]
header[5] = masking_key[1]
header[6] = masking_key[2]
@ -299,16 +279,12 @@ pub fn (mut ws Client) write_ptr(bytes byteptr, payload_len int, code OPCode) ?
} else if payload_len > 0xffff && payload_len <= 0xffffffffffffffff { // 65535 && 18446744073709551615
len64 := htonl64(u64(payload_len))
header[1] = (127 | 0x80)
// todo: fix v style copy instead
unsafe {
C.memcpy(&header[2], len64.data, 8)
}
unsafe {C.memcpy(&header[2], len64.data, 8)}
header[10] = masking_key[0]
header[11] = masking_key[1]
header[12] = masking_key[2]
header[13] = masking_key[3]
} else {
// l.c('write: frame too large')
ws.close(1009, 'frame too large') ?
return error('frame too large')
}
@ -340,6 +316,7 @@ pub fn (mut ws Client) write(bytes []byte, code OPCode) ? {
ws.write_ptr(byteptr(bytes.data), bytes.len, code) ?
}
// write_str, writes a string with a websocket texttype
pub fn (mut ws Client) write_str(str string) ? {
ws.write_ptr(str.str, str.len, .text_frame)
}
@ -362,7 +339,7 @@ pub fn (mut ws Client) close(code int, message string) ? {
if code > 0 {
code_ := C.htons(code)
message_len := message.len + 2
mut close_frame := []byte{len: message_len} // [`0`].repeat(message_len)
mut close_frame := []byte{len: message_len}
close_frame[0] = byte(code_ & 0xFF)
close_frame[1] = byte(code_ >> 8)
code32 = (close_frame[0] << 8) + close_frame[1]
@ -371,9 +348,7 @@ pub fn (mut ws Client) close(code int, message string) ? {
}
ws.send_control_frame(.close, 'CLOSE', close_frame) ?
ws.send_close_event(code, message)
unsafe {
close_frame.free()
}
unsafe {close_frame.free()}
} else {
ws.send_control_frame(.close, 'CLOSE', []) ?
ws.send_close_event(code, '')
@ -413,20 +388,14 @@ fn (mut ws Client) send_control_frame(code OPCode, frame_typ string, payload []b
if payload.len >= 2 {
if !ws.is_server {
mut parsed_payload := []byte{len: payload.len + 1}
unsafe {
C.memcpy(parsed_payload.data, &payload[0], payload.len)
}
unsafe {C.memcpy(parsed_payload.data, &payload[0], payload.len)}
parsed_payload[payload.len] = `\0`
for i in 0 .. payload.len {
control_frame[6 + i] = (parsed_payload[i] ^ masking_key[i % 4]) & 0xff
}
unsafe {
parsed_payload.free()
}
unsafe {parsed_payload.free()}
} else {
unsafe {
C.memcpy(&control_frame[2], &payload[0], payload.len)
}
unsafe {C.memcpy(&control_frame[2], &payload[0], payload.len)}
}
}
} else {
@ -438,9 +407,7 @@ fn (mut ws Client) send_control_frame(code OPCode, frame_typ string, payload []b
}
} else {
if payload.len > 0 {
unsafe {
C.memcpy(&control_frame[2], &payload[0], payload.len)
}
unsafe {C.memcpy(&control_frame[2], &payload[0], payload.len)}
}
}
}
@ -480,7 +447,7 @@ fn (mut ws Client) set_state(state State) {
}
}
[inline]
// assert_not_connected returns error if the connection is not connected
fn (ws Client) assert_not_connected() ? {
match ws.state {
.connecting { return error('connect: websocket is connecting') }
@ -500,6 +467,7 @@ fn (mut ws Client) reset_state() {
}
}
// debug_log makes debug logging output different depending if client or server
fn (mut ws Client) debug_log(text string) {
if ws.is_server {
ws.logger.debug('server-> $text')
@ -508,14 +476,12 @@ fn (mut ws Client) debug_log(text string) {
}
}
[unsafe]
// free, manual free memory of Message struct
pub fn (m &Message) free() {
unsafe {
m.payload.free()
}
unsafe {m.payload.free()}
}
[unsafe]
// free, manual free memory of Client struct
pub fn (c &Client) free() {
unsafe {
c.flags.free()

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@ -1,9 +1,10 @@
module websocket
// error_code returns the error code
fn error_code() int {
return C.errno
}
const (
error_ewouldblock = C.EWOULDBLOCK
error_ewouldblock = C.EWOULDBLOCK // blocking error code
)

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@ -8,31 +8,35 @@ import sync
import time
import rand
// Server holds state of websocket server connection
pub struct Server {
mut:
clients map[string]&ServerClient
logger &log.Log
ls net.TcpListener
accept_client_callbacks []AcceptClientFn
message_callbacks []MessageEventHandler
close_callbacks []CloseEventHandler
clients map[string]&ServerClient // Clients connected to this server
logger &log.Log // Logger used to log
ls net.TcpListener // TCpLister used to get incoming connection to socket
accept_client_callbacks []AcceptClientFn // Accept client callback functions
message_callbacks []MessageEventHandler // New message callback functions
close_callbacks []CloseEventHandler // Close message callback functions
pub:
port int
is_ssl bool
port int // Port used as listen to incoming connections
is_ssl bool // True if secure connection (not supported yet on server)
pub mut:
ping_interval int = 30 // in seconds
state State
ping_interval int = 30
// Interval for automatic sending ping to connected clients in seconds
state State // Current state of connection
}
// ServerClient has state of connected clients
struct ServerClient {
pub:
resource_name string
client_key string
resource_name string // The resource that the client access
client_key string // Unique key of client
pub mut:
server &Server
client &Client
server &Server // The server instance
client &Client // The client instance
}
// new_server instance new websocket server on port and route
pub fn new_server(port int, route string) &Server {
return &Server{
port: port
@ -43,10 +47,12 @@ pub fn new_server(port int, route string) &Server {
}
}
// set_ping_interval sets the interval that the server will send ping messages to clients
pub fn (mut s Server) set_ping_interval(seconds int) {
s.ping_interval = seconds
}
// listen, start listen to incoming connections
pub fn (mut s Server) listen() ? {
s.logger.info('websocket server: start listen on port $s.port')
s.ls = net.listen_tcp(s.port) ?
@ -61,10 +67,11 @@ pub fn (mut s Server) listen() ? {
s.logger.info('websocket server: end listen on port $s.port')
}
// Close server (not implemented)
fn (mut s Server) close() {
}
// Todo: make thread safe
// handle_ping sends ping to all clients every set interval
fn (mut s Server) handle_ping() {
mut clients_to_remove := []string{}
for s.state == .open {
@ -74,8 +81,7 @@ fn (mut s Server) handle_ping() {
if c.client.state == .open {
c.client.ping() or {
s.logger.debug('server-> error sending ping to client')
// todo fix better close message, search the standard
c.client.close(1002, 'Clossing connection: ping send error') or {
c.client.close(1002, 'Closing connection: ping send error') or {
// we want to continue even if error
continue
}
@ -99,6 +105,7 @@ fn (mut s Server) handle_ping() {
}
}
// serve_client accepts incoming connection and setup the websocket handshake
fn (mut s Server) serve_client(mut c Client) ? {
c.logger.debug('server-> Start serve client ($c.id)')
defer {
@ -123,6 +130,7 @@ fn (mut s Server) serve_client(mut c Client) ? {
}
}
// setup_callbacks initialize all callback functions
fn (mut s Server) setup_callbacks(mut sc ServerClient) {
if s.message_callbacks.len > 0 {
for cb in s.message_callbacks {
@ -151,6 +159,7 @@ fn (mut s Server) setup_callbacks(mut sc ServerClient) {
}, sc)
}
// accept_new_client creates a new client instance for client connects to socket
fn (mut s Server) accept_new_client() ?&Client {
mut new_conn := s.ls.accept() ?
c := &Client{
@ -166,18 +175,16 @@ fn (mut s Server) accept_new_client() ?&Client {
}
// set_state sets current state in a thread safe way
[inline]
fn (mut s Server) set_state(state State) {
lock {
s.state = state
}
}
// free, manual free memory of Server instance
pub fn (mut s Server) free() {
unsafe {
s.clients.free()
// s.logger.free()
// s.ls.free()
s.accept_client_callbacks.free()
s.message_callbacks.free()
s.close_callbacks.free()

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@ -2,10 +2,11 @@ module websocket
import net
// error_code returns the error code
fn error_code() int {
return C.WSAGetLastError()
}
const (
error_ewouldblock = net.WsaError.wsaewouldblock
error_ewouldblock = net.WsaError.wsaewouldblock // blocking error code
)