1
0
mirror of https://github.com/vlang/v.git synced 2023-08-10 21:13:21 +03:00

tools: make v test-cleancode test everything by default (#10050)

This commit is contained in:
Delyan Angelov
2021-05-08 13:32:29 +03:00
committed by GitHub
parent cba2cb6b9c
commit 8a380f4699
132 changed files with 3230 additions and 3440 deletions

View File

@ -1,6 +1,6 @@
module sgl
/* setup/shutdown/misc */
// setup/shutdown/misc
fn C.sgl_setup(desc &C.sgl_desc_t)
fn C.sgl_shutdown()
fn C.sgl_error() C.sgl_error_t
@ -8,11 +8,11 @@ fn C.sgl_defaults()
fn C.sgl_rad(deg f32) f32
fn C.sgl_deg(rad f32) f32
/* create and destroy pipeline objects */
// create and destroy pipeline objects
fn C.sgl_make_pipeline(desc &C.sg_pipeline_desc) C.sgl_pipeline
fn C.sgl_destroy_pipeline(pip C.sgl_pipeline)
/* render state functions */
// render state functions
fn C.sgl_viewport(x int, y int, w int, h int, origin_top_left bool)
fn C.sgl_viewportf(x f32, y f32, w f32, h f32, origin_top_left bool)
fn C.sgl_scissor_rect(x int, y int, w int, h int, origin_top_left bool)
@ -21,13 +21,13 @@ fn C.sgl_enable_texture()
fn C.sgl_disable_texture()
fn C.sgl_texture(img C.sg_image)
/* pipeline stack functions */
// pipeline stack functions
fn C.sgl_default_pipeline()
fn C.sgl_load_pipeline(pip C.sgl_pipeline)
fn C.sgl_push_pipeline()
fn C.sgl_pop_pipeline()
/* matrix stack functions */
// matrix stack functions
fn C.sgl_matrix_mode_modelview()
fn C.sgl_matrix_mode_projection()
fn C.sgl_matrix_mode_texture()
@ -46,7 +46,7 @@ fn C.sgl_lookat(eye_x f32, eye_y f32, eye_z f32, center_x f32, center_y f32, cen
fn C.sgl_push_matrix()
fn C.sgl_pop_matrix()
/* these functions only set the internal 'current texcoord / color' (valid inside or outside begin/end) */
// these functions only set the internal 'current texcoord / color' (valid inside or outside begin/end)
fn C.sgl_t2f(u f32, v f32)
fn C.sgl_c3f(r f32, g f32, b f32)
fn C.sgl_c4f(r f32, g f32, b f32, a f32)
@ -54,7 +54,7 @@ fn C.sgl_c3b(r byte, g byte, b byte)
fn C.sgl_c4b(r byte, g byte, b byte, a byte)
fn C.sgl_c1i(rgba u32)
/* define primitives, each begin/end is one draw command */
// define primitives, each begin/end is one draw command
fn C.sgl_begin_points()
fn C.sgl_begin_lines()
fn C.sgl_begin_line_strip()
@ -87,5 +87,5 @@ fn C.sgl_v3f_t2f_c4b(x f32, y f32, z f32, u f32, v f32, r byte, g byte, b byte,
fn C.sgl_v3f_t2f_c1i(x f32, y f32, z f32, u f32, v f32, rgba u32)
fn C.sgl_end()
/* render everything */
// render everything
fn C.sgl_draw()