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checker: fix nested struct reference type field initialized check. (fix: #15741) (#15752)

This commit is contained in:
shove
2022-09-15 12:59:31 +08:00
committed by GitHub
parent 5719344653
commit 8b962f8446
111 changed files with 288 additions and 223 deletions

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@@ -71,7 +71,7 @@ mut:
// snake representation
struct Snake {
mut:
app &App
app &App = unsafe { nil }
direction Orientation
body []BodyPart
velocity Vec = Vec{
@@ -247,7 +247,7 @@ mut:
}
captured bool
color termui.Color = grey
app &App
app &App = unsafe { nil }
}
// randomize spawn the rat in a new spot within the playable field
@@ -259,7 +259,7 @@ fn (mut r Rat) randomize() {
[heap]
struct App {
mut:
termui &termui.Context = unsafe { 0 }
termui &termui.Context = unsafe { nil }
snake Snake
rat Rat
width int