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sokol.sgl: add wrapper for scissor_rectf too
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@ -106,6 +106,11 @@ pub fn scissor_rect(x int, y int, w int, h int, origin_top_left bool) {
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C.sgl_scissor_rect(x, y, w, h, origin_top_left)
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C.sgl_scissor_rect(x, y, w, h, origin_top_left)
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}
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}
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[inline]
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pub fn scissor_rectf(x f32, y f32, w f32, h f32, origin_top_left bool) {
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C.sgl_scissor_rectf(x, y, w, h, origin_top_left)
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}
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[inline]
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[inline]
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pub fn enable_texture() {
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pub fn enable_texture() {
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C.sgl_enable_texture()
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C.sgl_enable_texture()
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