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examples: fix typos (#18229)
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@ -8,7 +8,7 @@
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*
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* TODO:
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* - add instancing
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* - add an exampel with shaders
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* - add an example with shaders
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**********************************************************************/
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import gg
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import gx
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@ -53,7 +53,7 @@ fn create_texture(w int, h int, buf &u8) gfx.Image {
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label: &u8(0)
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d3d11_texture: 0
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}
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// commen if .dynamic is enabled
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// comment, if .dynamic is enabled
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img_desc.data.subimage[0][0] = gfx.Range{
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ptr: buf
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size: usize(sz)
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