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mirror of https://github.com/vlang/v.git synced 2023-08-10 21:13:21 +03:00

lots of Windows fixes and cross compilation for Windows

This commit is contained in:
Alexander Medvednikov
2019-07-01 11:01:48 +02:00
parent e71213ba4f
commit 99a9a6572a
6 changed files with 132 additions and 156 deletions

View File

@@ -6,11 +6,24 @@ module os
#include <sys/stat.h>
#include <signal.h>
#include <unistd.h>
#include <dirent.h>
//#include <unistd.h>
#include <errno.h>
//#include <execinfo.h> // for backtrace_symbols_fd
/*
struct dirent {
d_ino int
d_off int
d_reclen u16
d_type byte
d_name [256]byte
}
*/
struct C.dirent {
d_name byteptr
}
const (
args = []string
MAX_PATH = 4096
@@ -20,6 +33,10 @@ const (
FILE_ATTRIBUTE_DIRECTORY = 16 // Windows
)
import const (
INVALID_FILE_ATTRIBUTES
)
struct FILE {
}
@@ -50,10 +67,10 @@ struct C.DIR {
}
struct C.dirent {
d_name byteptr
//struct C.dirent {
//d_name byteptr
}
//}
struct C.sigaction {
mut:
@@ -302,15 +319,22 @@ pub fn file_exists(path string) bool {
}
pub fn dir_exists(path string) bool {
dir := C.opendir(path.cstr())
res := !isnil(dir)
if res {
C.closedir(dir)
}
return res
$if windows {
attr := int(C.GetFileAttributes(path.cstr()))
println('ATTR =$attr')
return attr == FILE_ATTRIBUTE_DIRECTORY
}
$else {
dir := C.opendir(path.cstr())
res := !isnil(dir)
if res {
C.closedir(dir)
}
return res
}
}
// `mkdir` creates a new directory with the specified path.
// mkdir creates a new directory with the specified path.
pub fn mkdir(path string) {
$if windows {
path = path.replace('/', '\\')
@@ -321,7 +345,7 @@ pub fn mkdir(path string) {
}
}
// `rm` removes file in `path`.
// rm removes file in `path`.
pub fn rm(path string) {
$if windows {
// os.system2('del /f $path')
@@ -530,6 +554,11 @@ pub fn getwd() string {
}
pub fn ls(path string) []string {
$if windows {
return []string
}
$else {
mut res := []string
dir := C.opendir(path.str)
if isnil(dir) {
@@ -550,6 +579,7 @@ pub fn ls(path string) []string {
}
C.closedir(dir)
return res
}
}
fn log(s string) {

3
vlib/os/os_mac.v Normal file
View File

@@ -0,0 +1,3 @@
module os
#include <dirent.h>

View File

@@ -1,140 +0,0 @@
module os
// Ref - https://docs.microsoft.com/en-us/windows/desktop/winprog/windows-data-types
type BOOL bool
type BOOLEAN BOOL
// A byte (8 bits)
type BYTE u8
// An 8-bit Windows (ANSI) character.
type CHAR u8
// An 16-bit Windows character.
type WCHAR u16
// A 32-bit signed integer. The range is -2147483648 through 2147483647 decimal.
type INT i32
// A signed integer type for pointer precision.
type INT_PTR INT*
// A pointer to an INT (INT32).
type PINT INT*
// A 8-bit signed integer.
type INT8 i8
// // A pointer to an INT8.
type PINT8 INT8*
// A 16-bit signed integer.
type INT16 i16
// // A pointer to an INT16.
type PINT16 INT16*
// A 32-bit signed integer.
type INT32 i32
// A pointer to an INT32.
type PINT32 INT32*
// A 64-bit signed integer.
type INT64 i64
// A pointer to an INT64.
type PINT64 INT64*
// An unsigned INT. The range is 0 through 4294967295 decimal.
type UINT u32
// An unsigned INT_PTR.
type UINT_PTR UINT*
// An unsigned INT8.
type UINT8 u8
// An unsigned INT16.
type UINT16 u16
// An unsigned INT32.
type UINT32 u32
// An unsigned INT64.
type UINT64 u64
// A 16-bit unsigned integer. The range is 0 through 65535 decimal.
type WORD u16
// A pointer to an WORD.
type LPWORD WORD*
// A 32-bit unsigned integer. The range is 0 through 4294967295 decimal.
type DWORD u32
// A pointer to an DWORD.
type DWORD_PTR DWORD*
type LPDWORD DWORD*
// A 64-bit unsigned integer. The range is 0 through 18446744073709551615 decimal.
type DWORDLONG u64
type PDWORDLONG DWORDLONG*
// A 32-bit unsigned integer.
type DWORD32 u32
type PDWORD32 DWORD32*
// A 64-bit unsigned integer.
type DWORD64 u64
type PDWORD64 DWORD64*
// A floating-point variable.
type FLOAT f32
type FLOAT64 f64
type PFLOAT FLOAT*
// A 32-bit signed integer. The range is 2147483648 through 2147483647 decimal.
type LONG i32
type LONG_PTR LONG*
type LPLONG LONG*
// A 64-bit signed integer. The range is 9223372036854775808 through 9223372036854775807 decimal.
type LONGLONG i64
type LONG32 i32
type LONG64 i64
// A pointer to a BOOL.
type LPBOOL BOOL*
// A pointer to a BYTE.
type LPBYTE BYTE*
// An 8-bit Windows (ANSI) character. For more information, see Character Sets Used By Fonts.
type LPCSTR CHAR*
// A 16-bit Unicode character. For more information, see Character Sets Used By Fonts.
type LPWSTR WCHAR*
// A pointer to an CHAR.
type PCHAR CHAR*
// A pointer to an BYTE.
type PBYTE BYTE*
//
// Descriptor
//
// A handle to an object.
type HANDLE C.HANDLE // voidptr?
// A pointer to a HANDLE.
type PHANDLE *HANDLE
// A handle to a registry key.
type HKEY HANDLE
// A pointer to a HKEY.
type PHKEY *HKEY