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all: remove #objc for good
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@@ -51,7 +51,7 @@ pub:
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// special case of event_fn
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click_fn FNMove = voidptr(0)
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// special case of event_fn
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wait_events bool // set this to true for UIs, to save power
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//wait_events bool // set this to true for UIs, to save power
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fullscreen bool
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scale f32 = 1.0
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// vid needs this
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@@ -416,10 +416,12 @@ pub fn (gg &Context) end() {
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sgl.draw()
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gfx.end_pass()
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gfx.commit()
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/*
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if gg.config.wait_events {
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// println('gg: waiting')
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wait_events()
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}
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*/
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}
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fn abs(a f32) f32 {
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@@ -460,6 +462,7 @@ pub fn (ctx &Context) draw_empty_rounded_rect(x f32, y f32, width f32, height f3
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fn C.WaitMessage()
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/*
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pub fn wait_events() {
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unsafe {
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$if macos {
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@@ -474,3 +477,4 @@ pub fn wait_events() {
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}
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}
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}
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*/
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