1
0
mirror of https://github.com/vlang/v.git synced 2023-08-10 21:13:21 +03:00

js: fix interfaces behaviour & disable struct deep copy for now (#12333)

This commit is contained in:
playX
2021-10-29 11:23:40 +03:00
committed by GitHub
parent d33f7d12f7
commit a32dae335a
6 changed files with 79 additions and 54 deletions

View File

@ -2,6 +2,6 @@ Drawing with mouse events using DOM API. Adopted from MDN examples.
# Compiling
```
v -b js_browser examples/js_dom_draw/draw.v
v -b js_browser examples/js_dom_draw/draw.js.v
```
Then you can open `index.html` with your favourite browser.

View File

@ -27,8 +27,14 @@ fn draw_line(context ctx.CanvasRenderingContext2D, x1 int, y1 int, x2 int, y2 in
context.close_path()
}
struct DrawState {
mut:
drawing bool
x int
y int
}
fn main() {
/*
document := jsdom.document
elem := document.get_element_by_id('myButton') ?
@ -36,39 +42,36 @@ fn main() {
canv := jsdom.get_html_canvas_element(elemc) or { panic('expected canvas') }
context := get_2dcontext(canv) or { panic('wow') }
mut drawing := false
mut x := int(0)
mut y := int(0)
canv.add_event_listener('mousedown', fn [mut drawing, mut x, mut y] (_ jsdom.IEventTarget, event jsdom.IEvent) {
drawing = true
mut state := DrawState{}
canv.add_event_listener('mousedown', fn [mut state] (_ jsdom.IEventTarget, event jsdom.IEvent) {
state.drawing = true
if event is jsdom.MouseEvent {
x = event.offset_x()
y = event.offset_y()
state.x = event.offset_x()
state.y = event.offset_y()
}
})
canv.add_event_listener('mousemove', fn [context, drawing, mut x, mut y] (_ jsdom.IEventTarget, event jsdom.IEvent) {
if drawing {
canv.add_event_listener('mousemove', fn [context, mut state] (_ jsdom.IEventTarget, event jsdom.IEvent) {
if state.drawing {
if event is jsdom.MouseEvent {
draw_line(context, x, y, event.offset_x(), event.offset_y())
x = event.offset_x()
y = event.offset_y()
draw_line(context, state.x, state.y, event.offset_x(), event.offset_y())
state.x = event.offset_x()
state.y = event.offset_y()
}
}
})
jsdom.window.add_event_listener('mouseup', fn [context, mut drawing, mut x, mut y] (_ jsdom.IEventTarget, event jsdom.IEvent) {
if drawing {
jsdom.window.add_event_listener('mouseup', fn [context, mut state] (_ jsdom.IEventTarget, event jsdom.IEvent) {
if state.drawing {
if event is jsdom.MouseEvent {
draw_line(context, x, y, event.offset_x(), event.offset_y())
draw_line(context, state.x, state.y, event.offset_x(), event.offset_y())
}
x = 0
y = 0
drawing = false
state.x = 0
state.y = 0
state.drawing = false
}
})
elem.add_event_listener('click', fn [context, canv] (_ jsdom.IEventTarget, _ jsdom.IEvent) {
context.clear_rect(0, 0, canv.width(), canv.height())
})
*/
}