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fix enum/match combo in sync_windows.v
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@ -62,11 +62,17 @@ pub fn (m mut Mutex) lock() {
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}
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}
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}
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}
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state := C.WaitForSingleObject(m.mx, INFINITE) // infinite wait
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state := C.WaitForSingleObject(m.mx, INFINITE) // infinite wait
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/* TODO fix match/enum combo
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m.state = match state {
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m.state = match state {
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WAIT_ABANDONED { .abandoned }
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WAIT_ABANDONED { .abandoned }
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WAIT_OBJECT_0 { .waiting }
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WAIT_OBJECT_0 { .waiting }
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else { .broken }
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else { .broken }
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}
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}
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*/
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mut s := MutexState.broken
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if state == WAIT_ABANDONED { s = .abandoned }
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else if state == WAIT_OBJECT_0 { s = .waiting }
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m.state = s
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}
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}
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pub fn (m mut Mutex) unlock() {
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pub fn (m mut Mutex) unlock() {
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