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examples: fix tetris
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@ -317,7 +317,7 @@ fn (g &Game) draw_field() {
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}
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}
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}
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}
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fn (g &Game) draw_score() {
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fn (g mut Game) draw_score() {
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if g.font_loaded {
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if g.font_loaded {
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g.ft.draw_text(1, 2, 'score: ' + g.score.str(), text_cfg)
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g.ft.draw_text(1, 2, 'score: ' + g.score.str(), text_cfg)
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if g.state == .gameover {
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if g.state == .gameover {
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@ -330,7 +330,7 @@ fn (g &Game) draw_score() {
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}
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}
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}
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}
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fn (g &Game) draw_scene() {
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fn (g mut Game) draw_scene() {
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g.draw_tetro()
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g.draw_tetro()
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g.draw_field()
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g.draw_field()
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g.draw_score()
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g.draw_score()
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