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examples: use vmemset instead of C.memset (#13104)
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@@ -277,7 +277,7 @@ fn init_cube_glsl(mut app App) {
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]
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mut vert_buffer_desc := gfx.BufferDesc{label: c'cube-vertices'}
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unsafe { C.memset(&vert_buffer_desc, 0, sizeof(vert_buffer_desc)) }
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unsafe { vmemset(&vert_buffer_desc, 0, int(sizeof(vert_buffer_desc))) }
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vert_buffer_desc.size = usize(vertices.len * int(sizeof(Vertex_t)))
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vert_buffer_desc.data = gfx.Range{
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@@ -300,7 +300,7 @@ fn init_cube_glsl(mut app App) {
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]
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mut index_buffer_desc := gfx.BufferDesc{label: c'cube-indices'}
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unsafe { C.memset(&index_buffer_desc, 0, sizeof(index_buffer_desc)) }
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unsafe { vmemset(&index_buffer_desc, 0, int(sizeof(index_buffer_desc))) }
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index_buffer_desc.size = usize(indices.len * int(sizeof(u16)))
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index_buffer_desc.data = gfx.Range{
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@@ -315,7 +315,7 @@ fn init_cube_glsl(mut app App) {
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shader := gfx.make_shader(C.cube_shader_desc(C.sg_query_backend()))
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mut pipdesc := gfx.PipelineDesc{}
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unsafe { C.memset(&pipdesc, 0, sizeof(pipdesc)) }
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unsafe { vmemset(&pipdesc, 0, int(sizeof(pipdesc))) }
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pipdesc.layout.buffers[0].stride = int(sizeof(Vertex_t))
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// the constants [C.ATTR_vs_pos, C.ATTR_vs_color0, C.ATTR_vs_texcoord0] are generated bysokol-shdc
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@@ -493,7 +493,7 @@ fn my_init(mut app App) {
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// 3d pipeline
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mut pipdesc := gfx.PipelineDesc{}
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unsafe { C.memset(&pipdesc, 0, sizeof(pipdesc)) }
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unsafe { vmemset(&pipdesc, 0, int(sizeof(pipdesc))) }
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color_state := gfx.ColorState{
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blend: gfx.BlendState{
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