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gg: use D3D and stb_truetype on Windows;
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4
thirdparty/fontstash/fontstash.h
vendored
4
thirdparty/fontstash/fontstash.h
vendored
@@ -161,6 +161,10 @@ FONS_DEF void fonsDrawDebug(FONScontext* s, float x, float y);
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#define FONS_USE_FREETYPE
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#endif
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#ifdef _WIN32
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#undef FONS_USE_FREETYPE
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#endif
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#ifdef FONS_USE_FREETYPE
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#include <ft2build.h>
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