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gg: fixes and Android support (#6161)
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30
vlib/os/os_android.c.v
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30
vlib/os/os_android.c.v
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@@ -0,0 +1,30 @@
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module os
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struct C.ANativeActivity {
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assetManager &C.AAsetManager
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}
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struct C.AAset {}
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fn C.AAssetManager_open(&C.AAsetManager, charptr, int) &C.AAset
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fn C.AAsset_getLength(&C.AAset) int
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fn C.AAsset_read(&C.AAset, voidptr, int) int
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fn C.AAsset_close(&C.AAsset)
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pub fn read_apk_asset(file string) ?[]byte {
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act := &C.ANativeActivity(C.sapp_android_get_native_activity())
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if isnil(act) {
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return error('Could not get reference to Android activity')
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}
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asset := C.AAssetManager_open(act.assetManager, file.str, C.AASSET_MODE_STREAMING)
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if isnil(asset) {
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return error('File `$file` not found')
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}
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len := C.AAsset_getLength(asset)
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buf := []byte{ len: len }
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for {
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if C.AAsset_read(asset, buf.data, len) > 0 { break }
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}
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C.AAsset_close(asset)
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return buf
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}
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