mirror of
https://github.com/vlang/v.git
synced 2023-08-10 21:13:21 +03:00
builtin.wasm_bare: use walloc as malloc/free implementation (#13731)
This commit is contained in:
parent
4d99157cd5
commit
c8b0f51c13
541
thirdparty/walloc/walloc.c
vendored
Normal file
541
thirdparty/walloc/walloc.c
vendored
Normal file
@ -0,0 +1,541 @@
|
||||
// walloc.c: a small malloc implementation for use in WebAssembly targets
|
||||
// Copyright (c) 2020 Igalia, S.L.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a
|
||||
// copy of this software and associated documentation files (the
|
||||
// "Software"), to deal in the Software without restriction, including
|
||||
// without limitation the rights to use, copy, modify, merge, publish,
|
||||
// distribute, sublicense, and/or sell copies of the Software, and to
|
||||
// permit persons to whom the Software is furnished to do so, subject to
|
||||
// the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included
|
||||
// in all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
||||
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
|
||||
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
|
||||
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
|
||||
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
typedef __SIZE_TYPE__ size_t;
|
||||
typedef __UINTPTR_TYPE__ uintptr_t;
|
||||
typedef __UINT8_TYPE__ uint8_t;
|
||||
|
||||
#define NULL ((void *)0)
|
||||
|
||||
#define STATIC_ASSERT_EQ(a, b) _Static_assert((a) == (b), "eq")
|
||||
|
||||
#ifndef NDEBUG
|
||||
#define ASSERT(x) \
|
||||
do \
|
||||
{ \
|
||||
if (!(x)) \
|
||||
__builtin_trap(); \
|
||||
} while (0)
|
||||
#else
|
||||
#define ASSERT(x) \
|
||||
do \
|
||||
{ \
|
||||
} while (0)
|
||||
#endif
|
||||
#define ASSERT_EQ(a, b) ASSERT((a) == (b))
|
||||
|
||||
static inline size_t max(size_t a, size_t b)
|
||||
{
|
||||
return a < b ? b : a;
|
||||
}
|
||||
static inline uintptr_t align(uintptr_t val, uintptr_t alignment)
|
||||
{
|
||||
return (val + alignment - 1) & ~(alignment - 1);
|
||||
}
|
||||
#define ASSERT_ALIGNED(x, y) ASSERT((x) == align((x), y))
|
||||
|
||||
#define CHUNK_SIZE 256
|
||||
#define CHUNK_SIZE_LOG_2 8
|
||||
#define CHUNK_MASK (CHUNK_SIZE - 1)
|
||||
STATIC_ASSERT_EQ(CHUNK_SIZE, 1 << CHUNK_SIZE_LOG_2);
|
||||
|
||||
#define PAGE_SIZE 65536
|
||||
#define PAGE_SIZE_LOG_2 16
|
||||
#define PAGE_MASK (PAGE_SIZE - 1)
|
||||
STATIC_ASSERT_EQ(PAGE_SIZE, 1 << PAGE_SIZE_LOG_2);
|
||||
|
||||
#define CHUNKS_PER_PAGE 256
|
||||
STATIC_ASSERT_EQ(PAGE_SIZE, CHUNK_SIZE *CHUNKS_PER_PAGE);
|
||||
|
||||
#define GRANULE_SIZE 8
|
||||
#define GRANULE_SIZE_LOG_2 3
|
||||
#define LARGE_OBJECT_THRESHOLD 256
|
||||
#define LARGE_OBJECT_GRANULE_THRESHOLD 32
|
||||
|
||||
STATIC_ASSERT_EQ(GRANULE_SIZE, 1 << GRANULE_SIZE_LOG_2);
|
||||
STATIC_ASSERT_EQ(LARGE_OBJECT_THRESHOLD,
|
||||
LARGE_OBJECT_GRANULE_THRESHOLD *GRANULE_SIZE);
|
||||
|
||||
struct chunk
|
||||
{
|
||||
char data[CHUNK_SIZE];
|
||||
};
|
||||
|
||||
// There are small object pages for allocations of these sizes.
|
||||
#define FOR_EACH_SMALL_OBJECT_GRANULES(M) \
|
||||
M(1) \
|
||||
M(2) M(3) M(4) M(5) M(6) M(8) M(10) M(16) M(32)
|
||||
|
||||
enum chunk_kind
|
||||
{
|
||||
#define DEFINE_SMALL_OBJECT_CHUNK_KIND(i) GRANULES_##i,
|
||||
FOR_EACH_SMALL_OBJECT_GRANULES(DEFINE_SMALL_OBJECT_CHUNK_KIND)
|
||||
#undef DEFINE_SMALL_OBJECT_CHUNK_KIND
|
||||
|
||||
SMALL_OBJECT_CHUNK_KINDS,
|
||||
FREE_LARGE_OBJECT = 254,
|
||||
LARGE_OBJECT = 255
|
||||
};
|
||||
|
||||
static const uint8_t small_object_granule_sizes[] =
|
||||
{
|
||||
#define SMALL_OBJECT_GRANULE_SIZE(i) i,
|
||||
FOR_EACH_SMALL_OBJECT_GRANULES(SMALL_OBJECT_GRANULE_SIZE)
|
||||
#undef SMALL_OBJECT_GRANULE_SIZE
|
||||
};
|
||||
|
||||
static enum chunk_kind granules_to_chunk_kind(unsigned granules)
|
||||
{
|
||||
#define TEST_GRANULE_SIZE(i) \
|
||||
if (granules <= i) \
|
||||
return GRANULES_##i;
|
||||
FOR_EACH_SMALL_OBJECT_GRANULES(TEST_GRANULE_SIZE);
|
||||
#undef TEST_GRANULE_SIZE
|
||||
return LARGE_OBJECT;
|
||||
}
|
||||
|
||||
static unsigned chunk_kind_to_granules(enum chunk_kind kind)
|
||||
{
|
||||
switch (kind)
|
||||
{
|
||||
#define CHUNK_KIND_GRANULE_SIZE(i) \
|
||||
case GRANULES_##i: \
|
||||
return i;
|
||||
FOR_EACH_SMALL_OBJECT_GRANULES(CHUNK_KIND_GRANULE_SIZE);
|
||||
#undef CHUNK_KIND_GRANULE_SIZE
|
||||
default:
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
// Given a pointer P returned by malloc(), we get a header pointer via
|
||||
// P&~PAGE_MASK, and a chunk index via (P&PAGE_MASK)/CHUNKS_PER_PAGE. If
|
||||
// chunk_kinds[chunk_idx] is [FREE_]LARGE_OBJECT, then the pointer is a large
|
||||
// object, otherwise the kind indicates the size in granules of the objects in
|
||||
// the chunk.
|
||||
struct page_header
|
||||
{
|
||||
uint8_t chunk_kinds[CHUNKS_PER_PAGE];
|
||||
};
|
||||
|
||||
struct page
|
||||
{
|
||||
union
|
||||
{
|
||||
struct page_header header;
|
||||
struct chunk chunks[CHUNKS_PER_PAGE];
|
||||
};
|
||||
};
|
||||
|
||||
#define PAGE_HEADER_SIZE (sizeof(struct page_header))
|
||||
#define FIRST_ALLOCATABLE_CHUNK 1
|
||||
STATIC_ASSERT_EQ(PAGE_HEADER_SIZE, FIRST_ALLOCATABLE_CHUNK *CHUNK_SIZE);
|
||||
|
||||
static struct page *get_page(void *ptr)
|
||||
{
|
||||
return (struct page *)(char *)(((uintptr_t)ptr) & ~PAGE_MASK);
|
||||
}
|
||||
static unsigned get_chunk_index(void *ptr)
|
||||
{
|
||||
return (((uintptr_t)ptr) & PAGE_MASK) / CHUNK_SIZE;
|
||||
}
|
||||
|
||||
struct freelist
|
||||
{
|
||||
struct freelist *next;
|
||||
};
|
||||
|
||||
struct large_object
|
||||
{
|
||||
struct large_object *next;
|
||||
size_t size;
|
||||
};
|
||||
|
||||
#define LARGE_OBJECT_HEADER_SIZE (sizeof(struct large_object))
|
||||
|
||||
static inline void *get_large_object_payload(struct large_object *obj)
|
||||
{
|
||||
return ((char *)obj) + LARGE_OBJECT_HEADER_SIZE;
|
||||
}
|
||||
static inline struct large_object *get_large_object(void *ptr)
|
||||
{
|
||||
return (struct large_object *)(((char *)ptr) - LARGE_OBJECT_HEADER_SIZE);
|
||||
}
|
||||
|
||||
static struct freelist *small_object_freelists[SMALL_OBJECT_CHUNK_KINDS];
|
||||
static struct large_object *large_objects;
|
||||
|
||||
extern void __heap_base;
|
||||
static size_t walloc_heap_size;
|
||||
|
||||
static struct page *
|
||||
allocate_pages(size_t payload_size, size_t *n_allocated)
|
||||
{
|
||||
size_t needed = payload_size + PAGE_HEADER_SIZE;
|
||||
size_t heap_size = __builtin_wasm_memory_size(0) * PAGE_SIZE;
|
||||
uintptr_t base = heap_size;
|
||||
uintptr_t preallocated = 0, grow = 0;
|
||||
|
||||
if (!walloc_heap_size)
|
||||
{
|
||||
// We are allocating the initial pages, if any. We skip the first 64 kB,
|
||||
// then take any additional space up to the memory size.
|
||||
uintptr_t heap_base = align((uintptr_t)&__heap_base, PAGE_SIZE);
|
||||
preallocated = heap_size - heap_base; // Preallocated pages.
|
||||
walloc_heap_size = preallocated;
|
||||
base -= preallocated;
|
||||
}
|
||||
|
||||
if (preallocated < needed)
|
||||
{
|
||||
// Always grow the walloc heap at least by 50%.
|
||||
grow = align(max(walloc_heap_size / 2, needed - preallocated),
|
||||
PAGE_SIZE);
|
||||
ASSERT(grow);
|
||||
if (__builtin_wasm_memory_grow(0, grow >> PAGE_SIZE_LOG_2) == -1)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
walloc_heap_size += grow;
|
||||
}
|
||||
|
||||
struct page *ret = (struct page *)base;
|
||||
size_t size = grow + preallocated;
|
||||
ASSERT(size);
|
||||
ASSERT_ALIGNED(size, PAGE_SIZE);
|
||||
*n_allocated = size / PAGE_SIZE;
|
||||
return ret;
|
||||
}
|
||||
|
||||
static char *
|
||||
allocate_chunk(struct page *page, unsigned idx, enum chunk_kind kind)
|
||||
{
|
||||
page->header.chunk_kinds[idx] = kind;
|
||||
return page->chunks[idx].data;
|
||||
}
|
||||
|
||||
// It's possible for splitting to produce a large object of size 248 (256 minus
|
||||
// the header size) -- i.e. spanning a single chunk. In that case, push the
|
||||
// chunk back on the GRANULES_32 small object freelist.
|
||||
static void maybe_repurpose_single_chunk_large_objects_head(void)
|
||||
{
|
||||
if (large_objects->size < CHUNK_SIZE)
|
||||
{
|
||||
unsigned idx = get_chunk_index(large_objects);
|
||||
char *ptr = allocate_chunk(get_page(large_objects), idx, GRANULES_32);
|
||||
large_objects = large_objects->next;
|
||||
struct freelist *head = (struct freelist *)ptr;
|
||||
head->next = small_object_freelists[GRANULES_32];
|
||||
small_object_freelists[GRANULES_32] = head;
|
||||
}
|
||||
}
|
||||
|
||||
// If there have been any large-object frees since the last large object
|
||||
// allocation, go through the freelist and merge any adjacent objects.
|
||||
static int pending_large_object_compact = 0;
|
||||
static struct large_object **
|
||||
maybe_merge_free_large_object(struct large_object **prev)
|
||||
{
|
||||
struct large_object *obj = *prev;
|
||||
while (1)
|
||||
{
|
||||
char *end = get_large_object_payload(obj) + obj->size;
|
||||
ASSERT_ALIGNED((uintptr_t)end, CHUNK_SIZE);
|
||||
unsigned chunk = get_chunk_index(end);
|
||||
if (chunk < FIRST_ALLOCATABLE_CHUNK)
|
||||
{
|
||||
// Merging can't create a large object that newly spans the header chunk.
|
||||
// This check also catches the end-of-heap case.
|
||||
return prev;
|
||||
}
|
||||
struct page *page = get_page(end);
|
||||
if (page->header.chunk_kinds[chunk] != FREE_LARGE_OBJECT)
|
||||
{
|
||||
return prev;
|
||||
}
|
||||
struct large_object *next = (struct large_object *)end;
|
||||
|
||||
struct large_object **prev_prev = &large_objects, *walk = large_objects;
|
||||
while (1)
|
||||
{
|
||||
ASSERT(walk);
|
||||
if (walk == next)
|
||||
{
|
||||
obj->size += LARGE_OBJECT_HEADER_SIZE + walk->size;
|
||||
*prev_prev = walk->next;
|
||||
if (prev == &walk->next)
|
||||
{
|
||||
prev = prev_prev;
|
||||
}
|
||||
break;
|
||||
}
|
||||
prev_prev = &walk->next;
|
||||
walk = walk->next;
|
||||
}
|
||||
}
|
||||
}
|
||||
static void
|
||||
maybe_compact_free_large_objects(void)
|
||||
{
|
||||
if (pending_large_object_compact)
|
||||
{
|
||||
pending_large_object_compact = 0;
|
||||
struct large_object **prev = &large_objects;
|
||||
while (*prev)
|
||||
{
|
||||
prev = &(*maybe_merge_free_large_object(prev))->next;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Allocate a large object with enough space for SIZE payload bytes. Returns a
|
||||
// large object with a header, aligned on a chunk boundary, whose payload size
|
||||
// may be larger than SIZE, and whose total size (header included) is
|
||||
// chunk-aligned. Either a suitable allocation is found in the large object
|
||||
// freelist, or we ask the OS for some more pages and treat those pages as a
|
||||
// large object. If the allocation fits in that large object and there's more
|
||||
// than an aligned chunk's worth of data free at the end, the large object is
|
||||
// split.
|
||||
//
|
||||
// The return value's corresponding chunk in the page as starting a large
|
||||
// object.
|
||||
static struct large_object *
|
||||
allocate_large_object(size_t size)
|
||||
{
|
||||
maybe_compact_free_large_objects();
|
||||
struct large_object *best = NULL, **best_prev = &large_objects;
|
||||
size_t best_size = -1;
|
||||
for (struct large_object **prev = &large_objects, *walk = large_objects;
|
||||
walk;
|
||||
prev = &walk->next, walk = walk->next)
|
||||
{
|
||||
if (walk->size >= size && walk->size < best_size)
|
||||
{
|
||||
best_size = walk->size;
|
||||
best = walk;
|
||||
best_prev = prev;
|
||||
if (best_size + LARGE_OBJECT_HEADER_SIZE == align(size + LARGE_OBJECT_HEADER_SIZE, CHUNK_SIZE))
|
||||
// Not going to do any better than this; just return it.
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!best)
|
||||
{
|
||||
// The large object freelist doesn't have an object big enough for this
|
||||
// allocation. Allocate one or more pages from the OS, and treat that new
|
||||
// sequence of pages as a fresh large object. It will be split if
|
||||
// necessary.
|
||||
size_t size_with_header = size + sizeof(struct large_object);
|
||||
size_t n_allocated = 0;
|
||||
struct page *page = allocate_pages(size_with_header, &n_allocated);
|
||||
if (!page)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
char *ptr = allocate_chunk(page, FIRST_ALLOCATABLE_CHUNK, LARGE_OBJECT);
|
||||
best = (struct large_object *)ptr;
|
||||
size_t page_header = ptr - ((char *)page);
|
||||
best->next = large_objects;
|
||||
best->size = best_size =
|
||||
n_allocated * PAGE_SIZE - page_header - LARGE_OBJECT_HEADER_SIZE;
|
||||
ASSERT(best_size >= size_with_header);
|
||||
}
|
||||
|
||||
allocate_chunk(get_page(best), get_chunk_index(best), LARGE_OBJECT);
|
||||
|
||||
struct large_object *next = best->next;
|
||||
*best_prev = next;
|
||||
|
||||
size_t tail_size = (best_size - size) & ~CHUNK_MASK;
|
||||
if (tail_size)
|
||||
{
|
||||
// The best-fitting object has 1 or more aligned chunks free after the
|
||||
// requested allocation; split the tail off into a fresh aligned object.
|
||||
struct page *start_page = get_page(best);
|
||||
char *start = get_large_object_payload(best);
|
||||
char *end = start + best_size;
|
||||
|
||||
if (start_page == get_page(end - tail_size - 1))
|
||||
{
|
||||
// The allocation does not span a page boundary; yay.
|
||||
ASSERT_ALIGNED((uintptr_t)end, CHUNK_SIZE);
|
||||
}
|
||||
else if (size < PAGE_SIZE - LARGE_OBJECT_HEADER_SIZE - CHUNK_SIZE)
|
||||
{
|
||||
// If the allocation itself smaller than a page, split off the head, then
|
||||
// fall through to maybe split the tail.
|
||||
ASSERT_ALIGNED((uintptr_t)end, PAGE_SIZE);
|
||||
size_t first_page_size = PAGE_SIZE - (((uintptr_t)start) & PAGE_MASK);
|
||||
struct large_object *head = best;
|
||||
allocate_chunk(start_page, get_chunk_index(start), FREE_LARGE_OBJECT);
|
||||
head->size = first_page_size;
|
||||
head->next = large_objects;
|
||||
large_objects = head;
|
||||
|
||||
maybe_repurpose_single_chunk_large_objects_head();
|
||||
|
||||
struct page *next_page = start_page + 1;
|
||||
char *ptr = allocate_chunk(next_page, FIRST_ALLOCATABLE_CHUNK, LARGE_OBJECT);
|
||||
best = (struct large_object *)ptr;
|
||||
best->size = best_size = best_size - first_page_size - CHUNK_SIZE - LARGE_OBJECT_HEADER_SIZE;
|
||||
ASSERT(best_size >= size);
|
||||
start = get_large_object_payload(best);
|
||||
tail_size = (best_size - size) & ~CHUNK_MASK;
|
||||
}
|
||||
else
|
||||
{
|
||||
// A large object that spans more than one page will consume all of its
|
||||
// tail pages. Therefore if the split traverses a page boundary, round up
|
||||
// to page size.
|
||||
ASSERT_ALIGNED((uintptr_t)end, PAGE_SIZE);
|
||||
size_t first_page_size = PAGE_SIZE - (((uintptr_t)start) & PAGE_MASK);
|
||||
size_t tail_pages_size = align(size - first_page_size, PAGE_SIZE);
|
||||
size = first_page_size + tail_pages_size;
|
||||
tail_size = best_size - size;
|
||||
}
|
||||
best->size -= tail_size;
|
||||
|
||||
unsigned tail_idx = get_chunk_index(end - tail_size);
|
||||
while (tail_idx < FIRST_ALLOCATABLE_CHUNK && tail_size)
|
||||
{
|
||||
// We would be splitting in a page header; don't do that.
|
||||
tail_size -= CHUNK_SIZE;
|
||||
tail_idx++;
|
||||
}
|
||||
|
||||
if (tail_size)
|
||||
{
|
||||
struct page *page = get_page(end - tail_size);
|
||||
char *tail_ptr = allocate_chunk(page, tail_idx, FREE_LARGE_OBJECT);
|
||||
struct large_object *tail = (struct large_object *)tail_ptr;
|
||||
tail->next = large_objects;
|
||||
tail->size = tail_size - LARGE_OBJECT_HEADER_SIZE;
|
||||
ASSERT_ALIGNED((uintptr_t)(get_large_object_payload(tail) + tail->size), CHUNK_SIZE);
|
||||
large_objects = tail;
|
||||
|
||||
maybe_repurpose_single_chunk_large_objects_head();
|
||||
}
|
||||
}
|
||||
|
||||
ASSERT_ALIGNED((uintptr_t)(get_large_object_payload(best) + best->size), CHUNK_SIZE);
|
||||
return best;
|
||||
}
|
||||
|
||||
static struct freelist *
|
||||
obtain_small_objects(enum chunk_kind kind)
|
||||
{
|
||||
struct freelist **whole_chunk_freelist = &small_object_freelists[GRANULES_32];
|
||||
void *chunk;
|
||||
if (*whole_chunk_freelist)
|
||||
{
|
||||
chunk = *whole_chunk_freelist;
|
||||
*whole_chunk_freelist = (*whole_chunk_freelist)->next;
|
||||
}
|
||||
else
|
||||
{
|
||||
chunk = allocate_large_object(0);
|
||||
if (!chunk)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
char *ptr = allocate_chunk(get_page(chunk), get_chunk_index(chunk), kind);
|
||||
char *end = ptr + CHUNK_SIZE;
|
||||
struct freelist *next = NULL;
|
||||
size_t size = chunk_kind_to_granules(kind) * GRANULE_SIZE;
|
||||
for (size_t i = size; i <= CHUNK_SIZE; i += size)
|
||||
{
|
||||
struct freelist *head = (struct freelist *)(end - i);
|
||||
head->next = next;
|
||||
next = head;
|
||||
}
|
||||
return next;
|
||||
}
|
||||
|
||||
static inline size_t size_to_granules(size_t size)
|
||||
{
|
||||
return (size + GRANULE_SIZE - 1) >> GRANULE_SIZE_LOG_2;
|
||||
}
|
||||
static struct freelist **get_small_object_freelist(enum chunk_kind kind)
|
||||
{
|
||||
ASSERT(kind < SMALL_OBJECT_CHUNK_KINDS);
|
||||
return &small_object_freelists[kind];
|
||||
}
|
||||
|
||||
static void *
|
||||
allocate_small(enum chunk_kind kind)
|
||||
{
|
||||
struct freelist **loc = get_small_object_freelist(kind);
|
||||
if (!*loc)
|
||||
{
|
||||
struct freelist *freelist = obtain_small_objects(kind);
|
||||
if (!freelist)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
*loc = freelist;
|
||||
}
|
||||
struct freelist *ret = *loc;
|
||||
*loc = ret->next;
|
||||
return (void *)ret;
|
||||
}
|
||||
|
||||
static void *
|
||||
allocate_large(size_t size)
|
||||
{
|
||||
struct large_object *obj = allocate_large_object(size);
|
||||
return obj ? get_large_object_payload(obj) : NULL;
|
||||
}
|
||||
|
||||
void *
|
||||
malloc(size_t size)
|
||||
{
|
||||
size_t granules = size_to_granules(size);
|
||||
enum chunk_kind kind = granules_to_chunk_kind(granules);
|
||||
return (kind == LARGE_OBJECT) ? allocate_large(size) : allocate_small(kind);
|
||||
}
|
||||
|
||||
void free(void *ptr)
|
||||
{
|
||||
if (!ptr)
|
||||
return;
|
||||
struct page *page = get_page(ptr);
|
||||
unsigned chunk = get_chunk_index(ptr);
|
||||
uint8_t kind = page->header.chunk_kinds[chunk];
|
||||
if (kind == LARGE_OBJECT)
|
||||
{
|
||||
struct large_object *obj = get_large_object(ptr);
|
||||
obj->next = large_objects;
|
||||
large_objects = obj;
|
||||
allocate_chunk(page, chunk, FREE_LARGE_OBJECT);
|
||||
pending_large_object_compact = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
size_t granules = kind;
|
||||
struct freelist **loc = get_small_object_freelist(granules);
|
||||
struct freelist *obj = ptr;
|
||||
obj->next = *loc;
|
||||
*loc = obj;
|
||||
}
|
||||
}
|
@ -1,8 +1,13 @@
|
||||
module builtin
|
||||
|
||||
import dlmalloc
|
||||
//__global global_allocator dlmalloc.Dlmalloc
|
||||
|
||||
__global global_allocator dlmalloc.Dlmalloc
|
||||
[unsafe]
|
||||
pub fn __malloc(size usize) voidptr {
|
||||
unsafe {
|
||||
return malloc(int(size))
|
||||
}
|
||||
}
|
||||
|
||||
[unsafe]
|
||||
pub fn memcpy(dest &C.void, src &C.void, n usize) &C.void {
|
||||
@ -16,12 +21,6 @@ pub fn memcpy(dest &C.void, src &C.void, n usize) &C.void {
|
||||
return unsafe { dest }
|
||||
}
|
||||
|
||||
[export: 'malloc']
|
||||
[unsafe]
|
||||
fn __malloc(n usize) &C.void {
|
||||
return unsafe { global_allocator.malloc(n) }
|
||||
}
|
||||
|
||||
[unsafe]
|
||||
fn strlen(_s &C.void) usize {
|
||||
s := unsafe { &byte(_s) }
|
||||
@ -106,14 +105,6 @@ fn memcmp(a &C.void, b &C.void, n usize) int {
|
||||
return 0
|
||||
}
|
||||
|
||||
[export: 'free']
|
||||
[unsafe]
|
||||
fn __free(ptr &C.void) {
|
||||
unsafe {
|
||||
global_allocator.free_(ptr)
|
||||
}
|
||||
}
|
||||
|
||||
fn vsprintf(str &char, format &char, ap &byte) int {
|
||||
panic('vsprintf(): string interpolation is not supported in `-freestanding`')
|
||||
}
|
||||
@ -169,5 +160,5 @@ fn __qsort(base voidptr, nmemb usize, size usize, sort_cb FnSortCB) {
|
||||
}
|
||||
|
||||
fn init_global_allocator() {
|
||||
global_allocator = dlmalloc.new(get_wasm_allocator())
|
||||
// global_allocator = dlmalloc.new(get_wasm_allocator())
|
||||
}
|
||||
|
@ -1,68 +1,5 @@
|
||||
// malloc/free implementation for freestanding webassembly target. We just use walloc at the moment
|
||||
module builtin
|
||||
|
||||
import dlmalloc
|
||||
|
||||
// Corresponding intrinsic to wasm’s `memory.grow` instruction
|
||||
//
|
||||
// This function, when called, will attempt to grow the default linear memory by the specified delta of pages.
|
||||
// The current WebAssembly page size is 65536 bytes (64 KB). If memory is successfully grown then the previous size of memory, in pages, is returned.
|
||||
// If memory cannot be grown then -1 is returned.
|
||||
//
|
||||
// The argument mem is the numerical index of which memory to return the size of. Note that currently the WebAssembly specification only supports one memory,
|
||||
// so it is required that zero is passed in. The argument is present to be forward-compatible with future WebAssembly revisions.
|
||||
// If a nonzero argument is passed to this function it will currently unconditionally abort
|
||||
fn C.__builtin_wasm_memory_grow(mem u32, delta usize) usize
|
||||
|
||||
/// Corresponding intrinsic to wasm's `memory.size` instruction
|
||||
///
|
||||
/// This function, when called, will return the current memory size in units of
|
||||
/// pages. The current WebAssembly page size is 65536 bytes (64 KB).
|
||||
fn C.__builtin_wasm_memory_size(mem u32) usize
|
||||
|
||||
const page_size = 65536
|
||||
|
||||
fn system_alloc(_ voidptr, size usize) (voidptr, usize, u32) {
|
||||
pages := size / page_size
|
||||
prev := C.__builtin_wasm_memory_grow(0, pages)
|
||||
if prev == -1 {
|
||||
return voidptr(0), 0, 0
|
||||
}
|
||||
return voidptr(prev * page_size), pages * page_size, 0
|
||||
}
|
||||
|
||||
fn system_remap(_ voidptr, _ voidptr, _ usize, _ usize, _ bool) voidptr {
|
||||
return voidptr(0)
|
||||
}
|
||||
|
||||
fn system_free_part(_ voidptr, _ voidptr, _ usize, _ usize) bool {
|
||||
return false
|
||||
}
|
||||
|
||||
fn system_free(_ voidptr, _ voidptr, _ usize) bool {
|
||||
return false
|
||||
}
|
||||
|
||||
fn system_allocates_zeros(_ voidptr) bool {
|
||||
return false
|
||||
}
|
||||
|
||||
fn system_page_size(_ voidptr) usize {
|
||||
return page_size
|
||||
}
|
||||
|
||||
fn system_can_release_part(_ voidptr, _ u32) bool {
|
||||
return false
|
||||
}
|
||||
|
||||
fn get_wasm_allocator() dlmalloc.Allocator {
|
||||
return dlmalloc.Allocator{
|
||||
alloc: system_alloc
|
||||
remap: system_remap
|
||||
free_part: system_free_part
|
||||
free_: system_free
|
||||
can_release_part: system_can_release_part
|
||||
allocates_zeros: system_allocates_zeros
|
||||
page_size: system_page_size
|
||||
data: voidptr(0)
|
||||
}
|
||||
}
|
||||
#flag -I @VEXEROOT/thirdparty/walloc/
|
||||
#include "walloc.c"
|
||||
|
@ -534,7 +534,7 @@ pub fn (mut v Builder) cc() {
|
||||
}
|
||||
ccompiler = 'xcrun --sdk iphoneos clang -isysroot $isysroot $arch'
|
||||
} else if v.pref.os == .wasm32 {
|
||||
ccompiler = 'clang-12'
|
||||
ccompiler = 'clang'
|
||||
}
|
||||
v.setup_ccompiler_options(ccompiler)
|
||||
v.build_thirdparty_obj_files()
|
||||
|
Loading…
Reference in New Issue
Block a user