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all: byte => u8

This commit is contained in:
Alexander Medvednikov
2022-04-15 14:58:56 +03:00
parent b49d873217
commit d4a0d6f73c
221 changed files with 1365 additions and 1365 deletions

View File

@ -29,7 +29,7 @@ pub fn create_texture(w int, h int, buf &byte) gfx.Image {
// usage: .dynamic
wrap_u: .clamp_to_edge
wrap_v: .clamp_to_edge
label: &byte(0)
label: &u8(0)
d3d11_texture: 0
}
// comment if .dynamic is enabled

View File

@ -220,10 +220,10 @@ fn my_init(mut app App) {
// 1x1 pixel white, default texture
unsafe {
tmp_txt := malloc(4)
tmp_txt[0] = byte(0xFF)
tmp_txt[1] = byte(0xFF)
tmp_txt[2] = byte(0xFF)
tmp_txt[3] = byte(0xFF)
tmp_txt[0] = u8(0xFF)
tmp_txt[1] = u8(0xFF)
tmp_txt[2] = u8(0xFF)
tmp_txt[3] = u8(0xFF)
app.texture = obj.create_texture(1, 1, tmp_txt)
free(tmp_txt)
}