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thirdparty/sokol: apply speaker/headset bug fix from latest upstream sokol_audio.h (#14676)

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Wertzui123 2022-06-04 19:24:07 +02:00 committed by GitHub
parent 3c5ae41712
commit d71fd04c81
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@ -1611,7 +1611,12 @@ _SOKOL_PRIVATE bool _saudio_backend_init(void) {
fmtex.Format.nAvgBytesPerSec = fmtex.Format.nSamplesPerSec * fmtex.Format.nBlockAlign; fmtex.Format.nAvgBytesPerSec = fmtex.Format.nSamplesPerSec * fmtex.Format.nBlockAlign;
fmtex.Format.cbSize = 22; /* WORD + DWORD + GUID */ fmtex.Format.cbSize = 22; /* WORD + DWORD + GUID */
fmtex.Samples.wValidBitsPerSample = 32; fmtex.Samples.wValidBitsPerSample = 32;
fmtex.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT; if (_saudio.num_channels == 1) {
fmtex.dwChannelMask = SPEAKER_FRONT_CENTER;
}
else {
fmtex.dwChannelMask = SPEAKER_FRONT_LEFT|SPEAKER_FRONT_RIGHT;
}
fmtex.SubFormat = _saudio_KSDATAFORMAT_SUBTYPE_IEEE_FLOAT; fmtex.SubFormat = _saudio_KSDATAFORMAT_SUBTYPE_IEEE_FLOAT;
dur = (REFERENCE_TIME) dur = (REFERENCE_TIME)
(((double)_saudio.buffer_frames) / (((double)_saudio.sample_rate) * (1.0/10000000.0))); (((double)_saudio.buffer_frames) / (((double)_saudio.sample_rate) * (1.0/10000000.0)));