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net: extract a common Socket struct, reuse it by embedding in TcpSocket & UdpSocket (#13559)
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@@ -296,8 +296,7 @@ pub fn (c &TcpListener) addr() ?Addr {
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}
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struct TcpSocket {
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pub:
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handle int
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Socket
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}
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fn new_tcp_socket(family AddrFamily) ?TcpSocket {
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@@ -418,8 +417,3 @@ fn (mut s TcpSocket) connect(a Addr) ? {
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// otherwise we timed out
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return err_connect_timed_out
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}
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// address gets the address of a socket
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pub fn (s &TcpSocket) address() ?Addr {
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return addr_from_socket_handle(s.handle)
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}
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