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all: add stdcall attribute, unhandled exception handler, get_raw_stdin, v_realloc

This commit is contained in:
Emily Hudson 2020-05-29 02:06:27 +01:00 committed by GitHub
parent a849d46e3f
commit f0a9b88ac4
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6 changed files with 169 additions and 2 deletions

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@ -158,7 +158,16 @@ TODO
print_backtrace()
#endif
*/
}
[unsafe_fn]
pub fn v_realloc(b byteptr, n int) byteptr {
ptr := C.realloc(b, n)
if ptr == 0 {
panic('realloc($n) failed')
}
return ptr
}
pub fn v_calloc(n int) byteptr {

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@ -64,6 +64,7 @@ fn builtin_init() {
C.SetConsoleMode(C.GetStdHandle(C.STD_OUTPUT_HANDLE), C.ENABLE_PROCESSED_OUTPUT | 0x0004) // enable_virtual_terminal_processing
C.setbuf(C.stdout, 0)
}
add_unhandled_exception_handler()
}
fn print_backtrace_skipping_top_frames(skipframes int) bool {
@ -139,3 +140,56 @@ fn print_backtrace_skipping_top_frames_mingw(skipframes int) bool {
eprintln('print_backtrace_skipping_top_frames_mingw is not implemented')
return false
}
//TODO copypaste from os
// we want to be able to use this here without having to `import os`
struct ExceptionRecord {
pub:
// status_ constants
code u32
flags u32
record &ExceptionRecord
address voidptr
param_count u32
// params []voidptr
}
struct ContextRecord {
// TODO
}
struct ExceptionPointers {
pub:
exception_record &ExceptionRecord
context_record &ContextRecord
}
type VectoredExceptionHandler fn(&ExceptionPointers)u32
fn C.AddVectoredExceptionHandler(u32, VectoredExceptionHandler)
fn add_vectored_exception_handler(handler VectoredExceptionHandler) {
C.AddVectoredExceptionHandler(1, handler)
}
[windows_stdcall]
fn unhandled_exception_handler(e &ExceptionPointers) u32 {
match e.exception_record.code {
// These are 'used' by the backtrace printer
// so we dont want to catch them...
0x4001000A, 0x40010006 {
return 0
}
else {
println('Unhandled Exception 0x${e.exception_record.code:X}')
print_backtrace_skipping_top_frames(5)
}
}
return 0
}
pub fn add_unhandled_exception_handler() {
add_vectored_exception_handler(unhandled_exception_handler)
}

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@ -102,3 +102,38 @@ const (
o_noctty = 0 // make file non-controlling tty (ignored on Windows)
o_nonblock = 0 // don't block on opening file (ignored on Windows)
)
const (
status_access_violation = 0xC0000005
status_in_page_error = 0xC0000006
status_invalid_handle = 0xC0000008
status_invalid_parameter = 0xC000000D
status_no_memory = 0xC0000017
status_illegal_instruction = 0xC000001D
status_noncontinuable_exception = 0xC0000025
status_invalid_disposition = 0xC0000026
status_array_bounds_exceeded = 0xC000008C
status_float_denormal_operand = 0xC000008D
status_float_divide_by_zero = 0xC000008E
status_float_inexact_result = 0xC000008F
status_float_invalid_operation = 0xC0000090
status_float_overflow = 0xC0000091
status_float_stack_check = 0xC0000092
status_float_underflow = 0xC0000093
status_integer_divide_by_zero = 0xC0000094
status_integer_overflow = 0xC0000095
status_privileged_instruction = 0xC0000096
status_stack_overflow = 0xC00000FD
status_dll_not_found = 0xC0000135
status_ordinal_not_found = 0xC0000138
status_entrypoint_not_found = 0xC0000139
status_control_c_exit = 0xC000013A
status_dll_init_failed = 0xC0000142
status_float_multiple_faults = 0xC00002B4
status_float_multiple_traps = 0xC00002B5
status_reg_nat_consumption = 0xC00002C9
status_heap_corruption = 0xC0000374
status_stack_buffer_overrun = 0xC0000409
status_invalid_cruntime_parameter = 0xC0000417
status_assertion_failure = 0xC0000420
)

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@ -787,6 +787,30 @@ pub fn get_raw_line() string {
}
}
pub fn get_raw_stdin() []byte {
$if windows {
unsafe {
block_bytes := 512
mut buf := malloc(block_bytes)
h_input := C.GetStdHandle(std_input_handle)
mut bytes_read := 0
mut offset := 0
for {
pos := buf + offset
res := C.ReadFile(h_input, pos, block_bytes, &bytes_read, 0)
if !res {
break
}
offset += bytes_read
buf = v_realloc(buf, offset + block_bytes + (block_bytes-bytes_read))
}
return array{element_size: 1 data: voidptr(buf) len: offset cap: offset }
}
} $else {
panic('get_raw_stdin not implemented on this platform...')
}
}
pub fn get_lines() []string {
mut line := ''
mut inputstr := []string{}

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@ -311,3 +311,38 @@ pub fn (mut f File) close() {
C.fflush(f.cfile)
C.fclose(f.cfile)
}
pub struct ExceptionRecord {
pub:
// status_ constants
code u32
flags u32
record &ExceptionRecord
address voidptr
param_count u32
// params []voidptr
}
pub struct ContextRecord {
// TODO
}
pub struct ExceptionPointers {
pub:
exception_record &ExceptionRecord
context_record &ContextRecord
}
pub type VectoredExceptionHandler fn(&ExceptionPointers)u32
// This is defined in builtin because we use vectored exception handling
// for our unhandled exception handler on windows
// As a result this definition is commented out to prevent
// duplicate definitions from displeasing the compiler
// fn C.AddVectoredExceptionHandler(u32, VectoredExceptionHandler)
pub fn add_vectored_exception_handler(first bool, handler VectoredExceptionHandler) {
C.AddVectoredExceptionHandler(u32(first), handler)
}

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@ -37,6 +37,8 @@ fn (mut g Gen) gen_fn_decl(it ast.FnDecl) {
}
//
fn_start_pos := g.out.len
mut msvc_attrs := ''
match g.attr {
'inline' {
g.write('inline ')
@ -95,6 +97,14 @@ fn (mut g Gen) gen_fn_decl(it ast.FnDecl) {
'_pure' {
g.write('__attribute__((const)) ')
}
// windows attributes (msvc/mingw)
// prefixed by windows to indicate they're for advanced users only and not really supported by V.
'windows_stdcall' {
msvc_attrs += '__stdcall '
}
else {
// nothing but keep V happy
}
@ -174,8 +184,8 @@ fn (mut g Gen) gen_fn_decl(it ast.FnDecl) {
g.write('static ')
g.definitions.write('static ')
}
g.definitions.write('$type_name ${name}(')
g.write('$type_name ${name}(')
g.definitions.write('$type_name $msvc_attrs ${name}(')
g.write('$type_name $msvc_attrs ${name}(')
}
fargs, fargtypes := g.fn_args(it.args, it.is_variadic)
if it.no_body || (g.pref.use_cache && it.is_builtin) {