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gg:fix draw_line for android (#9882)
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@ -560,6 +560,7 @@ pub fn (ctx &Context) draw_line(x f32, y f32, x2 f32, y2 f32, c gx.Color) {
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if c.a != 255 {
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sgl.load_pipeline(ctx.timage_pip)
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}
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$if !android {
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if ctx.scale > 1 {
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// Make the line more clear on hi dpi screens: draw a rectangle
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mut width := mu.abs(x2 - x)
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@ -572,6 +573,7 @@ pub fn (ctx &Context) draw_line(x f32, y f32, x2 f32, y2 f32, c gx.Color) {
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ctx.draw_rect(x, y, width, height, c)
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return
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}
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}
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sgl.c4b(c.r, c.g, c.b, c.a)
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sgl.begin_line_strip()
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sgl.v2f(x * ctx.scale, y * ctx.scale)
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