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mirror of https://github.com/vlang/v.git synced 2023-08-10 21:13:21 +03:00

all: ~500 more byte=>u8

This commit is contained in:
Alexander Medvednikov
2022-04-15 18:25:45 +03:00
parent ae6a25f44e
commit fbb9e65c0f
148 changed files with 544 additions and 494 deletions

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@ -68,7 +68,7 @@ fn destroy_texture(sg_img gfx.Image) {
}
// Use only if usage: .dynamic is enabled
fn update_text_texture(sg_img gfx.Image, w int, h int, buf &byte) {
fn update_text_texture(sg_img gfx.Image, w int, h int, buf &u8) {
sz := w * h * 4
mut tmp_sbc := gfx.ImageData{}
tmp_sbc.subimage[0][0] = gfx.Range{

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@ -18,7 +18,7 @@ import stbi
/******************************************************************************
* Texture functions
******************************************************************************/
pub fn create_texture(w int, h int, buf &byte) gfx.Image {
pub fn create_texture(w int, h int, buf &u8) gfx.Image {
sz := w * h * 4
mut img_desc := gfx.ImageDesc{
width: w

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@ -5,8 +5,8 @@ module particle
// * Color
pub struct Color {
mut:
r byte
g byte
b byte
a byte
r u8
g u8
b u8
a u8
}

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@ -61,7 +61,7 @@ fn graphics_frame(mut state AppState) {
}
[inline]
fn (mut state AppState) bsample(idx int) byte {
fn (mut state AppState) bsample(idx int) u8 {
return u8(127 + state.frames[(state.gframe + idx) & 2047] * 128)
}

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@ -104,15 +104,15 @@ struct RIFFChunkHeader {
}
struct RIFFFormat {
format_tag u16 // PCM = 1; Values other than 1 indicate some form of compression.
nchannels u16 // Nc ; 1 = mono ; 2 = stereo
sample_rate u32 // F
avg_bytes_per_second u32 // F * M*Nc
nblock_align u16 // M*Nc
bits_per_sample u16 // 8 * M
cbsize u16 // Size of the extension: 22
valid_bits_per_sample u16 // at most 8*M
channel_mask u32 // Speaker position mask
format_tag u16 // PCM = 1; Values other than 1 indicate some form of compression.
nchannels u16 // Nc ; 1 = mono ; 2 = stereo
sample_rate u32 // F
avg_bytes_per_second u32 // F * M*Nc
nblock_align u16 // M*Nc
bits_per_sample u16 // 8 * M
cbsize u16 // Size of the extension: 22
valid_bits_per_sample u16 // at most 8*M
channel_mask u32 // Speaker position mask
sub_format [16]u8 // GUID
}