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ft: rename to freetype
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865eee2f6b
commit
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@ -185,7 +185,7 @@ fn (p mut Parser) parse() {
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}
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}
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p.fgenln('\n')
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p.fgenln('\n')
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p.builtin_mod = p.mod == 'builtin'
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p.builtin_mod = p.mod == 'builtin'
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p.can_chash = p.mod == 'ft' || p.mod == 'glfw' || p.mod=='glfw2' || p.mod=='ui' // TODO tmp remove
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p.can_chash = p.mod == 'freetype' || p.mod == 'glfw' || p.mod=='glfw2' || p.mod=='ui' // TODO tmp remove
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// Import pass - the first and the smallest pass that only analyzes imports
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// Import pass - the first and the smallest pass that only analyzes imports
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// fully qualify the module name, eg base64 to encoding.base64
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// fully qualify the module name, eg base64 to encoding.base64
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fq_mod := p.table.qualify_module(p.mod, p.file_path)
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fq_mod := p.table.qualify_module(p.mod, p.file_path)
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@ -2,7 +2,7 @@
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// Use of this source code is governed by an MIT license
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// Use of this source code is governed by an MIT license
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// that can be found in the LICENSE file.
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// that can be found in the LICENSE file.
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module ft
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module freetype
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import (
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import (
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os
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os
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@ -44,7 +44,7 @@ struct Face {
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cobj voidptr
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cobj voidptr
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}
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}
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struct GG {
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struct Context {
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shader gl.Shader
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shader gl.Shader
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// use_ortho bool
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// use_ortho bool
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width int
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width int
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@ -58,7 +58,6 @@ struct GG {
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chars []Character
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chars []Character
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utf_runes []string
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utf_runes []string
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utf_chars []Character
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utf_chars []Character
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text_ctx *GG
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face Face
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face Face
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scale int // retina = 2 , normal = 1
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scale int // retina = 2 , normal = 1
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}
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}
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@ -116,10 +115,10 @@ fn ft_load_char(_face Face, code i64) Character {
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return ch
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return ch
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}
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}
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pub fn new_context(cfg gg.Cfg, scale int) *GG {
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pub fn new_context(cfg gg.Cfg, scale int) *Context {
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// Can only have text in ortho mode
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// Can only have text in ortho mode
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if !cfg.use_ortho {
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if !cfg.use_ortho {
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return &GG{text_ctx: 0}
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return &Context{}
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}
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}
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mut width := cfg.width * scale
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mut width := cfg.width * scale
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mut height := cfg.height * scale
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mut height := cfg.height * scale
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@ -216,7 +215,7 @@ pub fn new_context(cfg gg.Cfg, scale int) *GG {
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// # glVertexAttribPointer(0, 4, GL_FLOAT,false, 4 * sizeof(GLf32), 0);
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// # glVertexAttribPointer(0, 4, GL_FLOAT,false, 4 * sizeof(GLf32), 0);
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// gl.bind_buffer(GL_ARRAY_BUFFER, uint(0))
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// gl.bind_buffer(GL_ARRAY_BUFFER, uint(0))
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// # glBindVertexArray(0);
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// # glBindVertexArray(0);
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mut ctx := &GG {
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mut ctx := &Context {
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shader: shader,
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shader: shader,
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width: width,
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width: width,
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height: height,
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height: height,
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@ -225,7 +224,6 @@ pub fn new_context(cfg gg.Cfg, scale int) *GG {
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vbo: vbo,
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vbo: vbo,
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chars: chars,
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chars: chars,
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face: f
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face: f
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text_ctx: 0
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}
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}
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ctx.init_utf8_runes()
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ctx.init_utf8_runes()
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return ctx
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return ctx
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@ -233,7 +231,7 @@ pub fn new_context(cfg gg.Cfg, scale int) *GG {
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// A dirty hack to implement rendering of cyrillic letters.
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// A dirty hack to implement rendering of cyrillic letters.
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// All UTF-8 must be supported.
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// All UTF-8 must be supported.
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fn (ctx mut GG) init_utf8_runes() {
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fn (ctx mut Context) init_utf8_runes() {
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s := '≈йцукенгшщзхъфывапролджэячсмитьбюЙЦУКЕНГШЩЗХЪФЫВАПРОЛДЖЭЯЧСМИТЬБЮ'
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s := '≈йцукенгшщзхъфывапролджэячсмитьбюЙЦУКЕНГШЩЗХЪФЫВАПРОЛДЖЭЯЧСМИТЬБЮ'
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println(s)
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println(s)
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us := s.ustring()
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us := s.ustring()
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@ -247,7 +245,7 @@ fn (ctx mut GG) init_utf8_runes() {
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}
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}
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// fn (ctx &GG) render_text(text string, x, y, scale f32, color gx.Color) {
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// fn (ctx &GG) render_text(text string, x, y, scale f32, color gx.Color) {
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pub fn (ctx &GG) draw_text(_x, _y int, text string, cfg gx.TextCfg) {
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pub fn (ctx &Context) draw_text(_x, _y int, text string, cfg gx.TextCfg) {
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utext := text.ustring_tmp()
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utext := text.ustring_tmp()
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// utext := text.ustring()
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// utext := text.ustring()
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ctx._draw_text(_x, _y, utext, cfg)
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ctx._draw_text(_x, _y, utext, cfg)
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@ -257,13 +255,13 @@ pub fn (ctx &GG) draw_text(_x, _y int, text string, cfg gx.TextCfg) {
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// #free(text.str);
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// #free(text.str);
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}
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}
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fn (ctx &GG) draw_text_fast(_x, _y int, text ustring, cfg gx.TextCfg) {
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fn (ctx &Context) draw_text_fast(_x, _y int, text ustring, cfg gx.TextCfg) {
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ctx.text_ctx._draw_text(_x, _y, text, cfg)
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ctx._draw_text(_x, _y, text, cfg)
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}
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}
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// TODO HACK with second text context
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// TODO HACK with second text context
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// fn (ctx &GG) _draw_text(_x, _y int, text string, cfg gx.TextCfg) {
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// fn (ctx &GG) _draw_text(_x, _y int, text string, cfg gx.TextCfg) {
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fn (ctx &GG) _draw_text(_x, _y int, utext ustring, cfg gx.TextCfg) {
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fn (ctx &Context) _draw_text(_x, _y int, utext ustring, cfg gx.TextCfg) {
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/*
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/*
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if utext.s.contains('on_seg') {
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if utext.s.contains('on_seg') {
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println('\nat(0)')
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println('\nat(0)')
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@ -369,7 +367,7 @@ fn (ctx &GG) _draw_text(_x, _y int, utext ustring, cfg gx.TextCfg) {
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// #free(runes.data);
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// #free(runes.data);
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}
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}
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pub fn (ctx &GG) draw_text_def(x, y int, text string) {
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pub fn (ctx &Context) draw_text_def(x, y int, text string) {
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cfg := gx.TextCfg {
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cfg := gx.TextCfg {
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color: gx.Black,
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color: gx.Black,
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size: DEFAULT_FONT_SIZE,
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size: DEFAULT_FONT_SIZE,
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