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vfmt: handle comments
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@@ -52,8 +52,6 @@ pub:
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pub struct GG {
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shader gl.Shader
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// use_ortho bool
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width int
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height int
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vao u32
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rect_vao u32
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rect_vbo u32
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@@ -61,7 +59,10 @@ pub struct GG {
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line_vbo u32
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vbo u32
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scale int // retina = 2 , normal = 1
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//pub:
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pub mut:
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width int
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height int
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window &glfw.Window
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render_fn fn()
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}
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