module fontstash pub struct C.FONSparams { width int height int flags char userPtr voidptr // int (*renderCreate)(void* uptr, int width, int height) renderCreate fn (uptr voidptr, width int, height int) int = unsafe { nil } // int (*renderResize)(void* uptr, int width, int height) renderResize fn (uptr voidptr, width int, height int) int = unsafe { nil } // void (*renderUpdate)(void* uptr, int* rect, const unsigned char* data) renderUpdate fn (uptr voidptr, rect &int, data &u8) = unsafe { nil } // void (*renderDraw)(void* uptr, const float* verts, const float* tcoords, const unsigned int* colors, int nverts) renderDraw fn (uptr voidptr, verts &f32, tcoords &f32, colors &u32, nverts int) = unsafe { nil } // void (*renderDelete)(void* uptr) renderDelete fn (uptr voidptr) = unsafe { nil } } pub struct C.FONSquad { x0 f32 y0 f32 s0 f32 t0 f32 x1 f32 y1 f32 s1 f32 t1 f32 } pub struct C.FONStextIter { x f32 y f32 nextx f32 nexty f32 scale f32 spacing f32 codepoint u32 isize i16 iblur i16 font &C.FONSfont = unsafe { nil } prevGlyphIndex int str &u8 next &u8 end &u8 utf8state u32 } pub struct C.FONSfont {} pub struct C.FONScontext {}