module websocket // All this plumbing will go awauy when we can do EventHandler properly struct MessageEventHandler { handler SocketMessageFn handler2 SocketMessageFn2 is_ref bool ref voidptr } struct ErrorEventHandler { handler SocketErrorFn handler2 SocketErrorFn2 is_ref bool ref voidptr } struct OpenEventHandler { handler SocketOpenFn handler2 SocketOpenFn2 is_ref bool ref voidptr } struct CloseEventHandler { handler SocketCloseFn handler2 SocketCloseFn2 is_ref bool ref voidptr } pub type AcceptClientFn = fn (mut c ServerClient) ?bool pub type SocketMessageFn = fn (mut c Client, msg &Message) ? pub type SocketMessageFn2 = fn (mut c Client, msg &Message, v voidptr) ? pub type SocketErrorFn = fn (mut c Client, err string) ? pub type SocketErrorFn2 = fn (mut c Client, err string, v voidptr) ? pub type SocketOpenFn = fn (mut c Client) ? pub type SocketOpenFn2 = fn (mut c Client, v voidptr) ? pub type SocketCloseFn = fn (mut c Client, code int, reason string) ? pub type SocketCloseFn2 = fn (mut c Client, code int, reason string, v voidptr) ? pub fn (mut s Server) on_connect(fun AcceptClientFn) ? { if s.accept_client_callbacks.len > 0 { return error('only one callback can be registered for accept client') } s.accept_client_callbacks << fun } fn (mut s Server) send_connect_event(mut c ServerClient) ?bool { if s.accept_client_callbacks.len == 0 { // If no callback all client will be accepted return true } fun := s.accept_client_callbacks[0] res := fun(mut c)? return res } // on_message, register a callback on new messages pub fn (mut s Server) on_message(fun SocketMessageFn) { s.message_callbacks << MessageEventHandler{ handler: fun } } // on_message_ref, register a callback on new messages and provide a reference pub fn (mut s Server) on_message_ref(fun SocketMessageFn2, ref voidptr) { s.message_callbacks << MessageEventHandler{ handler2: fun ref: ref is_ref: true } } // on_close, register a callback on closed socket pub fn (mut s Server) on_close(fun SocketCloseFn) { s.close_callbacks << CloseEventHandler{ handler: fun } } // on_close_ref, register a callback on closed socket and provide a reference pub fn (mut s Server) on_close_ref(fun SocketCloseFn2, ref voidptr) { s.close_callbacks << CloseEventHandler{ handler2: fun ref: ref is_ref: true } } // on_message, register a callback on new messages pub fn (mut ws Client) on_message(fun SocketMessageFn) { ws.message_callbacks << MessageEventHandler{ handler: fun } } // on_message_ref, register a callback on new messages and provide a reference pub fn (mut ws Client) on_message_ref(fun SocketMessageFn2, ref voidptr) { ws.message_callbacks << MessageEventHandler{ handler2: fun ref: ref is_ref: true } } // on_error, register a callback on errors pub fn (mut ws Client) on_error(fun SocketErrorFn) { ws.error_callbacks << ErrorEventHandler{ handler: fun } } // on_error_ref, register a callback on errors and provida a reference pub fn (mut ws Client) on_error_ref(fun SocketErrorFn2, ref voidptr) { ws.error_callbacks << ErrorEventHandler{ handler2: fun ref: ref is_ref: true } } // on_open, register a callback on successful open pub fn (mut ws Client) on_open(fun SocketOpenFn) { ws.open_callbacks << OpenEventHandler{ handler: fun } } // on_open_ref, register a callback on successful open and provide a reference pub fn (mut ws Client) on_open_ref(fun SocketOpenFn2, ref voidptr) { ws.open_callbacks << OpenEventHandler{ handler2: fun ref: ref is_ref: true } } // on_close, register a callback on closed socket pub fn (mut ws Client) on_close(fun SocketCloseFn) { ws.close_callbacks << CloseEventHandler{ handler: fun } } // on_close_ref, register a callback on closed socket and provide a reference pub fn (mut ws Client) on_close_ref(fun SocketCloseFn2, ref voidptr) { ws.close_callbacks << CloseEventHandler{ handler2: fun ref: ref is_ref: true } } fn (mut ws Client) send_message_event(msg &Message) { ws.debug_log('sending on_message event') for ev_handler in ws.message_callbacks { if !ev_handler.is_ref { ev_handler.handler(ws, msg) } else { ev_handler.handler2(ws, msg, ev_handler.ref) } } } fn (mut ws Client) send_error_event(err string) { ws.debug_log('sending on_error event') for ev_handler in ws.error_callbacks { if !ev_handler.is_ref { ev_handler.handler(mut ws, err) } else { ev_handler.handler2(mut ws, err, ev_handler.ref) } } } fn (mut ws Client) send_close_event(code int, reason string) { ws.debug_log('sending on_close event') for ev_handler in ws.close_callbacks { if !ev_handler.is_ref { ev_handler.handler(mut ws, code, reason) } else { ev_handler.handler2(mut ws, code, reason, ev_handler.ref) } } } fn (mut ws Client) send_open_event() { ws.debug_log('sending on_open event') for ev_handler in ws.open_callbacks { if !ev_handler.is_ref { ev_handler.handler(mut ws) } else { ev_handler.handler2(mut ws, ev_handler.ref) } } }