module os // - ProcessState.not_started - the process has not yet started // - ProcessState.running - the process is currently running // - ProcessState.stopped - the process was running, but was stopped temporarily // - ProcessState.exited - the process has finished/exited // - ProcessState.aborted - the process was terminated by a signal // - ProcessState.closed - the process resources like opened file descriptors were freed/discarded, final state. pub enum ProcessState { not_started running stopped exited aborted closed } [heap] pub struct Process { pub: filename string // the process's command file path pub mut: pid int // the PID of the process code int = -1 // the exit code of the process, != -1 *only* when status is .exited *and* the process was not aborted status ProcessState = .not_started // the current status of the process err string // if the process fails, contains the reason why args []string // the arguments that the command takes env_is_custom bool // true, when the environment was customized with .set_environment env []string // the environment with which the process was started (list of 'var=val') use_stdio_ctl bool // when true, then you can use p.stdin_write(), p.stdout_slurp() and p.stderr_slurp() use_pgroup bool // when true, the process will create a new process group, enabling .signal_pgkill() stdio_fd [3]int // the stdio file descriptors for the child process, used only by the nix implementation wdata voidptr // the WProcess; used only by the windows implementation } // new_process - create a new process descriptor // Note: new does NOT start the new process. // That is done because you may want to customize it first, // by calling different set_ methods on it. // In order to start it, call p.run() or p.wait() pub fn new_process(filename string) &Process { return &Process{ filename: filename stdio_fd: [-1, -1, -1]! } } // set_args - set the arguments for the new process pub fn (mut p Process) set_args(pargs []string) { if p.status != .not_started { return } p.args = pargs return } // set_environment - set a custom environment variable mapping for the new process pub fn (mut p Process) set_environment(envs map[string]string) { if p.status != .not_started { return } p.env_is_custom = true p.env = []string{} for k, v in envs { p.env << '${k}=${v}' } return }