// This is a version of dlmalloc.c ported to V. You can find the original // source at ftp://g.oswego.edu/pub/misc/malloc.c // // The original source was written by Doug Lea and released to the public domain // // // # Why dlmalloc? // // This library does not rely on C code. The primary purpose is for use in freestanding // build mode and for WASM target. // // dlmalloc is not the most performant allocator. It's main purpose is to be // easily portable and easy to learn. Here we have straight port of C and dlmalloc-rs // versions of dlmalloc. module dlmalloc import math.bits /* $if debug ? { #include "valgrind.h" } fn //C.VALGRIND_MALLOCLIKE_BLOCK(addr voidptr, size usize, rzb usize,is_zeroed bool) fn //C.VALGRIND_FREELIKE_BLOCK(addr voidptr, rzB usize) fn //C.VALGRIND_MAKE_MEM_UNDEFINED(addr voidptr, size usize) */ pub const ( n_small_bins = 32 n_tree_bins = 32 small_bin_shift = 3 tree_bin_shift = 8 max_release_check_rate = 4095 ) fn usize_leading_zeros(x usize) usize { if sizeof(usize) == 8 { return usize(bits.leading_zeros_64(u64(x))) } else { return usize(bits.leading_zeros_32(u32(x))) } } [inline] fn default_granularity() usize { return 64 * 1024 } [inline] fn default_trim_threshold() usize { return 2 * 1024 * 1024 } [inline] fn malloc_alignment() usize { return sizeof(usize) * 2 } [inline] fn chunk_overhead() usize { return sizeof(usize) } [inline] fn min_large_size() usize { return 1 << dlmalloc.tree_bin_shift } [inline] fn mmap_chunk_overhead() usize { return 2 * sizeof(usize) } [inline] fn max_small_size() usize { return min_large_size() - 1 } [inline] fn max_small_request() usize { return max_small_size() - (malloc_alignment() - 1) - chunk_overhead() } [inline] fn min_chunk_size() usize { return align_up(sizeof(Chunk), malloc_alignment()) } [inline] fn chunk_mem_offset() usize { return 2 * sizeof(usize) } [inline] fn min_request() usize { return min_chunk_size() - chunk_overhead() - 1 } [inline] fn top_foot_size() usize { return align_offset_usize(chunk_mem_offset()) + pad_request(sizeof(Segment)) + min_chunk_size() } [inline] fn max_request() usize { return calc_max_request() } [inline] fn mmap_foot_pad() usize { return 4 * sizeof(usize) } fn min_sys_alloc_space() usize { return ((~0 - (default_granularity() + top_foot_size() + malloc_alignment()) + 1) & ~malloc_alignment()) - chunk_overhead() + 1 } fn calc_max_request() usize { x := min_sys_alloc_space() y := (~min_chunk_size() + 1) << 2 if x < y { return x } else { return y } } fn pad_request(amt usize) usize { return align_up(amt + chunk_overhead(), malloc_alignment()) } fn align_offset_usize(addr usize) usize { return align_up(addr, malloc_alignment()) - addr } fn is_aligned(a usize) bool { return a & (malloc_alignment() - 1) == 0 } fn is_small(s usize) bool { return s >> dlmalloc.small_bin_shift < dlmalloc.n_small_bins } fn small_index2size(idx u32) usize { return usize(idx) << dlmalloc.small_bin_shift } fn small_index(size usize) u32 { return u32(size >> dlmalloc.small_bin_shift) } fn align_up(a usize, alignment usize) usize { if a % alignment == 0 { return a } else { return a - (a % alignment) + alignment } } fn left_bits(x u32) u32 { return (x << 1) | (~(x << 1)) + 1 } fn least_bit(x u32) u32 { return x & (~x + 1) } fn leftshift_for_tree_index(x u32) u32 { y := usize(x) if y == dlmalloc.n_tree_bins - 1 { return 0 } else { return u32(sizeof(usize) * 8 - 1 - ((y >> 1) + dlmalloc.tree_bin_shift - 2)) } } [unsafe] fn align_as_chunk(ptr_ voidptr) &Chunk { ptr := usize(ptr_) chunk := ptr + chunk_mem_offset() return &Chunk(ptr + align_offset_usize(chunk)) } fn request_2_size(req usize) usize { if req < min_request() { return min_chunk_size() } else { return pad_request(req) } } fn overhead_for(c &Chunk) usize { if c.mmapped() { return mmap_chunk_overhead() } else { return chunk_overhead() } } // In order for dlmalloc to efficently manage memory, it needs a way to communicate with the underlying platform. // This `Allocator` type provides an interface for this communication. // // // Why not `interface?` Interfaces require memory allocation so it is simpler to pass a struct. pub struct Allocator { alloc fn (voidptr, usize) (voidptr, usize, u32) remap fn (voidptr, voidptr, usize, usize, bool) voidptr free_part fn (voidptr, voidptr, usize, usize) bool free_ fn (voidptr, voidptr, usize) bool can_release_part fn (voidptr, u32) bool allocates_zeros fn (voidptr) bool page_size fn (voidptr) usize // not a constant field because some platforms might have different page sizes depending on configs data voidptr } pub struct Dlmalloc { system_allocator Allocator max_request usize = 4294901657 mut: // bin maps smallmap u32 // bin map for small bins treemap u32 // bin map for tree bins smallbins [66]&Chunk // small bins, it is actually (n_small_bins + 1) * 2 treebins [n_tree_bins]&TreeChunk dvsize usize topsize usize dv &Chunk = unsafe { nil } top &Chunk = unsafe { nil } footprint usize max_footprint usize seg Segment trim_check u32 least_addr voidptr release_checks usize } pub fn new(system_allocator Allocator) Dlmalloc { return Dlmalloc{ smallmap: 0 treemap: 0 smallbins: unsafe { [(dlmalloc.n_small_bins + 1) * 2]&Chunk{} } treebins: unsafe { [dlmalloc.n_tree_bins]&TreeChunk{} } dvsize: 0 topsize: 0 dv: unsafe { nil } top: unsafe { nil } footprint: 0 max_footprint: 0 seg: Segment{unsafe { nil }, 0, unsafe { nil }, 0} trim_check: 0 least_addr: unsafe { nil } release_checks: 0 system_allocator: system_allocator max_request: 4294901657 } } [heap] struct Chunk { mut: prev_foot usize head usize prev &Chunk next &Chunk } [heap] struct Segment { mut: base voidptr size usize next &Segment flags u32 } [heap] struct TreeChunk { mut: chunk Chunk child [2]voidptr parent voidptr index u32 } const ( pinuse = 1 << 0 cinuse = 1 << 1 flag4 = 1 << 2 inuse = pinuse | cinuse flag_bits = pinuse | cinuse | flag4 ) fn fencepost_head() usize { return dlmalloc.inuse | sizeof(usize) } fn (c &Chunk) size() usize { return c.head & ~dlmalloc.flag_bits } fn (c &Chunk) mmapped() bool { return c.head & dlmalloc.inuse == 0 } fn (c &Chunk) next() &Chunk { mut me := usize(c) me = me + c.size() return &Chunk(me) } fn (c &Chunk) prev() &Chunk { mut me := usize(c) me = me + c.prev_foot return &Chunk(me) } fn (c &Chunk) cinuse() bool { return c.head & dlmalloc.cinuse != 0 } fn (c &Chunk) pinuse() bool { return c.head & dlmalloc.pinuse != 0 } fn (mut c Chunk) clear_pinuse() { c.head &= ~dlmalloc.pinuse } fn (c &Chunk) inuse() bool { return c.head & dlmalloc.inuse != dlmalloc.pinuse } fn (mut c Chunk) set_inuse(size usize) { c.head = (c.head & dlmalloc.pinuse) | size | dlmalloc.cinuse mut next := c.plus_offset(size) next.head |= dlmalloc.pinuse } fn (mut c Chunk) set_inuse_and_pinuse(size usize) { c.head = dlmalloc.pinuse | size | dlmalloc.cinuse mut next := c.plus_offset(size) next.head |= dlmalloc.pinuse } fn (mut c Chunk) set_size_and_pinuse_of_inuse_chunk(size usize) { c.head = size | dlmalloc.pinuse | dlmalloc.cinuse } fn (mut c Chunk) set_size_and_pinuse_of_free_chunk(size usize) { c.head = size | dlmalloc.pinuse c.set_foot(size) } fn (mut c Chunk) set_free_with_pinuse(size usize, n_ &Chunk) { mut n := unsafe { n_ } n.clear_pinuse() c.set_size_and_pinuse_of_free_chunk(size) } fn (c &Chunk) set_foot(size usize) { mut next := c.plus_offset(size) next.prev_foot = size } fn (c &Chunk) plus_offset(offset usize) &Chunk { return &Chunk((usize(c) + offset)) } fn (c &Chunk) minus_offset(offset usize) &Chunk { return &Chunk(usize(c) - offset) } fn (c &Chunk) to_mem() voidptr { return voidptr(usize(c) + chunk_mem_offset()) } fn chunk_from_mem(mem_ voidptr) &Chunk { mem := usize(mem_) return &Chunk((mem - chunk_mem_offset())) } fn (tree &TreeChunk) leftmost_child() &TreeChunk { left := &TreeChunk(tree.child[0]) if isnil(left) { return tree.child[1] } else { return left } } fn (tree &TreeChunk) chunk() &Chunk { return &tree.chunk } fn (tree &TreeChunk) size(treemap u32) usize { return tree.chunk.head & ~dlmalloc.flag_bits } [unsafe] fn (tree &TreeChunk) next() &TreeChunk { unsafe { return &TreeChunk(tree.chunk().next) } } [unsafe] fn (tree &TreeChunk) prev() &TreeChunk { unsafe { return &TreeChunk(tree.chunk().prev) } } const extern = 1 << 0 fn (seg &Segment) is_extern() bool { return seg.flags & dlmalloc.extern != 0 } fn (seg &Segment) can_release_part(sys_alloc &Allocator) bool { return sys_alloc.can_release_part(sys_alloc.data, seg.flags >> 1) } fn (seg &Segment) sys_flags() u32 { return seg.flags >> 1 } fn (seg &Segment) holds(addr voidptr) bool { return seg.base <= addr && addr < seg.top() } fn (seg &Segment) top() voidptr { return voidptr(usize(seg.base) + seg.size) } [unsafe] pub fn (dl &Dlmalloc) calloc_must_clear(ptr voidptr) bool { return !dl.system_allocator.allocates_zeros(dl.system_allocator.data) || !chunk_from_mem(ptr).mmapped() } [unsafe] fn (mut dl Dlmalloc) smallbin_at(idx u32) &Chunk { unsafe { return &Chunk(&dl.smallbins[idx * 2]) } } [unsafe] fn (mut dl Dlmalloc) treebin_at(idx u32) &&TreeChunk { return &dl.treebins[idx] } fn (dl &Dlmalloc) compute_tree_index(size usize) u32 { x := size >> dlmalloc.tree_bin_shift if x == 0 { return 0 } else if x > 0xffff { return dlmalloc.n_tree_bins - 1 } else { k := sizeof(usize) * 8 - 1 - usize_leading_zeros(x) return u32((k << 1) + (size >> (k + dlmalloc.tree_bin_shift - 1) & 1)) } } [unsafe] fn (mut dl Dlmalloc) unlink_chunk(chunk &Chunk, size usize) { unsafe { if is_small(size) { dl.unlink_small_chunk(chunk, size) } else { dl.unlink_large_chunk(&TreeChunk(chunk)) } } } [unsafe] fn (mut dl Dlmalloc) unlink_small_chunk(chunk_ &Chunk, size usize) { mut chunk := unsafe { chunk_ } mut f := chunk.prev mut b := chunk.next idx := small_index(size) if voidptr(b) == voidptr(f) { unsafe { dl.clear_smallmap(idx) } } else { f.next = b b.prev = f } } [unsafe] fn (mut dl Dlmalloc) unlink_large_chunk(chunk_ &TreeChunk) { unsafe { mut chunk := chunk_ mut xp := &TreeChunk(chunk.parent) mut r := &TreeChunk(unsafe { nil }) if voidptr(chunk.next()) != voidptr(chunk) { mut f := chunk.prev() r = chunk.next() f.chunk.next = r.chunk() r.chunk.prev = f.chunk() } else { mut rp := &&TreeChunk(&chunk.child[1]) if isnil(*rp) { rp = &&TreeChunk(&chunk.child[0]) } r = *rp if !isnil(*rp) { for { mut cp := &&TreeChunk(&rp.child[1]) if isnil(*cp) { cp = &&TreeChunk(&rp.child[0]) } if isnil(*cp) { break } rp = cp } r = *rp *rp = &TreeChunk(unsafe { nil }) } } if isnil(xp) { return } mut h := dl.treebin_at(chunk.index) if voidptr(chunk) == voidptr(*h) { *h = r if isnil(r) { dl.clear_treemap(chunk.index) } } else { if xp.child[0] == chunk { xp.child[0] = r } else { xp.child[1] = r } } if !isnil(r) { r.parent = xp mut c0 := &TreeChunk(chunk.child[0]) if !isnil(c0) { r.child[0] = c0 c0.parent = r } mut c1 := &TreeChunk(chunk.child[1]) if !isnil(c1) { r.child[1] = c1 c1.parent = r } } } } [unsafe] fn (mut dl Dlmalloc) unlink_first_small_chunk(head_ &Chunk, next_ &Chunk, idx u32) { mut next := unsafe { next_ } mut head := unsafe { head_ } println('Unlink first small') mut ptr := next.prev if voidptr(head) == voidptr(ptr) { unsafe { dl.clear_smallmap(idx) } } else { ptr.next = head head.prev = ptr } } // calloc is the same as `malloc`, except if the allocation succeeds it's guaranteed // to point to `size` bytes of zeros. [unsafe] pub fn (mut dl Dlmalloc) calloc(size usize) voidptr { unsafe { ptr := dl.malloc(size) if !isnil(ptr) && dl.calloc_must_clear(ptr) { vmemset(ptr, 0, int(size)) } return ptr } } // free_ behaves as libc free, but operates within the given space [unsafe] pub fn (mut dl Dlmalloc) free_(mem voidptr) { unsafe { // C.VALGRIND_FREELIKE_BLOCK(mem, 0) mut p := chunk_from_mem(mem) mut psize := p.size() next := p.plus_offset(psize) if !p.pinuse() { prevsize := p.prev_foot if p.mmapped() { psize += prevsize + mmap_foot_pad() if dl.system_allocator.free_(dl.system_allocator.data, voidptr(usize(p) - prevsize), psize) { dl.footprint -= psize } return } prev := p.minus_offset(prevsize) psize += prevsize p = prev if voidptr(p) != voidptr(dl.dv) { dl.unlink_chunk(p, prevsize) } else if (next.head & dlmalloc.inuse) == dlmalloc.inuse { dl.dvsize = psize p.set_free_with_pinuse(psize, next) return } } // consolidate forward if we can if !next.cinuse() { if voidptr(next) == voidptr(dl.top) { dl.topsize += psize p.head = 0 tsize := dl.topsize dl.top = p p.head = tsize | dlmalloc.pinuse if voidptr(p) == voidptr(dl.dv) { dl.dv = unsafe { nil } dl.dvsize = 0 } if dl.should_trim(tsize) { dl.sys_trim(0) } return } else if voidptr(next) == voidptr(dl.dv) { dl.dvsize += psize dsize := dl.dvsize dl.dv = p p.set_size_and_pinuse_of_free_chunk(dsize) return } else { nsize := next.size() psize += nsize dl.unlink_chunk(next, nsize) p.set_size_and_pinuse_of_free_chunk(psize) if voidptr(p) == voidptr(dl.dv) { dl.dvsize = psize return } } } else { p.set_free_with_pinuse(psize, next) } if is_small(psize) { dl.insert_small_chunk(p, psize) } else { dl.insert_large_chunk(&TreeChunk(p), psize) dl.release_checks -= 1 if dl.release_checks == 0 { dl.release_unused_segments() } } } } fn (dl Dlmalloc) should_trim(size usize) bool { return size > dl.trim_check } [unsafe] fn (mut dl Dlmalloc) sys_trim(pad_ usize) bool { unsafe { mut pad := pad_ mut released := usize(0) if pad < dl.max_request && !isnil(dl.top) { pad += top_foot_size() if dl.topsize > pad { unit := usize(default_granularity()) extra := ((dl.topsize - pad + unit - 1) / unit - 1) * unit mut sp := dl.segment_holding(dl.top) if !sp.is_extern() { if sp.can_release_part(&dl.system_allocator) { if sp.size >= extra && !dl.has_segment_link(sp) { newsize := sp.size - extra if dl.system_allocator.free_part(dl.system_allocator.data, sp.base, sp.size, newsize) { released = extra } } } } if released != 0 { sp.size -= released dl.footprint -= released top := dl.top topsize := dl.topsize - released dl.init_top(top, topsize) } } released += dl.release_unused_segments() if released == 0 && dl.topsize > dl.trim_check { dl.trim_check = 1 << 31 } } return released != 0 } } [unsafe] fn (mut dl Dlmalloc) release_unused_segments() usize { unsafe { mut released := usize(0) mut nsegs := usize(0) mut pred := &dl.seg mut sp := pred.next for !isnil(sp) { base := sp.base size := sp.size next := sp.next nsegs += 1 if sp.can_release_part(&dl.system_allocator) && !sp.is_extern() { mut p := align_as_chunk(base) psize := p.size() chunk_top := voidptr(usize(p) + psize) top := voidptr(usize(base) + (size - top_foot_size())) if !p.inuse() && chunk_top >= top { mut tp := &TreeChunk(p) if voidptr(p) == voidptr(dl.dv) { dl.dv = unsafe { nil } dl.dvsize = 0 } else { dl.unlink_large_chunk(tp) } if dl.system_allocator.free_(dl.system_allocator.data, base, size) { released += size dl.footprint -= size sp = pred sp.next = next } else { // back out if we can't unmap dl.insert_large_chunk(tp, psize) } } } pred = sp sp = next } dl.release_checks = if nsegs > dlmalloc.max_release_check_rate { nsegs } else { dlmalloc.max_release_check_rate } return released } } [unsafe] fn (dl &Dlmalloc) has_segment_link(ptr &Segment) bool { mut sp := &dl.seg for !isnil(sp) { if ptr.holds(sp) { return true } sp = sp.next } return false } [unsafe] fn (mut dl Dlmalloc) replace_dv(chunk &Chunk, size usize) { dvs := dl.dvsize if dvs != 0 { dv := dl.dv unsafe { dl.insert_small_chunk(dv, dvs) } } dl.dvsize = size dl.dv = chunk } [unsafe] fn (mut dl Dlmalloc) insert_chunk(chunk &Chunk, size usize) { unsafe { if is_small(size) { dl.insert_small_chunk(chunk, size) } else { dl.insert_large_chunk(&TreeChunk(chunk), size) } } } [unsafe] fn (mut dl Dlmalloc) insert_small_chunk(chunk_ &Chunk, size usize) { mut chunk := unsafe { chunk_ } idx := small_index(size) unsafe { mut head := dl.smallbin_at(idx) mut f := head if !dl.smallmap_is_marked(idx) { dl.mark_smallmap(idx) } else { f = head.prev } assert !isnil(f) assert !isnil(head) head.prev = chunk f.next = chunk chunk.prev = f chunk.next = head } } [unsafe] fn (mut dl Dlmalloc) insert_large_chunk(chunk_ &TreeChunk, size usize) { unsafe { mut chunk := chunk_ idx := dl.compute_tree_index(size) mut h := dl.treebin_at(idx) chunk.index = idx chunk.child[0] = unsafe { nil } chunk.child[1] = unsafe { nil } mut chunkc := chunk.chunk() if !dl.treemap_is_marked(idx) { dl.mark_treemap(idx) *h = chunk chunk.parent = voidptr(h) assert !isnil(chunkc) chunkc.prev = chunkc chunkc.next = chunkc } else { mut t := *h mut k := size << leftshift_for_tree_index(idx) for { if t.chunk().size() != size { c_ := &t.child[(k >> sizeof(usize) * 8 - 1) & 1] mut c := &&TreeChunk(c_) k <<= 1 if !isnil(c) { t = *c } else { *c = chunk chunk.parent = t chunkc.next = chunkc chunkc.prev = chunkc break } } else { tc := t.chunk() f := tc.prev f.next = chunkc assert !isnil(chunkc) tc.prev = chunkc chunkc.prev = f chunkc.next = tc chunk.parent = unsafe { nil } break } } } } } [unsafe] fn (mut dl Dlmalloc) clear_smallmap(idx u32) { dl.smallmap &= ~(1 << idx) } [unsafe] fn (mut dl Dlmalloc) mark_smallmap(idx u32) { dl.smallmap |= 1 << idx } [unsafe] fn (mut dl Dlmalloc) smallmap_is_marked(idx u32) bool { return (dl.smallmap & (1 << idx)) != 0 } [unsafe] fn (mut dl Dlmalloc) clear_treemap(idx u32) { dl.treemap &= ~(1 << idx) } [unsafe] fn (mut dl Dlmalloc) mark_treemap(idx u32) { dl.treemap |= 1 << idx } [unsafe] fn (mut dl Dlmalloc) treemap_is_marked(idx u32) bool { return dl.treemap & (1 << idx) != 0 } pub fn (mut dl Dlmalloc) malloc(size usize) voidptr { unsafe { p := dl.malloc_real(size) if !isnil(p) { // C.VALGRIND_MALLOCLIKE_BLOCK(p, size, 0,false) } return p } } /// malloc behaves as libc malloc, but operates within the given space [unsafe] fn (mut dl Dlmalloc) malloc_real(size usize) voidptr { mut nb := usize(0) unsafe { if size <= max_small_request() { nb = request_2_size(size) mut idx := small_index(nb) smallbits := dl.smallmap >> idx if smallbits & 0b11 != 0 { idx += ~smallbits & 1 b := dl.smallbin_at(idx) mut p := b.prev smallsize := small_index2size(idx) dl.unlink_first_small_chunk(b, p, idx) p.set_inuse_and_pinuse(smallsize) ret := p.to_mem() return ret } if nb > dl.dvsize { // if there's some other bin with some memory, then we just use // the next smallest bin // todo(playXE): Find out why in the world this part of code does not work in // some programs (esp. x.json2). Theoretically disabling this path just // makes fragmentation a little worser but nothing really bad should happen if false && smallbits != 0 { leftbits := (smallbits << idx) & left_bits(1 << idx) leastbit := least_bit(leftbits) i := u32(bits.trailing_zeros_32(leastbit)) mut b := dl.smallbin_at(i) mut p := b.prev dl.unlink_first_small_chunk(b, p, i) smallsize := small_index2size(i) rsize := smallsize - nb if sizeof(usize) != 4 && rsize < min_chunk_size() { p.set_inuse_and_pinuse(smallsize) } else { p.set_size_and_pinuse_of_inuse_chunk(nb) mut r := p.plus_offset(nb) r.set_size_and_pinuse_of_free_chunk(size) dl.replace_dv(r, rsize) } ret := p.to_mem() return ret } else if dl.treemap != 0 { mem := dl.tmalloc_small(nb) if !isnil(mem) { return mem } } } } else if size >= dl.max_request { return unsafe { nil } } else { nb = pad_request(size) if dl.treemap != 0 { mem := dl.tmalloc_large(nb) if !isnil(mem) { return mem } } } // use the `dv` node if we can, splitting it if necessary or otherwise // exhausting the entire chunk if nb <= dl.dvsize { rsize := dl.dvsize - nb mut p := dl.dv if rsize >= min_chunk_size() { dl.dv = p.plus_offset(nb) dl.dvsize = rsize mut r := dl.dv r.set_size_and_pinuse_of_free_chunk(rsize) p.set_size_and_pinuse_of_inuse_chunk(nb) } else { dvs := dl.dvsize dl.dvsize = 0 dl.dv = unsafe { nil } p.set_inuse_and_pinuse(dvs) } ret := p.to_mem() return ret } // Split the top node if we can if nb < dl.topsize { dl.topsize -= nb rsize := dl.topsize mut p := dl.top dl.top = p.plus_offset(nb) mut r := dl.top r.head = rsize | dlmalloc.pinuse p.set_size_and_pinuse_of_inuse_chunk(nb) ret := p.to_mem() return ret } return dl.sys_alloc(nb) } } [unsafe] fn (mut dl Dlmalloc) init_bins() { unsafe { for i in 0 .. dlmalloc.n_small_bins { mut bin := dl.smallbin_at(i) bin.prev = bin bin.next = bin } } } [unsafe] fn (mut dl Dlmalloc) init_top(ptr &Chunk, size_ usize) { offset := align_offset_usize(ptr.to_mem()) mut p := ptr.plus_offset(offset) size := size_ - offset dl.top = p dl.topsize = size // C.VALGRIND_MAKE_MEM_UNDEFINED(p.plus_offset(sizeof(usize)),sizeof(usize)) p.head = size | dlmalloc.pinuse // C.VALGRIND_MAKE_MEM_UNDEFINED(p.plus_offset(size + sizeof(usize)),sizeof(usize)) p.plus_offset(size).head = top_foot_size() dl.trim_check = u32(default_trim_threshold()) } [unsafe] fn (mut dl Dlmalloc) sys_alloc(size usize) voidptr { page_size := dl.system_allocator.page_size(dl.system_allocator.data) asize := align_up(align_up(size + top_foot_size() + malloc_alignment(), default_granularity()), page_size) unsafe { alloc := dl.system_allocator.alloc tbase, mut tsize, flags := alloc(dl.system_allocator.data, asize) if isnil(tbase) { return tbase } dl.footprint += tsize dl.max_footprint = if dl.max_footprint > dl.footprint { dl.max_footprint } else { dl.footprint } if isnil(dl.top) { if isnil(dl.least_addr) || tbase < dl.least_addr { dl.least_addr = tbase } dl.seg.base = tbase dl.seg.size = tsize dl.seg.flags = flags dl.release_checks = dlmalloc.max_release_check_rate dl.init_bins() tsize_ := tsize - top_foot_size() dl.init_top(&Chunk(tbase), tsize_) } else { mut sp := &dl.seg for !isnil(sp) && voidptr(tbase) != voidptr(sp.top()) { sp = sp.next } if !isnil(sp) && !sp.is_extern() && sp.sys_flags() == flags && sp.holds(dl.top) { sp.size += tsize ptr := dl.top size_ := dl.topsize + tsize dl.init_top(ptr, size_) } else { if tbase < dl.least_addr { dl.least_addr = tbase } else { dl.least_addr = dl.least_addr } sp = &dl.seg for !isnil(sp) && sp.base != voidptr(usize(tbase) + tsize) { sp = sp.next } if !isnil(sp) && !sp.is_extern() && sp.sys_flags() == flags { oldbase := sp.base sp.base = tbase sp.size = tsize return dl.prepend_alloc(tbase, oldbase, size) } else { dl.add_segment(tbase, tsize, flags) } } } if size < dl.topsize { dl.topsize -= size rsize := dl.topsize mut p := dl.top dl.top = p.plus_offset(size) mut r := dl.top r.head = rsize | dlmalloc.pinuse p.set_size_and_pinuse_of_inuse_chunk(size) ret := p.to_mem() return ret } } return unsafe { nil } } [unsafe] fn (mut dl Dlmalloc) tmalloc_small(size usize) voidptr { unsafe { leastbit := least_bit(dl.treemap) i := bits.trailing_zeros_32(leastbit) mut v := *dl.treebin_at(u32(i)) mut t := v mut rsize := t.size(dl.treemap) for { t = t.leftmost_child() if isnil(t) { break } trem := t.chunk().size() - size if trem < rsize { rsize = trem v = t } } mut vc := v.chunk() r := &TreeChunk(vc.plus_offset(size)) dl.unlink_large_chunk(v) if rsize < min_chunk_size() { vc.set_inuse_and_pinuse(rsize + size) } else { mut rc := r.chunk() vc.set_size_and_pinuse_of_inuse_chunk(size) rc.set_size_and_pinuse_of_free_chunk(rsize) dl.replace_dv(rc, rsize) } return vc.to_mem() } } [unsafe] fn (mut dl Dlmalloc) tmalloc_large(size usize) voidptr { unsafe { mut v := &TreeChunk(unsafe { nil }) mut rsize := ~size + 1 idx := dl.compute_tree_index(size) mut t := *dl.treebin_at(idx) if !isnil(t) { mut sizebits := size << leftshift_for_tree_index(idx) mut rst := unsafe { nil } for { csize := t.chunk().size() if csize >= size && csize - size < rsize { v = t rsize = csize - size if rsize == 0 { break } } rt := t.child[1] t = t.child[(sizebits >> (sizeof(usize) * 8 - 1)) & 1] if !isnil(rt) && voidptr(rt) != voidptr(t) { rst = rt } if isnil(t) { t = rst break } sizebits <<= 1 } } if isnil(t) && isnil(v) { leftbits := left_bits(1 << idx) & dl.treemap if leftbits != 0 { leastbit := least_bit(leftbits) i := bits.trailing_zeros_32(leastbit) t = *dl.treebin_at(u32(i)) } } // Find the smallest of this tree or subtree for !isnil(t) { csize := t.chunk().size() if csize >= size && csize - size < rsize { rsize = csize - size v = t } t = t.leftmost_child() } if isnil(v) || (dl.dvsize >= size && !(rsize < dl.dvsize - size)) { return unsafe { nil } } mut vc := v.chunk() mut r := vc.plus_offset(size) dl.unlink_large_chunk(v) if rsize < min_chunk_size() { vc.set_inuse_and_pinuse(rsize + size) } else { vc.set_size_and_pinuse_of_inuse_chunk(size) r.set_size_and_pinuse_of_free_chunk(rsize) dl.insert_chunk(r, rsize) } return vc.to_mem() } } [unsafe] fn (mut dl Dlmalloc) prepend_alloc(newbase voidptr, oldbase voidptr, size usize) voidptr { unsafe { mut p := align_as_chunk(newbase) mut oldfirst := align_as_chunk(oldbase) psize := usize(oldfirst) - usize(p) mut q := p.plus_offset(size) mut qsize := psize - size // C.VALGRIND_MAKE_MEM_UNDEFINED(p.plus_offset(sizeof(usize)),size) p.set_size_and_pinuse_of_inuse_chunk(size) if qsize >= sizeof(TreeChunk) { // C.VALGRIND_MAKE_MEM_UNDEFINED(q, sizeof(TreeChunk)) } else { // C.VALGRIND_MAKE_MEM_UNDEFINED(q,sizeof(Chunk)) } // C.VALGRIND_MAKE_MEM_UNDEFINED(q.plus_offset(qsize),sizeof(usize)) if voidptr(oldfirst) == voidptr(dl.top) { dl.topsize += qsize tsize := dl.topsize dl.top = q q.head = tsize | dlmalloc.pinuse } else if voidptr(oldfirst) == voidptr(dl.dv) { dl.dvsize += qsize dsize := dl.dvsize dl.dv = q q.set_size_and_pinuse_of_free_chunk(dsize) } else { if !oldfirst.inuse() { nsize := oldfirst.size() dl.unlink_chunk(oldfirst, nsize) oldfirst = oldfirst.plus_offset(nsize) qsize += nsize } q.set_free_with_pinuse(qsize, oldfirst) dl.insert_chunk(q, qsize) } ret := p.to_mem() return ret } } [unsafe] fn (mut dl Dlmalloc) add_segment(tbase voidptr, tsize usize, flags u32) { // TODO: what in the world is this function doing???? unsafe { old_top := dl.top mut oldsp := dl.segment_holding(old_top) old_end := oldsp.top() ssize := pad_request(sizeof(Segment)) mut offset := ssize + sizeof(usize) * 4 + malloc_alignment() - 1 rawsp := voidptr(usize(old_end) - offset) offset = align_offset_usize((&Chunk(rawsp)).to_mem()) asp := voidptr(usize(rawsp) + offset) csp := if asp < voidptr(usize(old_top) + min_chunk_size()) { old_top } else { asp } mut sp := &Chunk(csp) mut ss := &Segment(sp.to_mem()) mut tnext := sp.plus_offset(ssize) mut p := tnext mut nfences := 0 size := tsize - top_foot_size() dl.init_top(&Chunk(tbase), size) sp.set_size_and_pinuse_of_inuse_chunk(ssize) *ss = dl.seg dl.seg.base = tbase dl.seg.size = tsize dl.seg.flags = flags dl.seg.next = ss for { nextp := p.plus_offset(sizeof(usize)) p.head = fencepost_head() nfences += 1 if nextp.head < old_end { p = nextp } else { break } } // TODO: why 2? assert nfences >= 2 if voidptr(csp) != voidptr(old_top) { mut q := &Chunk(old_top) psize := usize(csp) - usize(old_top) tn := q.plus_offset(psize) q.set_free_with_pinuse(psize, tn) dl.insert_chunk(q, psize) } } } [unsafe] fn (mut dl Dlmalloc) segment_holding(ptr voidptr) &Segment { mut sp := &dl.seg for !isnil(sp) { if sp.base <= ptr && ptr < sp.top() { return sp } sp = sp.next } return &Segment(0) } // realloc behaves as libc realloc, but operates within the given space [unsafe] pub fn (mut dl Dlmalloc) realloc(oldmem voidptr, bytes usize) voidptr { if bytes >= dl.max_request { return unsafe { nil } } unsafe { nb := request_2_size(bytes) mut oldp := chunk_from_mem(oldmem) newp := dl.try_realloc_chunk(oldp, nb, true) if !isnil(newp) { return newp.to_mem() } ptr := dl.malloc(bytes) if !isnil(ptr) { oc := oldp.size() - overhead_for(oldp) copy_bytes := if oc < bytes { oc } else { bytes } vmemcpy(ptr, oldmem, int(copy_bytes)) } return ptr } } // memaligns allocates memory aligned to `alignment_`. Only call this with power-of-two alignment // and alignment > dlmalloc.malloc_alignment [unsafe] pub fn (mut dl Dlmalloc) memalign(alignment_ usize, bytes usize) voidptr { mut alignment := alignment_ if alignment < min_chunk_size() { alignment = min_chunk_size() } if bytes >= max_request() - alignment { return unsafe { nil } } unsafe { nb := request_2_size(bytes) req := nb + alignment + min_chunk_size() - chunk_overhead() mem := dl.malloc(req) if isnil(mem) { return mem } mut p := chunk_from_mem(mem) if usize(mem) & (alignment - 1) != 0 { // Here we find an aligned sopt inside the chunk. Since we need to // give back leading space in a chunk of at least `min_chunk_size`, // if the first calculation places us at a spot with less than // `min_chunk_size` leader we can move to the next aligned spot. // we've allocated enough total room so that this is always possible br_ := (usize(mem) + alignment - 1) & (~alignment + 1) br := chunk_from_mem(voidptr(br_)) mut pos := unsafe { nil } if usize(br) - usize(p) > min_chunk_size() { pos = voidptr(br) } else { pos = voidptr(usize(br) + alignment) } mut newp := &Chunk(pos) leadsize := usize(pos) - usize(p) newsize := p.size() - leadsize if p.mmapped() { newp.prev_foot = p.prev_foot + leadsize newp.head = newsize } else { newp.set_inuse(newsize) p.set_inuse(leadsize) dl.dispose_chunk(p, leadsize) } p = newp } if !p.mmapped() { size := p.size() if size > nb + min_chunk_size() { remainder_size := size - nb mut remainder := p.plus_offset(nb) p.set_inuse(nb) remainder.set_inuse(remainder_size) dl.dispose_chunk(remainder, remainder_size) } } // C.VALGRIND_MALLOCLIKE_BLOCK(p.to_mem(), bytes, 0, false) return p.to_mem() } } [unsafe] fn (mut dl Dlmalloc) try_realloc_chunk(p_ &Chunk, nb usize, can_move bool) &Chunk { unsafe { mut p := p_ oldsize := p.size() mut next := p.plus_offset(oldsize) if p.mmapped() { return dl.mmap_resize(p, nb, can_move) } else if oldsize >= nb { rsize := oldsize - nb if rsize >= min_chunk_size() { mut r := p.plus_offset(nb) p.set_inuse(nb) r.set_inuse(rsize) dl.dispose_chunk(r, rsize) } return p } else if voidptr(next) == voidptr(dl.top) { if oldsize + dl.topsize <= nb { return unsafe { nil } } newsize := oldsize + dl.topsize newtopsize := newsize - nb mut newtop := p.plus_offset(nb) p.set_inuse(nb) newtop.head = newtopsize | dlmalloc.pinuse dl.top = newtop dl.topsize = newtopsize return p } else if voidptr(next) == voidptr(dl.dv) { dvs := dl.dvsize if oldsize + dvs < nb { return unsafe { nil } } dsize := oldsize + dvs - nb if dsize >= min_chunk_size() { mut r := p.plus_offset(nb) mut n := r.plus_offset(dsize) p.set_inuse(nb) r.set_size_and_pinuse_of_free_chunk(dsize) n.clear_pinuse() dl.dvsize = dsize dl.dv = r } else { newsize := oldsize + dvs p.set_inuse(newsize) dl.dvsize = 0 dl.dv = unsafe { nil } } return p } else if !next.cinuse() { nextsize := next.size() if oldsize + nextsize < nb { return unsafe { nil } } rsize := oldsize + nextsize - nb dl.unlink_chunk(next, nextsize) if rsize < min_chunk_size() { newsize := oldsize + nextsize p.set_inuse(newsize) } else { r := p.plus_offset(nb) p.set_inuse(nb) r.set_inuse(rsize) dl.dispose_chunk(r, rsize) } return p } else { return unsafe { nil } } } } [unsafe] fn (mut dl Dlmalloc) mmap_resize(oldp_ &Chunk, nb usize, can_move bool) &Chunk { mut oldp := unsafe { oldp_ } oldsize := oldp.size() if is_small(nb) { return unsafe { nil } } // Keep the old chunk if it's big enough but not too big if oldsize >= nb + sizeof(usize) && (oldsize - nb) <= (default_granularity() << 1) { return oldp } offset := oldp.prev_foot oldmmsize := oldsize + offset + mmap_foot_pad() newmmsize := dl.mmap_align(nb + 6 * sizeof(usize) + malloc_alignment() - 1) ptr := dl.system_allocator.remap(dl.system_allocator.data, voidptr(usize(oldp) - offset), oldmmsize, newmmsize, can_move) if isnil(ptr) { return unsafe { nil } } mut newp := &Chunk(voidptr(usize(ptr) + offset)) psize := newmmsize - offset - mmap_foot_pad() newp.head = psize newp.plus_offset(psize).head = fencepost_head() newp.plus_offset(psize + sizeof(usize)).head = 0 if ptr < dl.least_addr { dl.least_addr = ptr } dl.footprint = dl.footprint + newmmsize - oldmmsize if dl.footprint > dl.max_footprint { dl.max_footprint = dl.footprint } return newp } fn (dl &Dlmalloc) mmap_align(a usize) usize { return align_up(a, dl.system_allocator.page_size(dl.system_allocator.data)) } [unsafe] fn (mut dl Dlmalloc) dispose_chunk(p_ &Chunk, psize_ usize) { mut p := unsafe { p_ } mut psize := psize_ unsafe { mut next := p.plus_offset(psize) if !p.pinuse() { prevsize := p.prev_foot if p.mmapped() { psize += prevsize + mmap_foot_pad() if dl.system_allocator.free_(dl.system_allocator.data, voidptr(usize(p) - prevsize), psize) { dl.footprint -= psize } return } prev := p.minus_offset(prevsize) psize += prevsize p = prev if voidptr(p) != voidptr(dl.dv) { dl.unlink_chunk(p, prevsize) } else if next.head & dlmalloc.inuse == dlmalloc.inuse { dl.dvsize = psize p.set_free_with_pinuse(psize, next) return } } if !next.cinuse() { if voidptr(next) == voidptr(dl.top) { dl.topsize += psize tsize := dl.topsize dl.top = p p.head = tsize | dlmalloc.pinuse if voidptr(p) == voidptr(dl.dv) { dl.dv = unsafe { nil } dl.dvsize = 0 } return } else if voidptr(next) == voidptr(dl.dv) { dl.dvsize += psize dvsize := dl.dvsize dl.dv = p p.set_size_and_pinuse_of_free_chunk(dvsize) return } else { nsize := next.size() psize += nsize dl.unlink_chunk(next, nsize) p.set_size_and_pinuse_of_free_chunk(psize) if voidptr(p) == voidptr(dl.dv) { dl.dvsize = psize return } } } else { p.set_free_with_pinuse(psize, next) } dl.insert_chunk(p, psize) } }