// Copyright (c) 2020 Raúl Hernández. All rights reserved. // Use of this source code is governed by an MIT license // that can be found in the LICENSE file. module main import term.ui // The color palette, taken from Google's Material design const ( colors = [ [ ui.Color{239, 154, 154}, ui.Color{244, 143, 177}, ui.Color{206, 147, 216}, ui.Color{179, 157, 219}, ui.Color{159, 168, 218}, ui.Color{144, 202, 249}, ui.Color{129, 212, 250}, ui.Color{128, 222, 234}, ui.Color{128, 203, 196}, ui.Color{165, 214, 167}, ui.Color{197, 225, 165}, ui.Color{230, 238, 156}, ui.Color{255, 245, 157}, ui.Color{255, 224, 130}, ui.Color{255, 204, 128}, ui.Color{255, 171, 145}, ui.Color{188, 170, 164}, ui.Color{238, 238, 238}, ui.Color{176, 190, 197}, ], [ ui.Color{244, 67, 54}, ui.Color{233, 30, 99}, ui.Color{156, 39, 176}, ui.Color{103, 58, 183}, ui.Color{63, 81, 181}, ui.Color{33, 150, 243}, ui.Color{3, 169, 244}, ui.Color{0, 188, 212}, ui.Color{0, 150, 136}, ui.Color{76, 175, 80}, ui.Color{139, 195, 74}, ui.Color{205, 220, 57}, ui.Color{255, 235, 59}, ui.Color{255, 193, 7}, ui.Color{255, 152, 0}, ui.Color{255, 87, 34}, ui.Color{121, 85, 72}, ui.Color{120, 120, 120}, ui.Color{96, 125, 139}, ], [ ui.Color{198, 40, 40}, ui.Color{173, 20, 87}, ui.Color{106, 27, 154}, ui.Color{69, 39, 160}, ui.Color{40, 53, 147}, ui.Color{21, 101, 192}, ui.Color{2, 119, 189}, ui.Color{0, 131, 143}, ui.Color{0, 105, 92}, ui.Color{46, 125, 50}, ui.Color{85, 139, 47}, ui.Color{158, 157, 36}, ui.Color{249, 168, 37}, ui.Color{255, 143, 0}, ui.Color{239, 108, 0}, ui.Color{216, 67, 21}, ui.Color{78, 52, 46}, ui.Color{33, 33, 33}, ui.Color{55, 71, 79}, ], ] ) const ( frame_rate = 30 // fps msg_display_time = 5 * frame_rate w = 200 h = 100 space = ' ' spaces = ' ' select_color = 'Select color: ' select_size = 'Size: + -' help_1 = '╭────────╮' help_2 = '│ HELP │' help_3 = '╰────────╯' ) struct App { mut: ui &ui.Context = unsafe { nil } header_text []string mouse_pos Point msg string msg_hide_tick int primary_color ui.Color = colors[1][6] secondary_color ui.Color = colors[1][9] primary_color_idx int = 25 secondary_color_idx int = 28 bg_color ui.Color = ui.Color{0, 0, 0} drawing [][]ui.Color = [][]ui.Color{len: h, init: []ui.Color{len: w}} size int = 1 should_redraw bool = true is_dragging bool } struct Point { mut: x int y int } fn main() { mut app := &App{} app.ui = ui.init( user_data: app frame_fn: frame event_fn: event frame_rate: frame_rate hide_cursor: true window_title: 'V terminal pixelart drawing app' ) app.mouse_pos.x = 40 app.mouse_pos.y = 15 app.ui.clear() app.ui.run()! } fn frame(mut app App) { mut redraw := app.should_redraw if app.msg != '' && app.ui.frame_count >= app.msg_hide_tick { app.msg = '' redraw = true } if redraw { app.render(false) app.should_redraw = false } } fn event(event &ui.Event, mut app App) { match event.typ { .mouse_down { app.is_dragging = true if app.ui.window_height - event.y < 5 { app.footer_click(event) } else { app.paint(event) } } .mouse_up { app.is_dragging = false } .mouse_drag { app.mouse_pos = Point{ x: event.x y: event.y } app.paint(event) } .mouse_move { app.mouse_pos = Point{ x: event.x y: event.y } } .mouse_scroll { app.mouse_pos = Point{ x: event.x y: event.y } d := event.direction == .down if event.modifiers.has(.ctrl) { p := !event.modifiers.has(.shift) c := if d { if p { app.primary_color_idx - 1 } else { app.secondary_color_idx - 1 } } else { if p { app.primary_color_idx + 1 } else { app.secondary_color_idx + 1 } } app.select_color(p, c) } else { if d { app.inc_size() } else { app.dec_size() } } } .key_down { match event.code { .f1, ._1 { oevent := *event nevent := ui.Event{ ...oevent button: ui.MouseButton.left x: app.mouse_pos.x y: app.mouse_pos.y } app.paint(nevent) } .f2, ._2 { oevent := *event nevent := ui.Event{ ...oevent button: ui.MouseButton.right x: app.mouse_pos.x y: app.mouse_pos.y } app.paint(nevent) } .space, .enter { oevent := *event nevent := ui.Event{ ...oevent button: .left x: app.mouse_pos.x y: app.mouse_pos.y } app.paint(nevent) } .delete, .backspace { oevent := *event nevent := ui.Event{ ...oevent button: .middle x: app.mouse_pos.x y: app.mouse_pos.y } app.paint(nevent) } .j, .down { if event.modifiers.has(.shift) { app.set_pixel((1 + app.mouse_pos.x) / 2, app.mouse_pos.y, app.primary_color) } app.mouse_pos.y++ } .k, .up { if event.modifiers.has(.shift) { app.set_pixel((1 + app.mouse_pos.x) / 2, app.mouse_pos.y, app.primary_color) } app.mouse_pos.y-- } .h, .left { if event.modifiers.has(.shift) { app.set_pixel((1 + app.mouse_pos.x) / 2, app.mouse_pos.y, app.primary_color) } app.mouse_pos.x -= 2 } .l, .right { if event.modifiers.has(.shift) { app.set_pixel((1 + app.mouse_pos.x) / 2, app.mouse_pos.y, app.primary_color) } app.mouse_pos.x += 2 } .t { p := !event.modifiers.has(.alt) c := if event.modifiers.has(.shift) { if p { app.primary_color_idx - 19 } else { app.secondary_color_idx - 19 } } else { if p { app.primary_color_idx + 19 } else { app.secondary_color_idx + 19 } } app.select_color(p, c) } .r { p := !event.modifiers.has(.alt) c := if event.modifiers.has(.shift) { if p { app.primary_color_idx - 1 } else { app.secondary_color_idx - 1 } } else { if p { app.primary_color_idx + 1 } else { app.secondary_color_idx + 1 } } app.select_color(p, c) } .plus { app.inc_size() } .minus { app.dec_size() } .c { app.drawing = [][]ui.Color{len: h, init: []ui.Color{len: w}} } .q, .escape { app.render(true) exit(0) } else {} } } else {} } app.should_redraw = true } fn (mut app App) render(paint_only bool) { app.ui.clear() app.draw_header() app.draw_content() if !paint_only { app.draw_footer() app.draw_cursor() } app.ui.flush() } fn (mut app App) select_color(primary bool, idx int) { c := (idx + 57) % 57 cx := c % 19 cy := (c / 19) % 3 color := colors[cy][cx] if primary { app.primary_color_idx = c % (19 * 3) app.primary_color = color } else { app.secondary_color_idx = c % (19 * 3) app.secondary_color = color } c_str := if primary { 'primary' } else { 'secondary' } app.show_msg('set ${c_str} color idx: ${idx}', 1) } fn (mut app App) set_pixel(x_ int, y_ int, c ui.Color) { // Term coords start at 1, and adjust for the header x, y := x_ - 1, y_ - 4 if y < 0 || app.ui.window_height - y < 3 { return } if y >= app.drawing.len || x < 0 || x >= app.drawing[0].len { return } app.drawing[y][x] = c } fn (mut app App) paint(event &ui.Event) { if event.y < 4 || app.ui.window_height - event.y < 4 { return } x_start, y_start := int(f32((event.x - 1) / 2) - app.size / 2 + 1), event.y - app.size / 2 color := match event.button { .left { app.primary_color } .right { app.secondary_color } else { app.bg_color } } for x in x_start .. x_start + app.size { for y in y_start .. y_start + app.size { app.set_pixel(x, y, color) } } } fn (mut app App) draw_content() { w_, mut h_ := app.ui.window_width / 2, app.ui.window_height - 8 if h_ > app.drawing.len { h_ = app.drawing.len } for row_idx, row in app.drawing[..h_] { app.ui.set_cursor_position(0, row_idx + 4) mut last := ui.Color{0, 0, 0} for cell in row[..w_] { if cell.r == 0 && cell.g == 0 && cell.b == 0 { if !(cell.r == last.r && cell.g == last.g && cell.b == last.b) { app.ui.reset() } } else { if !(cell.r == last.r && cell.g == last.g && cell.b == last.b) { app.ui.set_bg_color(cell) } } app.ui.write(spaces) last = cell } app.ui.reset() } } fn (mut app App) draw_cursor() { if app.mouse_pos.y in [3, app.ui.window_height - 5] { // inside the horizontal separators return } cursor_color := if app.is_dragging { ui.Color{220, 220, 220} } else { ui.Color{160, 160, 160} } app.ui.set_bg_color(cursor_color) if app.mouse_pos.y >= 3 && app.mouse_pos.y <= app.ui.window_height - 4 { // inside the main content mut x_start := int(f32((app.mouse_pos.x - 1) / 2) - app.size / 2 + 1) * 2 - 1 mut y_start := app.mouse_pos.y - app.size / 2 mut x_end := x_start + app.size * 2 - 1 mut y_end := y_start + app.size - 1 if x_start < 1 { x_start = 1 } if y_start < 4 { y_start = 4 } if x_end > app.ui.window_width { x_end = app.ui.window_width } if y_end > app.ui.window_height - 5 { y_end = app.ui.window_height - 5 } app.ui.draw_rect(x_start, y_start, x_end, y_end) } else { app.ui.draw_text(app.mouse_pos.x, app.mouse_pos.y, space) } app.ui.reset() } fn (mut app App) draw_header() { if app.msg != '' { app.ui.set_color( r: 0 g: 0 b: 0 ) app.ui.set_bg_color( r: 220 g: 220 b: 220 ) app.ui.draw_text(0, 0, ' ${app.msg} ') app.ui.reset() } //'tick: $app.ui.frame_count | ' + app.ui.draw_text(3, 2, 'terminal size: (${app.ui.window_width}, ${app.ui.window_height}) | primary color: ${app.primary_color.hex()} | secondary color: ${app.secondary_color.hex()}') app.ui.horizontal_separator(3) } fn (mut app App) draw_footer() { _, wh := app.ui.window_width, app.ui.window_height app.ui.horizontal_separator(wh - 4) for i, color_row in colors { for j, color in color_row { x := j * 3 + 19 y := wh - 3 + i app.ui.set_bg_color(color) if app.primary_color_idx == j + (i * 19) { app.ui.set_color(r: 0, g: 0, b: 0) app.ui.draw_text(x, y, '><') app.ui.reset_color() } else if app.secondary_color_idx == j + (i * 19) { app.ui.set_color(r: 255, g: 255, b: 255) app.ui.draw_text(x, y, '><') app.ui.reset_color() } else { app.ui.draw_rect(x, y, x + 1, y) } } } app.ui.reset_bg_color() app.ui.draw_text(3, wh - 3, select_color) app.ui.bold() app.ui.draw_text(3, wh - 1, '${select_size} ${app.size}') app.ui.reset() // TODO: help button // if ww >= 90 { // app.ui.draw_text(80, wh - 3, help_1) // app.ui.draw_text(80, wh - 2, help_2) // app.ui.draw_text(80, wh - 1, help_3) // } } [inline] fn (mut app App) inc_size() { if app.size < 30 { app.size++ } app.show_msg('inc. size: ${app.size}', 1) } [inline] fn (mut app App) dec_size() { if app.size > 1 { app.size-- } app.show_msg('dec. size: ${app.size}', 1) } fn (mut app App) footer_click(event &ui.Event) { footer_y := 3 - (app.ui.window_height - event.y) match event.x { 8...11 { app.inc_size() } 12...15 { app.dec_size() } 18...75 { if (event.x % 3) == 0 { // Inside the gap between tiles return } idx := footer_y * 19 - 6 + event.x / 3 if idx < 0 || idx > 56 { return } app.select_color(event.button == .left, idx) } else {} } } fn (mut app App) show_msg(text string, time int) { frames := time * frame_rate app.msg_hide_tick = if time > 0 { int(app.ui.frame_count) + frames } else { -1 } app.msg = text }