module assets // this module provides an AssetManager for combining // and caching javascript & css. import os import time import crypto.md5 const ( UnknownAssetTypeError = 'vweb.assets: unknown asset type' ) struct AssetManager { mut: css []Asset js []Asset pub mut: // when true assets will be minified minify bool // the directory to store the cached/combined files cache_dir string } struct Asset { file_path string last_modified time.Time } // new_manager returns a new AssetManager pub fn new_manager() &AssetManager { return &AssetManager{} } // add_css adds a css asset pub fn (am mut AssetManager) add_css(file string) bool { return am.add('css', file) } // add_js adds a js asset pub fn (am mut AssetManager) add_js(file string) bool { return am.add('js', file) } // combine_css returns the combined css as a string when to_file is false // when to_file is true it combines the css to disk and returns the path of the file pub fn (am AssetManager) combine_css(to_file bool) string { return am.combine('css', to_file) } // combine_js returns the combined js as a string when to_file is false // when to_file is true it combines the css to disk and returns the path of the file pub fn (am AssetManager) combine_js(to_file bool) string { return am.combine('js', to_file) } // include_css returns the html tag(s) for including the css files in a page. // when combine is true the files are combined. pub fn (am AssetManager) include_css(combine bool) string { return am.include('css', combine) } // include_js returns the html \n' } for asset in assets { out += '\n' } } return out } // dont return option until size limit is removed // fn (am mut AssetManager) add(asset_type, file string) ?bool { fn (am mut AssetManager) add(asset_type, file string) bool { if !os.exists(file) { // return error('vweb.assets: cannot add asset $file, it does not exist') return false } asset := Asset{ file_path: file last_modified: time.Time{unix: os.file_last_mod_unix(file)} } if asset_type == 'css' { am.css << asset } else if asset_type == 'js' { am.js << asset } else { panic('$UnknownAssetTypeError ($asset_type).') } return true } fn (am AssetManager) exists(asset_type, file string) bool { assets := am.get_assets(asset_type) for asset in assets { if asset.file_path == file { return true } } return false } fn (am AssetManager) get_assets(asset_type string) []Asset { if asset_type != 'css' && asset_type != 'js' { panic('$UnknownAssetTypeError ($asset_type).') } assets := if asset_type == 'css' { am.css } else { am.js } return assets } // todo: implement proper minification pub fn minify_css(css string) string { mut lines := css.split('\n') for i, _ in lines { lines[i] = lines[i].trim_space() } return lines.join(' ') } // todo: implement proper minification pub fn minify_js(js string) string { mut lines := js.split('\n') for i, _ in lines { lines[i] = lines[i].trim_space() } return lines.join(' ') }