module builtin pub fn exit(reason string) { if reason == '' { panic('exit empty reason') } println2('exit(): $reason') C.exit(0) } // isnil returns true if an object is nil (only for C objects). pub fn isnil(v voidptr) bool { return v == 0 } fn on_panic(f fn (int) int) { // TODO } pub fn print_backtrace() { return $if mac { buffer := [100]voidptr nr_ptrs := C.backtrace(buffer, 100) C.backtrace_symbols_fd(buffer, nr_ptrs, 1) } } pub fn panic(s string) { println2('V panic: $s') print_backtrace() C.exit(1) } pub fn println(s string) { // Should never happen if isnil(s.str) { panic('println(NIL)') } C.printf('%.*s\n', s.len, s.str) } pub fn eprintln(s string) { if isnil(s.str) { panic('eprintln(NIL)') } $if mac { C.fprintf(stderr, '%.*s\n', s.len, s.str) } // TODO issues with stderr and cross compiling for Linux $else { println2(s) } } pub fn print(s string) { C.printf('%.*s', s.len, s.str) } fn println2(s string) { C.printf('%.*s\n', s.len, s.str) } pub fn malloc(n int) byteptr { if n < 0 { panic('malloc(<0)') } #ifdef VPLAY if n > 10000 { panic('allocating more than 10 KB is not allowed in the playground') } #endif #ifdef DEBUG_ALLOC total := i64(0) # total_m += n; # total = total_m; println2('\n\n\nmalloc($n) total=$total') print_backtrace() #endif ptr := C.malloc(n) if isnil(ptr) { panic('malloc($n) failed') } return ptr } pub fn calloc(n int) byteptr { if n < 0 { panic('calloc(<0)') } return C.calloc(sizeof(float) * n, sizeof(float)) } fn _strlen(s byteptr) int { // TODO don't call a C function, implement it in V return C.strlen(s) } // `fn foo() ?Foo { return foo }` => `fn foo() ?Foo { return opt_ok(foo); }` fn opt_ok(data voidptr) Option { return Option { data: data ok: true } } fn memdup(src voidptr, sz int) voidptr { mem := malloc(sz) return C.memcpy(mem, src, sz) } pub fn error(s string) Option { return Option { error: s } } // TODO this is not used anymore fn range_int(start, end int) []int { len := end - start mut res := [0; len] for i := 0; i < len; i++ { res[i] = start + i } return res }