module sapp /* returns true after sokol-app has been initialized */ fn C.sapp_isvalid() bool /* returns the current framebuffer width in pixels */ fn C.sapp_width() int /* returns the current framebuffer height in pixels */ fn C.sapp_height() int /* returns true when high_dpi was requested and actually running in a high-dpi scenario */ fn C.sapp_high_dpi() bool /* returns the dpi scaling factor (window pixels to framebuffer pixels) */ fn C.sapp_dpi_scale() f32 /* show or hide the mobile device onscreen keyboard */ fn C.sapp_show_keyboard(visible bool) /* return true if the mobile device onscreen keyboard is currently shown */ fn C.sapp_keyboard_shown() bool /* show or hide the mouse cursor */ fn C.sapp_show_mouse(visible bool) /* show or hide the mouse cursor */ fn C.sapp_mouse_shown() bool /* return the userdata pointer optionally provided in sapp_desc */ fn C.sapp_userdata() voidptr /* return a copy of the sapp_desc structure */ fn C.sapp_query_desc() C.sapp_desc /* initiate a "soft quit" (sends SAPP_EVENTTYPE_QUIT_REQUESTED) */ fn C.sapp_request_quit() /* cancel a pending quit (when SAPP_EVENTTYPE_QUIT_REQUESTED has been received) */ fn C.sapp_cancel_quit() /* intiate a "hard quit" (quit application without sending SAPP_EVENTTYPE_QUIT_REQUSTED) */ fn C.sapp_quit() /* call from inside event callback to consume the current event (don't forward to platform) */ fn C.sapp_consume_event() /* get the current frame counter (for comparison with sapp_event.frame_count) */ fn C.sapp_frame_count() u64 /* write string into clipboard */ fn C.sapp_set_clipboard_string(str byteptr) /* read string from clipboard (usually during SAPP_EVENTTYPE_CLIPBOARD_PASTED) */ fn C.sapp_get_clipboard_string() byteptr /* special run-function for SOKOL_NO_ENTRY (in standard mode this is an empty stub) */ fn C.sapp_run(desc &C.sapp_desc) int /* GL: return true when GLES2 fallback is active (to detect fallback from GLES3) */ fn C.sapp_gles2() bool /* HTML5: enable or disable the hardwired "Leave Site?" dialog box */ fn C.sapp_html5_ask_leave_site(ask bool) /* Metal: get ARC-bridged pointer to Metal device object */ fn C.sapp_metal_get_device() voidptr /* Metal: get ARC-bridged pointer to this frame's renderpass descriptor */ fn C.sapp_metal_get_renderpass_descriptor() voidptr /* Metal: get ARC-bridged pointer to current drawable */ fn C.sapp_metal_get_drawable() voidptr /* macOS: get ARC-bridged pointer to macOS NSWindow */ fn C.sapp_macos_get_window() voidptr /* iOS: get ARC-bridged pointer to iOS UIWindow */ fn C.sapp_ios_get_window() voidptr /* D3D11: get pointer to ID3D11Device object */ fn C.sapp_d3d11_get_device() voidptr /* D3D11: get pointer to ID3D11DeviceContext object */ fn C.sapp_d3d11_get_device_context() voidptr /* D3D11: get pointer to ID3D11RenderTargetView object */ fn C.sapp_d3d11_get_render_target_view() voidptr /* D3D11: get pointer to ID3D11DepthStencilView */ fn C.sapp_d3d11_get_depth_stencil_view() voidptr /* Win32: get the HWND window handle */ fn C.sapp_win32_get_hwnd() voidptr /* Android: get native activity handle */ fn C.sapp_android_get_native_activity() voidptr