module main import os #flag windows -l shell32 struct MsvcResult { full_cl_exe_path string exe_path string um_lib_path string ucrt_lib_path string vs_lib_path string um_include_path string ucrt_include_path string vs_include_path string shared_include_path string } // Mimics a HKEY type RegKey voidptr // Taken from the windows SDK const ( HKEY_LOCAL_MACHINE = RegKey(0x80000002) KEY_QUERY_VALUE = (0x0001) KEY_WOW64_32KEY = (0x0200) KEY_ENUMERATE_SUB_KEYS = (0x0008) ) // Given a root key look for one of the subkeys in 'versions' and get the path fn find_windows_kit_internal(key RegKey, versions []string) ?string { $if windows { for version in versions { required_bytes := 0 // TODO mut result := C.RegQueryValueExW(key, version.to_wide(), 0, 0, 0, &required_bytes) length := required_bytes / 2 if result != 0 { continue } alloc_length := (required_bytes + 2) mut value := &u16(malloc(alloc_length)) if !value { continue } result2 := C.RegQueryValueExW(key, version.to_wide(), 0, 0, value, &alloc_length) if result2 != 0 { continue } // We might need to manually null terminate this thing // So just make sure that we do that if (value[length - 1] != u16(0)) { value[length] = u16(0) } return string_from_wide(value) } } return error('windows kit not found') } struct WindowsKit { um_lib_path string ucrt_lib_path string um_include_path string ucrt_include_path string shared_include_path string } // Try and find the root key for installed windows kits fn find_windows_kit_root() ?WindowsKit { $if windows { root_key := RegKey(0) rc := C.RegOpenKeyExA( HKEY_LOCAL_MACHINE, 'SOFTWARE\\Microsoft\\Windows Kits\\Installed Roots', 0, KEY_QUERY_VALUE | KEY_WOW64_32KEY | KEY_ENUMERATE_SUB_KEYS, &root_key) defer {C.RegCloseKey(root_key)} if rc != 0 { return error('Unable to open root key') } // Try and find win10 kit kit_root := find_windows_kit_internal(root_key, ['KitsRoot10', 'KitsRoot81']) or { return error('Unable to find a windows kit') } kit_lib := kit_root + 'Lib' // println(kit_lib) files := os.ls(kit_lib) mut highest_path := '' mut highest_int := 0 for f in files { no_dot := f.replace('.', '') v_int := no_dot.int() if v_int > highest_int { highest_int = v_int highest_path = f } } kit_lib_highest := kit_lib + '\\$highest_path' kit_include_highest := kit_lib_highest.replace('Lib', 'Include') // println('$kit_lib_highest $kit_include_highest') return WindowsKit { um_lib_path: kit_lib_highest + '\\um\\x64' ucrt_lib_path: kit_lib_highest + '\\ucrt\\x64' um_include_path: kit_include_highest + '\\um' ucrt_include_path: kit_include_highest + '\\ucrt' shared_include_path: kit_include_highest + '\\shared' } } return error('Host OS does not support funding a windows kit') } struct VsInstallation { include_path string lib_path string exe_path string } fn find_vs() ?VsInstallation { $if !windows { return error('Host OS does not support finding a Vs installation') } // Emily: // VSWhere is guaranteed to be installed at this location now // If its not there then end user needs to update their visual studio // installation! res := os.exec('""%ProgramFiles(x86)%\\Microsoft Visual Studio\\Installer\\vswhere.exe" -latest -products * -requires Microsoft.VisualStudio.Component.VC.Tools.x86.x64 -property installationPath"') or { return error(err) } // println('res: "$res"') version := os.read_file('$res.output\\VC\\Auxiliary\\Build\\Microsoft.VCToolsVersion.default.txt') or { println('Unable to find msvc version') return error('Unable to find vs installation') } // println('version: $version') v := if version.ends_with('\n') { version.left(version.len - 2) } else { version } lib_path := '$res.output\\VC\\Tools\\MSVC\\$v\\lib\\x64' include_path := '$res.output\\VC\\Tools\\MSVC\\$v\\include' if os.file_exists('$lib_path\\vcruntime.lib') { p := '$res.output\\VC\\Tools\\MSVC\\$v\\bin\\Hostx64\\x64' // println('$lib_path $include_path') return VsInstallation{ exe_path: p lib_path: lib_path include_path: include_path } } println('Unable to find vs installation (attempted to use lib path "$lib_path")') return error('Unable to find vs exe folder') } fn find_msvc() ?MsvcResult { $if windows { wk := find_windows_kit_root() or { return error('Unable to find windows sdk') } vs := find_vs() or { return error('Unable to find visual studio') } return MsvcResult { full_cl_exe_path: os.realpath( vs.exe_path + os.PathSeparator + 'cl.exe' ) exe_path: vs.exe_path, um_lib_path: wk.um_lib_path, ucrt_lib_path: wk.ucrt_lib_path, vs_lib_path: vs.lib_path, um_include_path: wk.um_include_path, ucrt_include_path: wk.ucrt_include_path, vs_include_path: vs.include_path, shared_include_path: wk.shared_include_path, } } $else { cerror('Cannot find msvc on this OS') return error('msvc not found') } } pub fn (v mut V) cc_msvc() { r := find_msvc() or { // TODO: code reuse if !v.pref.is_debug && v.out_name_c != 'v.c' && v.out_name_c != 'v_macos.c' { os.rm(v.out_name_c) } cerror('Cannot find MSVC on this OS.') return } out_name_obj := os.realpath( v.out_name_c + '.obj' ) // Default arguments // volatile:ms enables atomic volatile (gcc _Atomic) // -w: no warnings // 2 unicode defines // /Fo sets the object file name - needed so we can clean up after ourselves properly mut a := ['-w', '/we4013', '/volatile:ms', '/D_UNICODE', '/DUNICODE', '/Fo"$out_name_obj"'] if v.pref.is_prod { a << '/O2' a << '/MD' } else { a << '/Z7' a << '/MDd' } if v.pref.is_so { if !v.out_name.ends_with('.dll') { v.out_name = v.out_name + '.dll' } // Build dll a << '/LD' } else if !v.out_name.ends_with('.exe') { v.out_name = v.out_name + '.exe' } v.out_name = os.realpath( v.out_name ) mut alibs := []string // builtin.o os.o http.o etc if v.pref.build_mode == .build { } else if v.pref.build_mode == .embed_vlib { // } else if v.pref.build_mode == .default_mode { b := os.realpath( '$ModPath/vlib/builtin.obj' ) alibs << '"$b"' if !os.file_exists(b) { println('`builtin.obj` not found') exit(1) } for imp in v.table.imports { if imp == 'webview' { continue } alibs << '"' + os.realpath( '$ModPath/vlib/${imp}.obj' ) + '"' } } if v.pref.sanitize { println('Sanitize not supported on msvc.') } // The C file we are compiling //a << '"$TmpPath/$v.out_name_c"' a << '"' + os.realpath( v.out_name_c ) + '"' // Emily: // Not all of these are needed (but the compiler should discard them if they are not used) // these are the defaults used by msbuild and visual studio mut real_libs := [ 'kernel32.lib', 'user32.lib', 'gdi32.lib', 'winspool.lib', 'comdlg32.lib', 'advapi32.lib', 'shell32.lib', 'ole32.lib', 'oleaut32.lib', 'uuid.lib', 'odbc32.lib', 'odbccp32.lib', 'vcruntime.lib', ] mut inc_paths := []string{} mut lib_paths := []string{} mut other_flags := []string{} for flag in v.get_os_cflags() { mut arg := flag.value //println('fl: $flag.name | flag arg: $arg') // We need to see if the flag contains -l // -l isnt recognised and these libs will be passed straight to the linker // by the compiler if flag.name == '-l' { if arg.ends_with('.dll') { cerror('MSVC cannot link against a dll (`#flag -l $arg`)') } // MSVC has no method of linking against a .dll // TODO: we should look for .defs aswell lib_lib := arg + '.lib' real_libs << lib_lib } else if flag.name == '-I' { inc_paths << ' ' + flag.format() + ' ' } else if flag.name == '-L' { lib_paths << flag.value lib_paths << flag.value + os.PathSeparator + 'msvc' // The above allows putting msvc specific .lib files in a subfolder msvc/ , // where gcc will NOT find them, but cl will do... // NB: gcc is smart enough to not need .lib files at all in most cases, the .dll is enough. // When both a msvc .lib file and .dll file are present in the same folder, // as for example for glfw3, compilation with gcc would fail. } else if flag.value.ends_with('.o') { other_flags << flag.format().replace('.o', '.obj') } else { other_flags << arg } } // Include the base paths a << ' -I "$r.ucrt_include_path" ' a << ' -I "$r.vs_include_path" ' a << ' -I "$r.um_include_path" ' a << ' -I "$r.shared_include_path" ' a << inc_paths a << other_flags // Libs are passed to cl.exe which passes them to the linker a << real_libs.join(' ') a << '/link' a << '/NOLOGO' a << '/OUT:"$v.out_name"' a << '/LIBPATH:"$r.ucrt_lib_path"' a << '/LIBPATH:"$r.um_lib_path"' a << '/LIBPATH:"$r.vs_lib_path"' a << '/INCREMENTAL:NO' // Disable incremental linking for l in lib_paths { a << '/LIBPATH:"' + os.realpath(l) + '"' } if !v.pref.is_prod { a << '/DEBUG:FULL' } else { a << '/DEBUG:NONE' } args := a.join(' ') cmd := '""$r.full_cl_exe_path" $args"' // It is hard to see it at first, but the quotes above ARE balanced :-| ... // Also the double quotes at the start ARE needed. if v.pref.show_c_cmd || v.pref.is_verbose { println('\n========== cl cmd line:') println(cmd) println('==========\n') } // println('$cmd') res := os.exec(cmd) or { println(err) cerror('msvc error') return } if res.exit_code != 0 { cerror(res.output) } // println(res) // println('C OUTPUT:') if !v.pref.is_debug && v.out_name_c != 'v.c' && v.out_name_c != 'v_macos.c' { os.rm(v.out_name_c) } // Always remove the object file - it is completely unnecessary os.rm(out_name_obj) } fn build_thirdparty_obj_file_with_msvc(path string) { msvc := find_msvc() or { println('Could not find visual studio') return } // msvc expects .obj not .o mut obj_path := '${path}bj' obj_path = os.realpath(obj_path) if os.file_exists(obj_path) { println('$obj_path already build.') return } println('$obj_path not found, building it (with msvc)...') parent := os.dir(obj_path) files := os.ls(parent) mut cfiles := '' for file in files { if file.ends_with('.c') { cfiles += '"' + os.realpath( parent + os.PathSeparator + file ) + '" ' } } include_string := '-I "$msvc.ucrt_include_path" -I "$msvc.vs_include_path" -I "$msvc.um_include_path" -I "$msvc.shared_include_path"' //println('cfiles: $cfiles') cmd := '""$msvc.full_cl_exe_path" /volatile:ms /Z7 $include_string /c $cfiles /Fo"$obj_path" /D_UNICODE /DUNICODE"' //NB: the quotes above ARE balanced. println('thirdparty cmd line: $cmd') res := os.exec(cmd) or { cerror(err) return } println(res.output) }