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310 lines
5.1 KiB
V
310 lines
5.1 KiB
V
module gx
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pub const (
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black = Color{
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r: 0
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g: 0
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b: 0
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}
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gray = Color{
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r: 128
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g: 128
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b: 128
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}
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white = Color{
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r: 255
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g: 255
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b: 255
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}
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red = Color{
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r: 255
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g: 0
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b: 0
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}
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green = Color{
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r: 0
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g: 255
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b: 0
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}
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blue = Color{
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r: 0
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g: 0
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b: 255
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}
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yellow = Color{
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r: 255
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g: 255
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b: 0
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}
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magenta = Color{
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r: 255
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g: 0
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b: 255
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}
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cyan = Color{
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r: 0
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g: 255
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b: 255
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}
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orange = Color{
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r: 255
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g: 165
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b: 0
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}
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purple = Color{
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r: 128
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g: 0
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b: 128
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}
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indigo = Color{
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r: 75
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g: 0
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b: 130
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}
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pink = Color{
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r: 255
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g: 192
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b: 203
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}
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violet = Color{
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r: 238
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g: 130
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b: 238
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}
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dark_blue = Color{
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r: 0
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g: 0
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b: 139
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}
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dark_gray = Color{
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r: 169
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g: 169
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b: 169
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}
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dark_green = Color{
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r: 0
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g: 100
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b: 0
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}
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dark_red = Color{
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r: 139
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g: 0
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b: 0
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}
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light_blue = Color{
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r: 173
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g: 216
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b: 230
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}
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light_gray = Color{
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r: 211
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g: 211
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b: 211
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}
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light_green = Color{
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r: 144
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g: 238
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b: 144
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}
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light_red = Color{
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r: 255
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g: 204
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b: 203
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}
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)
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// Color represents a 32 bit color value in sRGB format
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pub struct Color {
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pub mut:
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r u8
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g u8
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b u8
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a u8 = 255
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}
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// hex takes in a 32 bit integer and splits it into 4 byte values
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pub fn hex(color int) Color {
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return Color{
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r: u8((color >> 24) & 0xFF)
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g: u8((color >> 16) & 0xFF)
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b: u8((color >> 8) & 0xFF)
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a: u8(color & 0xFF)
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}
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}
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// rgb builds a Color instance from given r, g, b values
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pub fn rgb(r u8, g u8, b u8) Color {
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return Color{
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r: r
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g: g
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b: b
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}
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}
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// rgba builds a Color instance from given r, g, b, a values
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pub fn rgba(r u8, g u8, b u8, a u8) Color {
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return Color{
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r: r
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g: g
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b: b
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a: a
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}
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}
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// + adds `b` to `a`, with a maximum value of 255 for each channel
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pub fn (a Color) + (b Color) Color {
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mut na := int(a.a) + b.a
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mut nr := int(a.r) + b.r
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mut ng := int(a.g) + b.g
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mut nb := int(a.b) + b.b
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if na > 255 {
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na = 255
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}
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if nr > 255 {
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nr = 255
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}
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if ng > 255 {
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ng = 255
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}
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if nb > 255 {
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nb = 255
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}
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return Color{
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r: u8(nr)
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g: u8(ng)
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b: u8(nb)
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a: u8(na)
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}
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}
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// - subtracts `b` from `a`, with a minimum value of 0 for each channel
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pub fn (a Color) - (b Color) Color {
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mut na := if a.a > b.a { a.a } else { b.a }
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mut nr := int(a.r) - b.r
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mut ng := int(a.g) - b.g
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mut nb := int(a.b) - b.b
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if na < 0 {
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na = 0
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}
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if nr < 0 {
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nr = 0
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}
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if ng < 0 {
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ng = 0
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}
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if nb < 0 {
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nb = 0
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}
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return Color{
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r: u8(nr)
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g: u8(ng)
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b: u8(nb)
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a: u8(na)
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}
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}
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// * multiplies Color `c` and `c2` keeping channel values in [0, 255] range
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pub fn (c Color) * (c2 Color) Color {
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return Color{
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r: c.r * c2.r
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g: c.g * c2.g
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b: c.b * c2.b
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a: c.a * c2.a
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}
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}
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// / divides `c` by `c2` and converts each channel's value to u8(int)
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pub fn (c Color) / (c2 Color) Color {
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return Color{
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r: c.r / c2.r
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g: c.g / c2.g
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b: c.b / c2.b
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a: c.a / c2.a
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}
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}
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// over implements an `a` over `b` operation.
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// see https://keithp.com/~keithp/porterduff/p253-porter.pdf
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pub fn (a Color) over(b Color) Color {
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aa := f32(a.a) / 255
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ab := f32(b.a) / 255
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ar := aa + ab * (1 - aa)
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//
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rr := (f32(a.r) * aa + f32(b.r) * ab * (1 - aa)) / ar
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gr := (f32(a.g) * aa + f32(b.g) * ab * (1 - aa)) / ar
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br := (f32(a.b) * aa + f32(b.b) * ab * (1 - aa)) / ar
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return Color{
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r: u8(rr)
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g: u8(gr)
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b: u8(br)
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a: u8(ar * 255)
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}
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}
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// eq checks if color `c` and `c2` are equal in every channel
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pub fn (c Color) eq(c2 Color) bool {
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return c.r == c2.r && c.g == c2.g && c.b == c2.b && c.a == c2.a
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}
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// str returns a string representation of the Color `c`
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pub fn (c Color) str() string {
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return 'Color{${c.r}, ${c.g}, ${c.b}, ${c.a}}'
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}
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// rgba8 converts a color value to an int in the RGBA8 order.
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// see https://developer.apple.com/documentation/coreimage/ciformat
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[inline]
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pub fn (c Color) rgba8() int {
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return int(u32(c.r) << 24 | u32(c.g) << 16 | u32(c.b) << 8 | u32(c.a))
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}
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// bgra8 converts a color value to an int in the BGRA8 order.
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// see https://developer.apple.com/documentation/coreimage/ciformat
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[inline]
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pub fn (c Color) bgra8() int {
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return int(u32(c.b) << 24 | u32(c.g) << 16 | u32(c.r) << 8 | u32(c.a))
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}
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// abgr8 converts a color value to an int in the ABGR8 order.
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// see https://developer.apple.com/documentation/coreimage/ciformat
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[inline]
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pub fn (c Color) abgr8() int {
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return int(u32(c.a) << 24 | u32(c.b) << 16 | u32(c.g) << 8 | u32(c.r))
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}
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const (
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string_colors = {
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'blue': blue
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'red': red
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'green': green
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'yellow': yellow
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'orange': orange
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'purple': purple
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'black': black
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'gray': gray
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'indigo': indigo
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'pink': pink
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'violet': violet
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'white': white
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'dark_blue': dark_blue
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'dark_gray': dark_gray
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'dark_green': dark_green
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'dark_red': dark_red
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'light_blue': light_blue
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'light_gray': light_gray
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'light_green': light_green
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'light_red': light_red
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}
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)
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// color_from_string returns a Color, corresponding to the given string
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// or black Color if string is not found in lookup table
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pub fn color_from_string(s string) Color {
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return gx.string_colors[s]
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}
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// to_css_string returns a CSS compatible string e.g. `rgba(10,11,12,13)` of the color `c`.
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pub fn (c Color) to_css_string() string {
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return 'rgba(${c.r},${c.g},${c.b},${c.a})'
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}
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