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202 lines
5.0 KiB
V
202 lines
5.0 KiB
V
module assets
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// this module provides an AssetManager for combining
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// and caching javascript & css.
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import os
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import time
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import crypto.md5
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const (
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unknown_asset_type_error = 'vweb.assets: unknown asset type'
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)
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struct AssetManager {
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mut:
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css []Asset
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js []Asset
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pub mut:
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// when true assets will be minified
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minify bool
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// the directory to store the cached/combined files
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cache_dir string
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}
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struct Asset {
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file_path string
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last_modified time.Time
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}
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// new_manager returns a new AssetManager
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pub fn new_manager() &AssetManager {
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return &AssetManager{}
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}
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// add_css adds a css asset
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pub fn (mut am AssetManager) add_css(file string) bool {
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return am.add('css', file)
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}
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// add_js adds a js asset
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pub fn (mut am AssetManager) add_js(file string) bool {
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return am.add('js', file)
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}
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// combine_css returns the combined css as a string when to_file is false
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// when to_file is true it combines the css to disk and returns the path of the file
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pub fn (am AssetManager) combine_css(to_file bool) string {
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return am.combine('css', to_file)
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}
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// combine_js returns the combined js as a string when to_file is false
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// when to_file is true it combines the css to disk and returns the path of the file
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pub fn (am AssetManager) combine_js(to_file bool) string {
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return am.combine('js', to_file)
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}
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// include_css returns the html <link> tag(s) for including the css files in a page.
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// when combine is true the files are combined.
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pub fn (am AssetManager) include_css(combine bool) string {
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return am.include('css', combine)
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}
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// include_js returns the html <script> tag(s) for including the js files in a page.
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// when combine is true the files are combined.
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pub fn (am AssetManager) include_js(combine bool) string {
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return am.include('js', combine)
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}
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fn (am AssetManager) combine(asset_type string, to_file bool) string {
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if am.cache_dir == '' {
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panic('vweb.assets: you must set a cache dir.')
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}
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cache_key := am.get_cache_key(asset_type)
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out_file := '$am.cache_dir/${cache_key}.$asset_type'
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mut out := ''
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// use cache
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if os.exists(out_file) {
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if to_file {
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return out_file
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}
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cached := os.read_file(out_file) or { return '' }
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return cached
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}
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// rebuild
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for asset in am.get_assets(asset_type) {
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data := os.read_file(asset.file_path) or { return '' }
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out += data
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}
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if am.minify {
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if asset_type == 'css' {
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out = minify_css(out)
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} else {
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out = minify_js(out)
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}
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}
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if !to_file {
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return out
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}
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if !os.is_dir(am.cache_dir) {
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os.mkdir(am.cache_dir) or { panic(err) }
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}
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mut file := os.create(out_file) or { panic(err) }
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file.write(out.bytes()) or { panic(err) }
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file.close()
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return out_file
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}
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fn (am AssetManager) get_cache_key(asset_type string) string {
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mut files_salt := ''
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mut latest_modified := i64(0)
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for asset in am.get_assets(asset_type) {
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files_salt += asset.file_path
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if asset.last_modified.unix > latest_modified {
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latest_modified = asset.last_modified.unix
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}
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}
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hash := md5.sum(files_salt.bytes()).hex()
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return '$hash-$latest_modified'
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}
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fn (am AssetManager) include(asset_type string, combine bool) string {
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assets := am.get_assets(asset_type)
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mut out := ''
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if asset_type == 'css' {
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if combine {
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file := am.combine(asset_type, true)
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return '<link rel="stylesheet" href="$file">\n'
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}
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for asset in assets {
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out += '<link rel="stylesheet" href="$asset.file_path">\n'
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}
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}
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if asset_type == 'js' {
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if combine {
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file := am.combine(asset_type, true)
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return '<script type="text/javascript" src="$file"></script>\n'
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}
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for asset in assets {
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out += '<script type="text/javascript" src="$asset.file_path"></script>\n'
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}
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}
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return out
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}
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// dont return option until size limit is removed
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// fn (mut am AssetManager) add(asset_type, file string) ?bool {
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fn (mut am AssetManager) add(asset_type string, file string) bool {
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if !os.exists(file) {
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// return error('vweb.assets: cannot add asset $file, it does not exist')
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return false
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}
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asset := Asset{
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file_path: file
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last_modified: time.Time{
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unix: os.file_last_mod_unix(file)
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}
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}
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if asset_type == 'css' {
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am.css << asset
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} else if asset_type == 'js' {
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am.js << asset
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} else {
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panic('$assets.unknown_asset_type_error ($asset_type).')
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}
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return true
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}
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fn (am AssetManager) exists(asset_type string, file string) bool {
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assets := am.get_assets(asset_type)
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for asset in assets {
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if asset.file_path == file {
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return true
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}
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}
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return false
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}
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fn (am AssetManager) get_assets(asset_type string) []Asset {
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if asset_type != 'css' && asset_type != 'js' {
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panic('$assets.unknown_asset_type_error ($asset_type).')
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}
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assets := if asset_type == 'css' { am.css } else { am.js }
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return assets
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}
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// todo: implement proper minification
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pub fn minify_css(css string) string {
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mut lines := css.split('\n')
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for i, _ in lines {
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lines[i] = lines[i].trim_space()
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}
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return lines.join(' ')
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}
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// todo: implement proper minification
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pub fn minify_js(js string) string {
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mut lines := js.split('\n')
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for i, _ in lines {
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lines[i] = lines[i].trim_space()
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}
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return lines.join(' ')
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}
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