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238 lines
5.6 KiB
V
238 lines
5.6 KiB
V
// Copyright (c) 2019-2022 Alexander Medvednikov. All rights reserved.
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// Use of this source code is governed by an MIT license
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// that can be found in the LICENSE file.
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module time
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#include <time.h>
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// #include <sysinfoapi.h>
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struct C.tm {
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tm_year int
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tm_mon int
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tm_mday int
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tm_hour int
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tm_min int
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tm_sec int
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}
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pub struct C._FILETIME {
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dwLowDateTime u32
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dwHighDateTime u32
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}
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struct SystemTime {
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year u16
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month u16
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day_of_week u16
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day u16
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hour u16
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minute u16
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second u16
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millisecond u16
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}
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fn C.GetSystemTimeAsFileTime(lpSystemTimeAsFileTime &C._FILETIME)
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fn C.FileTimeToSystemTime(lpFileTime &C._FILETIME, lpSystemTime &SystemTime)
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fn C.SystemTimeToTzSpecificLocalTime(lpTimeZoneInformation &C.TIME_ZONE_INFORMATION, lpUniversalTime &SystemTime, lpLocalTime &SystemTime)
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fn C.localtime_s(t &C.time_t, tm &C.tm)
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const (
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// start_time is needed on Darwin and Windows because of potential overflows
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start_time = init_win_time_start()
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freq_time = init_win_time_freq()
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start_local_time = local_as_unix_time()
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)
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// in most systems, these are __quad_t, which is an i64
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struct C.timespec {
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tv_sec i64
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tv_nsec i64
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}
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fn C.QueryPerformanceCounter(&u64) C.BOOL
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fn C.QueryPerformanceFrequency(&u64) C.BOOL
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fn make_unix_time(t C.tm) i64 {
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return portable_timegm(&t)
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}
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fn init_win_time_freq() u64 {
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f := u64(0)
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C.QueryPerformanceFrequency(&f)
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return f
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}
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fn init_win_time_start() u64 {
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s := u64(0)
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C.QueryPerformanceCounter(&s)
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return s
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}
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// sys_mono_now returns a *monotonically increasing time*, NOT a time adjusted for daylight savings, location etc.
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pub fn sys_mono_now() u64 {
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tm := u64(0)
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C.QueryPerformanceCounter(&tm) // XP or later never fail
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return (tm - time.start_time) * 1000000000 / time.freq_time
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}
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// Note: vpc_now is used by `v -profile` .
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// It should NOT call *any other v function*, just C functions and casts.
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[inline]
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fn vpc_now() u64 {
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tm := u64(0)
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C.QueryPerformanceCounter(&tm)
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return tm
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}
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// local_as_unix_time returns the current local time as unix time
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fn local_as_unix_time() i64 {
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t := C.time(0)
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tm := C.localtime(&t)
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return make_unix_time(tm)
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}
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// local - return the time `t`, converted to the currently active local timezone
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pub fn (t Time) local() Time {
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if t.is_local {
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return t
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}
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st_utc := SystemTime{
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year: u16(t.year)
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month: u16(t.month)
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day: u16(t.day)
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hour: u16(t.hour)
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minute: u16(t.minute)
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second: u16(t.second)
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millisecond: u16(t.microsecond / 1000)
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}
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st_local := SystemTime{}
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C.SystemTimeToTzSpecificLocalTime(unsafe { nil }, &st_utc, &st_local)
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t_local := Time{
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year: st_local.year
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month: st_local.month
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day: st_local.day
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hour: st_local.hour
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minute: st_local.minute
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second: st_local.second // These are the same
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microsecond: st_local.millisecond * 1000
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unix: st_local.unix_time()
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}
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return t_local
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}
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// win_now calculates current time using winapi to get higher resolution on windows
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// GetSystemTimeAsFileTime is used and converted to local time. It can resolve time
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// down to millisecond. Other more precice methods can be implemented in the future
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fn win_now() Time {
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ft_utc := C._FILETIME{}
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C.GetSystemTimeAsFileTime(&ft_utc)
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st_utc := SystemTime{}
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C.FileTimeToSystemTime(&ft_utc, &st_utc)
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st_local := SystemTime{}
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C.SystemTimeToTzSpecificLocalTime(unsafe { nil }, &st_utc, &st_local)
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t := Time{
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year: st_local.year
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month: st_local.month
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day: st_local.day
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hour: st_local.hour
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minute: st_local.minute
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second: st_local.second
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microsecond: st_local.millisecond * 1000
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unix: st_local.unix_time()
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is_local: true
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}
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return t
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}
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// win_utc calculates current time using winapi to get higher resolution on windows
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// GetSystemTimeAsFileTime is used. It can resolve time down to millisecond
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// other more precice methods can be implemented in the future
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fn win_utc() Time {
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ft_utc := C._FILETIME{}
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C.GetSystemTimeAsFileTime(&ft_utc)
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st_utc := SystemTime{}
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C.FileTimeToSystemTime(&ft_utc, &st_utc)
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t := Time{
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year: st_utc.year
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month: st_utc.month
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day: st_utc.day
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hour: st_utc.hour
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minute: st_utc.minute
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second: st_utc.second
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microsecond: st_utc.millisecond * 1000
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unix: st_utc.unix_time()
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is_local: false
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}
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return t
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}
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// unix_time returns Unix time.
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pub fn (st SystemTime) unix_time() i64 {
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tt := C.tm{
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tm_sec: st.second
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tm_min: st.minute
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tm_hour: st.hour
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tm_mday: st.day
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tm_mon: st.month - 1
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tm_year: st.year - 1900
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}
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return make_unix_time(tt)
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}
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// dummy to compile with all compilers
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pub fn darwin_now() Time {
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return Time{}
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}
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// dummy to compile with all compilers
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pub fn linux_now() Time {
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return Time{}
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}
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// dummy to compile with all compilers
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pub fn solaris_now() Time {
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return Time{}
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}
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// dummy to compile with all compilers
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pub fn darwin_utc() Time {
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return Time{}
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}
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// dummy to compile with all compilers
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pub fn linux_utc() Time {
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return Time{}
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}
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// dummy to compile with all compilers
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pub fn solaris_utc() Time {
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return Time{}
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}
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// dummy to compile with all compilers
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pub struct C.timeval {
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tv_sec u64
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tv_usec u64
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}
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// sleep makes the calling thread sleep for a given duration (in nanoseconds).
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pub fn sleep(duration Duration) {
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C.Sleep(int(duration / millisecond))
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}
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// some Windows system functions (e.g. `C.WaitForSingleObject()`) accept an `u32`
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// value as *timeout in milliseconds* with the special value `u32(-1)` meaning "infinite"
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pub fn (d Duration) sys_milliseconds() u32 {
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if d >= u32(-1) * millisecond { // treat 4294967295000000 .. C.INT64_MAX as "infinite"
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return u32(-1)
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} else if d <= 0 {
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return 0 // treat negative timeouts as 0 - consistent with Unix behaviour
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} else {
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return u32(d / millisecond)
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}
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}
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