1
0
mirror of https://github.com/vlang/v.git synced 2023-08-10 21:13:21 +03:00
v/vlib/sokol/sapp/sapp_structs.v
Alexander Medvednikov 1716e8dd04 gg: byteptr fixes
2021-04-04 18:05:01 +03:00

95 lines
3.7 KiB
V

module sapp
pub struct C.sapp_desc {
pub:
init_cb fn () // these are the user-provided callbacks without user data
frame_cb fn ()
cleanup_cb fn ()
event_cb fn (&C.sapp_event) //&sapp_event)
fail_cb fn (&byte)
user_data voidptr // these are the user-provided callbacks with user data
init_userdata_cb fn (voidptr)
frame_userdata_cb fn (voidptr)
cleanup_userdata_cb fn (voidptr)
event_userdata_cb fn (&C.sapp_event, voidptr)
fail_userdata_cb fn (&char, voidptr)
width int // the preferred width of the window / canvas
height int // the preferred height of the window / canvas
sample_count int // MSAA sample count
swap_interval int // the preferred swap interval (ignored on some platforms)
high_dpi bool // whether the rendering canvas is full-resolution on HighDPI displays
fullscreen bool // whether the window should be created in fullscreen mode
alpha bool // whether the framebuffer should have an alpha channel (ignored on some platforms)
window_title &byte // the window title as UTF-8 encoded string
user_cursor bool // if true, user is expected to manage cursor image in SAPP_EVENTTYPE_UPDATE_CURSOR
enable_clipboard bool // enable clipboard access, default is false
clipboard_size int // max size of clipboard content in bytes
html5_canvas_name &byte // the name (id) of the HTML5 canvas element, default is "canvas"
html5_canvas_resize bool // if true, the HTML5 canvas size is set to sapp_desc.width/height, otherwise canvas size is tracked
html5_preserve_drawing_buffer bool // HTML5 only: whether to preserve default framebuffer content between frames
html5_premultiplied_alpha bool // HTML5 only: whether the rendered pixels use premultiplied alpha convention
html5_ask_leave_site bool // initial state of the internal html5_ask_leave_site flag (see sapp_html5_ask_leave_site())
ios_keyboard_resizes_canvas bool // if true, showing the iOS keyboard shrinks the canvas
gl_force_gles2 bool // if true, setup GLES2/WebGL even if GLES3/WebGL2 is available
native_render bool
}
pub struct Event {
pub:
frame_count u64
typ EventType
key_code KeyCode
char_code u32
key_repeat bool
modifiers u32
mouse_button MouseButton
mouse_x f32
mouse_y f32
mouse_dx f32
mouse_dy f32
scroll_x f32
scroll_y f32
num_touches int
touches [8]C.sapp_touchpoint
window_width int
window_height int
framebuffer_width int
framebuffer_height int
}
pub struct C.sapp_event {
pub:
frame_count u64
@type EventType
key_code KeyCode
char_code u32
key_repeat bool
modifiers u32
mouse_button MouseButton
mouse_x f32
mouse_y f32
mouse_dx f32
mouse_dy f32
scroll_x f32
scroll_y f32
num_touches int
touches [8]C.sapp_touchpoint
window_width int
window_height int
framebuffer_width int
framebuffer_height int
}
pub fn (e &C.sapp_event) str() string {
t := e.@type
return 'evt: frame_count=$e.frame_count, type=$t'
}
pub struct C.sapp_touchpoint {
pub:
identifier u64
pos_x f32
pos_y f32
changed bool
}