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188 lines
3.8 KiB
V
188 lines
3.8 KiB
V
module math
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const (
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pow10tab = [f64(1e+00), 1e+01, 1e+02, 1e+03, 1e+04, 1e+05, 1e+06, 1e+07, 1e+08, 1e+09,
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1e+10, 1e+11, 1e+12, 1e+13, 1e+14, 1e+15, 1e+16, 1e+17, 1e+18, 1e+19, 1e+20, 1e+21, 1e+22,
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1e+23, 1e+24, 1e+25, 1e+26, 1e+27, 1e+28, 1e+29, 1e+30, 1e+31]
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pow10postab32 = [f64(1e+00), 1e+32, 1e+64, 1e+96, 1e+128, 1e+160, 1e+192, 1e+224, 1e+256, 1e+288]
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pow10negtab32 = [f64(1e-00), 1e-32, 1e-64, 1e-96, 1e-128, 1e-160, 1e-192, 1e-224, 1e-256, 1e-288,
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1e-320]
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)
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// powf returns base raised to the provided power. (float32)
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[inline]
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pub fn powf(a f32, b f32) f32 {
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return f32(pow(a, b))
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}
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// pow10 returns 10**n, the base-10 exponential of n.
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//
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// special cases are:
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// pow10(n) = 0 for n < -323
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// pow10(n) = +inf for n > 308
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pub fn pow10(n int) f64 {
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if 0 <= n && n <= 308 {
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return math.pow10postab32[u32(n) / 32] * math.pow10tab[u32(n) % 32]
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}
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if -323 <= n && n <= 0 {
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return math.pow10negtab32[u32(-n) / 32] / math.pow10tab[u32(-n) % 32]
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}
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// n < -323 || 308 < n
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if n > 0 {
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return inf(1)
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}
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// n < -323
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return 0.0
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}
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// powi returns base raised to power (a**b) as an integer (i64)
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//
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// special case:
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// powi(a, b) = -1 for a = 0 and b < 0
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pub fn powi(a i64, b i64) i64 {
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mut b_ := b
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mut p := a
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mut v := i64(1)
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if b_ < 0 { // exponent < 0
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if a == 0 {
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return -1 // division by 0
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}
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return if a * a != 1 {
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0
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} else {
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if (b_ & 1) > 0 {
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a
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} else {
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1
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}
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}
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}
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for ; b_ > 0; {
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if b_ & 1 > 0 {
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v *= p
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}
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p *= p
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b_ >>= 1
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}
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return v
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}
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// pow returns base raised to the provided power.
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//
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// todo(playXE): make this function work on JS backend, probably problem of JS codegen that it does not work.
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pub fn pow(x f64, y f64) f64 {
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if y == 0 || x == 1 {
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return 1
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} else if y == 1 {
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return x
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} else if is_nan(x) || is_nan(y) {
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return nan()
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} else if x == 0 {
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if y < 0 {
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if is_odd_int(y) {
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return copysign(inf(1), x)
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}
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return inf(1)
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} else if y > 0 {
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if is_odd_int(y) {
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return x
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}
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return 0
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}
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} else if is_inf(y, 0) {
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if x == -1 {
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return 1
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} else if (abs(x) < 1) == is_inf(y, 1) {
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return 0
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} else {
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return inf(1)
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}
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} else if is_inf(x, 0) {
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if is_inf(x, -1) {
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return pow(1 / x, -y)
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}
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if y < 0 {
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return 0
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} else if y > 0 {
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return inf(1)
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}
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} else if y == 0.5 {
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return sqrt(x)
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} else if y == -0.5 {
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return 1 / sqrt(x)
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}
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mut yi, mut yf := modf(abs(y))
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if yf != 0 && x < 0 {
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return nan()
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}
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if yi >= (u64(1) << 63) {
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// yi is a large even int that will lead to overflow (or underflow to 0)
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// for all x except -1 (x == 1 was handled earlier)
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if x == -1 {
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return 1
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} else if (abs(x) < 1) == (y > 0) {
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return 0
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} else {
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return inf(1)
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}
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}
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// ans = a1 * 2**ae (= 1 for now).
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mut a1 := 1.0
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mut ae := 0
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// ans *= x**yf
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if yf != 0 {
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if yf > 0.5 {
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yf--
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yi++
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}
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a1 = exp(yf * log(x))
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}
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// ans *= x**yi
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// by multiplying in successive squarings
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// of x according to bits of yi.
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// accumulate powers of two into exp.
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mut x1, mut xe := frexp(x)
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for i := i64(yi); i != 0; i >>= 1 {
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// these series of casts is a little weird but we have to do them to prevent left shift of negative error
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if xe < int(u32(u32(-1) << 12)) || 1 << 12 < xe {
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// catch xe before it overflows the left shift below
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// Since i !=0 it has at least one bit still set, so ae will accumulate xe
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// on at least one more iteration, ae += xe is a lower bound on ae
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// the lower bound on ae exceeds the size of a float64 exp
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// so the final call to Ldexp will produce under/overflow (0/Inf)
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ae += xe
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break
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}
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if i & 1 == 1 {
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a1 *= x1
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ae += xe
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}
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x1 *= x1
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xe <<= 1
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if x1 < .5 {
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x1 += x1
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xe--
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}
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}
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// ans = a1*2**ae
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// if y < 0 { ans = 1 / ans }
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// but in the opposite order
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if y < 0 {
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a1 = 1 / a1
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ae = -ae
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}
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return ldexp(a1, ae)
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}
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