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mirror of https://github.com/vlang/v.git synced 2023-08-10 21:13:21 +03:00
v/vlib/v
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ast checker: fix external enum value resolution, i.e. enum { enum_value = C.VALUE } (#18401) 2023-06-11 19:08:45 +03:00
builder v.builder: add support for cross-compilation from termux to other platforms (#17984) 2023-04-18 09:20:17 +03:00
callgraph
cflag all: 2023 copyright 2023-03-28 22:55:57 +02:00
checker checker: fix external enum value resolution, i.e. enum { enum_value = C.VALUE } (#18401) 2023-06-11 19:08:45 +03:00
depgraph all: 2023 copyright 2023-03-28 22:55:57 +02:00
doc fmt: remove redundant parenthesis in the complex infix expr (#17873) 2023-04-04 13:47:48 +03:00
dotgraph
embed_file
errors
eval all: coroutines (part 1) 2023-05-27 23:33:46 +02:00
fmt fmt: refactor, fix typos (#18392) 2023-06-10 11:32:41 +03:00
gen cgen: fix stringification of usize struct fields (before, they were treated as 32 bit *signed* numbers) (#18410) 2023-06-11 17:31:18 +03:00
help docs: fix copy/paste leftover in the output of v help build-c (#18056) 2023-04-26 08:59:20 +03:00
live v.markused: enable v -skip-unused -live run examples/hot_reload/bounce.v 2023-04-08 14:36:01 +03:00
markused ast: clean up ast.StructInit (#18387) 2023-06-09 17:43:21 +03:00
mathutil all: 2023 copyright 2023-03-28 22:55:57 +02:00
parser parser: fix comments parsing on map init (#18389) 2023-06-10 02:28:56 +03:00
pkgconfig checker: disallow struct int to ptr outside unsafe (#17923) 2023-04-13 07:38:21 +02:00
pref coroutines: add macOS amd64 support, panic on wget errors (#18360) 2023-06-07 02:00:49 +03:00
preludes test: fix teamcity runner message escapes (#17405) 2023-02-25 14:39:09 +02:00
preludes_js
profile
reflection
scanner scanner: fix string interpolation string literal with fmt (#17895) 2023-04-06 12:11:15 +03:00
slow_tests checker: fix embedded structure initialization warnings (#18385) 2023-06-09 17:44:15 +03:00
tests checker: fix external enum value resolution, i.e. enum { enum_value = C.VALUE } (#18401) 2023-06-11 19:08:45 +03:00
token all: like operator/keyword for V ORM (#18020) 2023-04-23 03:40:54 +03:00
trace_calls
transformer ast: clean up ast.StructInit (#18387) 2023-06-09 17:43:21 +03:00
util v.util: make util.launch_tool/3 more robust, by recompiling V tools always in a known current working folder (vroot) (#18358) 2023-06-06 18:01:58 +03:00
vcache
vet all: 2023 copyright 2023-03-28 22:55:57 +02:00
vmod V 0.3.4 2023-05-01 00:58:10 +03:00
compiler_errors_test.v
README.md
TEMPLATES.md

Description

v is a namespace for all of the V compiler modules.

The V compiler modules can be used by V programs that want to process V source code in different ways, in fact, that is how various V tools are implemented: v fmt, v doc, v ast, vls, as well as the V compiler itself.

Compiler pipeline

A simple high level explanation how the compiler pipeline (parser -> checker -> generator) works.

Reading files

Getting builtin files

To load all builtin files, a preference Preferences.lookup_path for the path where to look for exists. See Builder.get_builtin_files as example. If the file is a .vsh file and the backend is C, vlib/os will also be loaded as builtin.

Getting project files

Either there is a specific file: my_file.v or a directory containing V files. In the last case it scans that directory for all files. See Builder.v_files_from_dir as the helper method. This list of files needs to be filtered so that only *.v files exist.

Skips the following file types:

  • *_test.v
  • either *.c.v or *.c.js depending on the backend
  • all files that doesn't end with .v
  • Files that are not defined in Preferences.compile_defines or Preferences.compile_defines_all if any file is defined.

Parsing files

To parse something a new template is created as the first step:

import v.ast

table := ast.new_table()

a new preference is created:

import v.pref

pref_ := &pref.Preferences{}

and a new scope is created:

import v.ast

scope := ast.Scope{
	parent: 0
}

after that, you can parse your files.

Parse text

If you want to parse only text which isn't saved on the disk you can use this function.

import v.parser

code := ''
// table, pref and scope needs to be passed as reference
parsed_file := parser.parse_text(code, table, .parse_comments, &pref, &scope)

Parse a single file

For parsing files on disk, a path needs to be provided. The paths are collected one step earlier.

import v.parser

path := ''
// table, pref and scope needs to be passed as reference
parsed_file := parser.parse_file(path, table, .parse_comments, &pref, &scope)

Parse a set of files

If you have a batch of paths available which should be parsed, there is also a function which does all the work.

import v.parser

paths := ['']
// table, pref and scope needs to be passed as reference
parsed_files := parser.parse_files(paths, table, &pref, &scope)

Parse imports

A file often contains imports. These imports might need to be parsed as well. The builder contains a method which does this: Builder.parse_imports.

If the module which is imported isn't parsed already, you have to collect it relatively from the main file. For this the ast.File contains a list of imports. Those imports needs to be found on disk. . is just replaced with separators in the relative location of the main file. Then all files from that directory are collected and parsed again like the previous steps explained.

Checking AST

A new checker is created:

import v.checker

mut checker := checker.new_checker(table, &pref)

After checking your files in checker.errors and checker.warnings you can see the results.

Check ast.File

checker.check(parsed_file)

Check a list of ast.File

checker.check_files(parsed_files)

Generate target from AST

Generating C code works just as this:

import v.gen.c

res := c.gen(parsed_files, table, &pref)